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We've posted a status update with some first screenshots of the new terrain generation. There is also a new update available for the Java version!

  • Chunk

    red51 - - Hilfe

    Post

    Leider gibt es keinen Befehl, der direkt Chunk-Koordinaten akzeptiert. Du müsstest die tatsächlichen Koordinaten also ausrechnen (und die Werte dann mit dem goto Befehl benutzen). In der Java Version hat ein Chunk die Größe 16 x 64 x 16 (XYZ). Falls die Höhe des Chunks (Y) keine Rolle spielt, könntest du dich auf die X und Z Koordinate konzentrieren. Wenn du dich bspw. zum Chunk mit den Koordinaten X=2 und Z=-50 teleportieren willst, wären die tatsächlichen Koordinaten X = 2 * 16 = 32 und Z = -5…

  • Quote from InuYasha: “Was mich noch interessiert: Werden die Stapelgrößen höher als bisher (100) anpaßbar sein? Auf 1000 oder so? Meinetwegen auch auf ne Million? ” Gute Frage... es kommt darauf an, wie sehr man bereit ist, "Mehrdaten" in Kauf zu nehmen Ich denke am sinnvollsten wäre es, wenn wir Stapelgrößen als 16 bit Werte speichern, dann wäre die theoretische Maximalgröße 65K. Aus spielerischer Sicht machen größere Werte vmtl. nicht viel Sinn (dann kann man auch gleich unendlich große Stacks…

  • Dedicated Server on linux need help!

    red51 - - Server Help

    Post

    Hey, sorry for the late response, I missed your post unfortunately However, please set the values as described in my previous post. It's important to set server_query_ip either to 0 (default setting), or your server ip (the public ip, i.e. 212.33.x.x), that should do the trick

  • Quote from Devidian: “@red51 ich konnte die Datei shared-0.7.0.zip nicht hochladen aus einem "unbekannten Fehler" ” Hey, sorry für den Fehler, der trat tatsächlich auf wenn die Datei etwas größer war. Das sollte nun eigentlich behoben sein

  • GuiElement(s)

    red51 - - Plugin Discussion

    Post

    Hey Well, we're still not 100% certain, but this is our plan: We will very likely stick to Java when it comes to the Plugin API. Compared to other languages, this is probably the best choice (it's pretty fast, runs in a separate environment [so it doesn't interfere with the game], and has an excellent garbage collector [so much better compared to the Unity GC]). The game (and server) will be shipped with a custom JVM, so there will be no need for the user to install Java in order to run plugins.…

  • Quote from Arakara: “ "DONTation links" lol What a pity, I would definitely spend some money, too Unfortunately I don't have so many friends or family members to buy the game for them ... So if you ever change the "DONTation link" to a "DO donate link", please let us know ” Oh, lol, thanks for letting me know Fixed that typo now^^ And, of course, thanks a lot for your support!

  • Refresh my memory on creative mode

    red51 - - Client Help

    Post

    F4 enables the default mode (you you can access your inventory and use your items), F5 enables the terrain tools (change them by pressing 1-5, and change the materials with your mouse wheel), F6 activates the placement mode (press 1 for vegetation placement and 2 for block placement, then press i to select a plant or block texture), and F7 enables the removal tool (press 1 for vegetation removal, 2 for objects, 3 for construction, 4 for block removal, 5 to remove everything). If you don't see th…

  • Program not launching for Mac

    red51 - - Client Help

    Post

    I'm sorry to hear the other options didn't work Of course I can send you a Steam key, just send me a PM containing your username and your email (which was used to create the account), or alternatively send a mail with these information to steam@jiw-games.net

  • Program not launching for Mac

    red51 - - Client Help

    Post

    Hmm... maybe try to download and install the latest Java 8 version for Mac (select "Mac OS X"): java.com/en/download/manual.jsp If that doesn't work, rightclick on the Rising World app and open contents -> resources -> java and open the "risingworld.jar" Alternatively I can also send you a Steam key so you can activate Rising World in Steam. The Mac version of RW on Steam works a little bit smoother

  • Quote from lordaskym: “omg omg omg lol could this be a christmas present? have an experimental version for the new game? ” Hehe, well, that would be awesome, but unfortunately the playable demo isn't ready yet =/ It's still in an too early state any way too unpolished... Quote from lordaskym: “is it possible to get more in depth for crafting and such? more grind in the crafting tree? ” We're definitely going to rewrite the crafting part from scratch. We want to introduce new workbenches and more…

