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  • Gas Lamp

    zfoxfire - - Suggestions

    Beitrag

    Oh dang! I forgot about that one. one has already been modeled for the game but it's missing from any of the last few updates. I assumed it would have been in one of them. Maybe red can respond to this one.

  • Row boat

    zfoxfire - - Rising World Discussion

    Beitrag

    Yeah, I saw the video too and I have the same problem... Ofcourse if you're rowing your boat you wont be able to see where you go... unless you can row backwards O_o For gaming purposes, it wouldn't hurt to have some kind of indicator to show where the bow is. I notice when I look around I can't see the bow at all. Maybe this is something that would better be solved when 3rd person perspective is added. Then the camera should face forward while rowing. Really tho I don't see this as a big deal h…

  • About the horses

    zfoxfire - - Suggestions

    Beitrag

    There's a plan to add animal domestication in the game. While I like the idea of a whistle to lure a horse, it may not be best to implement such a feature now until the foundation work for animal domestication is added. I do like the idea tho. Currently, plopping a saddle on a horse is a good enough solution to keep the horse from wandering. Maybe in the future we can whistle horses, or lasso a cow, and pick up chickens and toss them into a coop.

  • Zitat von Skillsmatter: „ You can use pumpkin seeds to feed some animals if I not mistaken. “ In the vanilla game? That animal breeding plugin lets you feed animals you domesticate. I'll try it out more later. Currenty I am not running any plulgins

  • This is a really awesome update. Except the worms. i hate worms. Ugh!!! Ugly, slimy, gross little things so essential to our ecosystem yet gross to look at! I guess I wont be fishing anytime soon. Anyways, looking back, the last year has been pretty awesome in terms of progress. I realize there have been fewer updates but they were big: player models, new tool models, dummy npcs, mounts, boats, fishing, and survival aspects. This is very very cool! I actually found myself scrambling to pickaxe a…

  • Zitat von Pounce22: „Hi Am not able to place the Raw Tuna on any cooking surface to cook it hehe “ Hmmm... maybe a rice crop should be added next so we have something to eat the raw tuna with

  • Stained glass

    zfoxfire - - Suggestions

    Beitrag

    So i was watching an interesting episode of NOVA on gothic cathedrals and how they are designed structurally. However making stained glass windows was a side topic. I had always wondered how colored glass was made. It turns out that the same techniques of mixing metals with glass results in color once the glass is super heated. On more than one occasion, i've suggested adding additional metals in the earth in order to make new materials. Looks like yet another reason would be to add colored glas…

  • Wow! This is how i hoped RW would eventually look like. Now that 3rd party shaders are possible, a world of possibilities has risen (pun intended). The game however seems to crash on me less than a minute after launch. ReShader does seem to detect the launch however. I have all the effects turned on yet I'm getting 60fps (something I haven't gotten in a long time. So I guess ReShader is doing the postrendering, instead of Rising World. Very cool. Any suggestions however?

  • Sounds like you're describing Boolean geometry operations. Basically you join objects together or subtract one from another. Its a common tool that 3d builders use to take primitive shapes and construct more elaborate ones. youtube.com/watch?v=uwp2c-mAzkU I've suggested this a few times before as a more advanced construction tool. I'm not sure how practical it is tho to implement it mainly because of texture alignment. Basically Red's gone done quite a bit of work to make sure textures on differ…

  • test

    zfoxfire - - Rising World Discussion

    Beitrag

    Hmmm... Not sure it worked. I can't see a thing you wrote nor am I aware that you even attempted it.

  • apple droping opengl an cl support

    zfoxfire - - Offtopic

    Beitrag

    Another API layer. Sounds efficient. /s

  • apple droping opengl an cl support

    zfoxfire - - Offtopic

    Beitrag

    So forgive my ignorance but Open GL is an API that interacts with your GPU. Unless Apple is going to do something sneaky to prevent people from installing Nvidia or Radeon cards, I don't see what the big deal is. Apple can push all they want for their proprietary standard but it seems like if anything is going to eventually replace OpenGL it's going to be Vulkan. Apple seems to be quite good at being that pest to keep pushing an industry standard because they didn't get to it first. Yet people c…

  • The horse will turn to follow the mouse pointer. If guess if the mouse is not perfectly centered then the horse will slowly turn over time. At present it seems that the mouse lets you take a look around while the A and D have the most directional infulence (e.g. making sharp turns). Perhaps the game should eventually move the mouse pointer to align with the direction of travel if the mouse pointer is greater than 5 degrees off from the direction of travel. That way you can still take a peek left…

  • whitelist format

    zfoxfire - - Server Help

    Beitrag

    Zitat von sharkbitefischer: „problem is they can change names now so an added name would be useless if they decide to change there names. “ It's a good reference to have, especially when server admins share ban lists with each other. We don't care what the troll calls himself, we just want to conveniently look up the uuid in our blacklists, share it, and move on in life. Zitat von red51: „The next hotfix (guess it'll be available in 1-2 days) will accept name:uuid for the whitelist/blacklist (of…

  • Removing full Saddlebags

    zfoxfire - - Suggestions

    Beitrag

    This kinda ties into a larger set of request of being able to place non-objects in the world as if they were objects (e.g. placing a pickaxe in the corner of a room or an apple on a countertop). I like the idea of placing saddle bags for as much reason as i like the idea of being able to move a full chest around on the floor slightly. Its a finer detail that would be awesome but probably wont see such fine tuning until after the game is out of alpha.

  • whitelist format

    zfoxfire - - Server Help

    Beitrag

    And with name first we could sort lists alphabetically

  • Also I want to say that whoever did the design and rigging and animation of these new horses did an outstanding job! There's so many little details such as the head movements and ear twitching that makes them life like. I hope some improvements can be done to the older NPC animals at some point.

  • @red51 While you're checking door hitboxes, could you check bear hitboxes too? Maybe its a range issue (I used to be able to hit and walk back after stunning it) but I had trouble killing a brown bear from several angles. black bear behaved normally however. I also noticed similar issue while chasing a cow. I felt I got several direct hits which did not register. I'll try to stage some experiments to give you better feedback than this. One thing I haven't considered is that I'm still using tools…

  • whitelist format

    zfoxfire - - Server Help

    Beitrag

    So one of my pet peeves about whitelists/blacklists on other game servers is their inability to include both an id and a user-friendly name (or comments) so I have to maintain a seperate list of all my friends and their steam ids. I could have sworn I read somewhere on here that the new format for the whitelist/blacklist was something like as follows: name:steamid I tried that initially on my server but it didn't work so I just went with this: steamid I was wondering, @red51 if it wouldn't be so…