Hi red51,
ich weiß nicht, ob das schon jemand gemeldet hat.
Folgende Fehlermeldung habe ich bekommen, als ich geflogen bin:
Code: Console
at RisingWorld.Common.Utility.NativePtr.GetShort (System.Int32 offset) [0x00000] in C:/GitLab-Runner/builds/jxpAq3Km/0/jiw-games/rising-world/Assets/Scripts/Common/Utility/NativePtr.cs:169
at RisingWorld.Common.World.WorldPart.GetNormal (System.Int32 x, System.Int32 z, System.Int32 gradientRadius) [0x00000] in C:/GitLab-Runner/builds/jxpAq3Km/0/jiw-games/rising-world/Assets/Scripts/Common/World/WorldPart.cs:548
at RisingWorld.Server.Npc.Threading.ServerNpcManagerThread.SpawnSurfaceNpcs (RisingWorld.Server.Chunks.ServerChunkPart chunkPart, RisingWorld.Common.Definitions.Biomes+Region region, RisingWorld.Common.Definitions.Biomes+Biome biome, System.Single spawnProximity) [0x00000] in C:/GitLab-Runner/builds/jxpAq3Km/0/jiw-games/rising-world/Assets/Scripts/Server/Npc/Threading/ServerNpcManagerThread.cs:404
at RisingWorld.Server.Npc.Threading.ServerNpcManagerThread.Run () [0x00000] in C:/GitLab-Runner/builds/jxpAq3Km/0/jiw-games/rising-world/Assets/Scripts/Server/Npc/Threading/ServerNpcManagerThread.cs:902
at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <00000000000000000000000000000000>:0
ExceptionExtensions:PrintStackTrace(Exception) (at C:/GitLab-Runner/builds/jxpAq3Km/0/jiw-games/rising-world/Assets/Scripts/Common/Utility/Extensions/ExceptionExtensions.cs:11)