  • How do you edit the files???

    red51 - - Mods

    Post

    Unfortunately it's not possible to change the furnace speeds, or more precisely, different furnace speeds/efficiencies are not implemented yet (that's why the speed value in the database is currently ignored)... however, you can change the fuel consumption. To check out if everything works properly, you could try to set fuelconsumption to a pretty high value (e.g. 1000), that should make a noticeable different (but be aware that the fuel level for active furnaces is only updated every 5-10 secon…

  • Unfortunately the efficiency and speed values are not implemented yet, so every furnace has the same "efficiency" and "speed" right now. However, reducing the fuelconsumption to 1 should have an impact. If you make changes to the db file, there is no need to create a new world - the changes should become active in every singleplayer world. Just make sure to pack the definitions.db file into the commons.jar again (while the game isn't running) But this isn't really related to the Lua API (it's no…

  • Dedicated Server on linux need help!

    red51 - - Server Help

    Post

    Basically there is no need to change the server_query_ip, so it's recommended to keep the default value 0. Alternatively you can set it to the same value as your server_ip (your public ip, i.e. 212.33.x.x). Never use your local IP (192.168.x.x) anywhere in the server properties, unless you want to play via LAN only

  • Quote from AbtRS6R: “@red51: Wann meinst du denn das die Prealpha kommt ? Frage deshalb weil unser gemieteter Server abgestellt ist seid einer Woche weil es sich nicht mehr lohnt den zu verlängern sagt Cheffe. Stimmt ja auch, aber ich will bauen Neuen Server mieten gibt es erst dann wenn die neue Version da ist. ” Also bis die neue Version die Java Version wirklich "ersetzen" kann wird es mindestens noch bis Mitte nächsten Jahres dauern. Vorher gibts natürlich auch schon spielbare Versionen, wob…

  • Error pid

    red51 - - Hilfe

    Post

    Danke für die Logs! Es ist offenbar der gleiche Fehler wie dieser hier: Error Wann genau trat das denn auf, bzw. was hast du genau gemacht? War das beim durchgehenden Bearbeiten des Terrains?

  • Update

    red51 - - Client Help

    Post

    I've moved your topic to the "Client Help" section, since it doesn't seem to be related to a plugin However, do you play in multiplayer? "Free crafting" is a separate permission, so server admins could allow creative mode, but disable free crafting for example.

  • Quote from Fizbit: “including the ability to craft work stations, beds, chairs, barrels, skeletons, etc.. in a dilapidated/broken state that would fit into old delves or caverns, or maybe even lost underground cities *cough*. ” We have to think about that Being able to craft "broken" furniture feels strange, but there will be definitely broken furniture in the new version (similar to the broken furniture you can already find in the abandoned cabins). So even if they're not craftable, you can at …

  • Dedicated Server on linux need help!

    red51 - - Server Help

    Post

    Hmm... It still looks like "server_ip" in the server.properties file is set to the local ip (192.168.x.x)... did you set "server_ip" to your public ip (212.33.255.19)?

  • Welt lädt mit neuem PC nicht

    red51 - - Hilfe

    Post

    Danke für den Log! Also ein richtiger "errorlog" oder eine "hs_err_pid" Datei ist nicht im Spielverzeichnis vorhanden? Tritt das Problem nur bei einer bestimmten Welt auf, oder auch, wenn du eine neue Welt erstellst? Ist es möglich, einem öffentlichen Multiplayer Server beizutreten? Ich könnte mir vorstellen, dass es evtl. Probleme mit dem Grafiktreiber gibt. Vor allem der OpenGL Treiber ist eher mal fehlerbehaftet, und da OpenGL weniger verbreitet als DirectX ist, dauert es manchmal etwas länge…

  • Quote from ArcaneDesmond: “So the other day I made a video reading your entire changelog ” That's a great video! Quote from ArcaneDesmond: “Will we have a smithing table for making saw blades for various thick boards ” Well, in the new version, blocks will be treated as construction elements (optionally), so it will be possible to resize them (just like current construction elements). In other words, there is basically no need to rely on planks if you want to build with full detail Quote from Ar…