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We've posted an important announcement regarding the current situation and the future of the game: Announcement

  • Yay! We got boats. First, thanks @red51 for the update. So many new things to discover. Right away I built a boat. A few observations/requests. I was anxious for boats as I just built a fishing village. It took a few minutes to figure out how to row the boat and steer it. Right now head movement—moving the mouse doesn't steer, but I gather in the future it will. We can't fish from the boat? This seems an oversight. Hopefully one that will get fixed. Actually shooting from horseback falls in this…

  • Flickering posters back again

    MommaT - - General Help

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    Hi, I thought this got solved at one point, but now it's back and worse than ever. Posters flicker when you move and don't seem to settle down no matter your distance from them. A work around was to place a small beam or plank in the middle on the wall and attach the poster to that, but the small rectangle then flickers through the poseter (and it isn't really always possible to do it anyway). Also related, I have placed "wood paneling" (planks) against a block wall (where I want a color on one …

  • OMG! I am so excited to see this. The unofficial Discord has been pinging my phone all day, but I am working so ... I can't wait to play. But I have lots a of work right now. Darn. But yay? Anyway have fun with the horsies y'all. I hope to see ya on the range soon.

  • Oh fun! I spawned 2 NPCs in a practice world without issues. (they are in their underwear right now). Eve hung around but Adam wandered further away. I am wondering how far they will roam? Can animals attack them? (I notice animals never attack each other...) Keeping your farmhands safe would add complexity to the game! I hope that we'll get some kind of "crafting" interface for making npcs (both human and animals) that will be like that we have for crafting objects. Hoping we can also ask them …

  • Hankering For a Challenge

    MommaT - - Rising World Discussion

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    I agree Hudson555! I love that we have options. I've only just begun to play survival mode, and even then it's mostly a creative endeavor. (Though I am not cheating in my Survival game.) I think soulsurvivor's Settings suggestions are great, and they would definitely up the difficulty level a LOT! I don't know if I would enjoy it, it might be super frustrating for me—who isn't so good with the survival stuff. Though, I would be willing to try it. One thing I do not want to see in the game is zom…

  • Java errors upon loading game

    MommaT - - General Help

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    Thanks Red. I have deleted the error logs and will watch to see if it throws any more. So far, none yet. I already did have the graphic set to undecorated not full screen and that works for me. I'll post if I get more Java errors.

  • Java errors upon loading game

    MommaT - - General Help

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    I don't always get an error log. But I have attached one from the most recent time it wrote one. As I said, I get a the java icon in the dock and I can't close it. Then I can't actually shut the Mac off except with the power button. I can continue to play or use other programs while this has happened, but it just stops me from shutting down normally. It's very weird.

  • Java errors upon loading game

    MommaT - - General Help

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    I have had for some time a java error when quitting the game. Not always but many times. This is related to the steam loader. I don't know java at all—so it's a mystery to me. I am now running the 0.9.2.3_38 vers of the game. I have noticed the last few times that it throws the error upon loading the game. The game still loads and I am still able to play without issue. What the java error does is make it impossible to shut down the Mac. I can't even "force quit" the java program that appears in …

  • F7 Delete! duh. The only key I didn't try. Ha ha. thanks. @Deirdre! Edit: But not the Mac Delete Key. Only the back space key (different key on Mac) now that I know—I can do it. OK. So I have a game set up in Survival that I change in-game to creative. Using your instructions @sharkbitefischer I still need the resources to make the plank or beam using the PnB plugin. I guess then it's for only games set up as creative. Edit: in Creative game it still tells me I don't have the resources and when …

  • Questions. I have downloaded and installed the PnB plugin. That is I pulled it into the Plugins folder. In Creative Game I get the PnB interface with all the textures in the window when I am using f6 Blocks. However no matter what texture I pick I get the default gray cement texture. Is there something I haven't done? The assets are there in the assets folder, I can see them. F6 for placing large amounts of block is awesome! How is it I didn't know about this? And f7! Is this new? Wow it looks a…

  • Hi all, I would like to try P2P but I don't have any Steam friends to try it with. I don't really understand how to do it yet either. Anyone willing to try it with me? My Steam name is MommaT. I'm also on Mountain Standard Time. (USA).

  • Thank you! I will try this on a practice world first to be safe. (I'm great at messing things up!) Worked! thanks again.

  • Add an objective.

    MommaT - - Suggestions

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    Opinion about gaming in general, as an observer, and very newbie player/old fart. Games that succeed in capturing our imaginations start with STORY. It's a must. Right now we have experimentation, and tools, and world to play with those in, but no story. Even if NPCs are implemented—without their own story, motivations, and objectives (which I see as more short term than "Story")—there's no real reason for them to be there anymore than a cow or a bear. With those animal NPCs they provide food or…

  • Does anyone know if it is possible to change the name of a saved game/database name? If I did that would it be ruined?

  • I play mostly creative. I've exploited the heck out of the console. We can "paint" with existing textures in the terrain mode, true, and we can make any in game texture in planks and beams (but no glass triangles yet!). But what I most want is a color picker and paint tool for all elements PnB and blocks. So that I can make any shade of color. Also, to add to that, since I am dreaming. I would love to have a "wallpaper" tool so that I scan in my own texture an apply it walls, to other shapes I b…

  • Another vote for a paint tool, again. A tool that will allow us to paint any block wall, or plank and beam to any color using a color picker (hexadecimal selector). Perhaps we would first have to have a "null" texture (represented by plain gray, maybe) then apply "paint color" over that. So we'd select that null texture block, or color ID for a beam or plank, build our wall or whatever. Then select the Paint tool, and in that GUI we'd select a custom color from a hexadecimal tool (many simple on…

  • Glass ID for Elements

    MommaT - - Suggestions

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    I really need a glass triangle. Currently we cannot apply "glass" ID 0 as a texture. I am sure there's an important coding reason. It's transparent so it changes the way the element works in the world. Maybe it will be impossible to create an element (beam, plank, triangle) as glass using the console. But I hope that it is possible for a glass pane to be provided as a triangle.

  • Dang. Well, I was hoping I was wrong. Maybe he'll add a glass triangle some day! I need one badly! Speaking of triangles, I wonder if anyone has made a geodesic dome?

  • Anybody know how to create a glass triangle? Or where to find the ID for glass? (I thought I knew, where to look in the game files, but I'not finding them now.) I also want to try this: Red51: (from changelog 4-20-17) [New] Experimental "id" command to change the texture id of the current construction element on the fly Also, I saw Wolle on YouTube playing with the new SIZE command. This works on Elements but not blocks, correct? I want to try that as well. Curious to know if you can grow a beam…

  • Creating rivers and mixed textures

    MommaT - - Suggestions

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    Quote from WalterDasTrevas: “ If I can mix 2 or 3 textures, I will create much more realistic and personalized scenarios. The same should apply to all planks, logs and beams: Create everything with a generic texture, then paint the blocks, beams, logs and planks using the "PAINT" tool. ” YES! All of what you said. Though transparency may be a big ask. I've been pining for a Paint tool since the beginning. Actually delaying decorating in hopes it happens. I want a color picker tool that allows me…