Random Crashing

  • --------------- T H R E A D ---
    ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------


    # A fatal error has been detected by the Java Runtime Environment:
    #
    # EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x00007fff842e2224, pid=8300, tid=6236
    #
    # JRE version: Java(TM) SE Runtime Environment (8.0_65-b17) (build 1.8.0_65-b17)
    # Java VM: Java HotSpot(TM) 64-Bit Server VM (25.65-b01 mixed mode windows-amd64 compressed oops)
    # Problematic frame:
    # C [OPENGL32.dll+0xe2224]
    #
    # Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
    #
    # If you would like to submit a bug report, please visit:
    # http://bugreport.java.com/bugreport/crash.jsp


  • There's some minor bugs that maybe causing some intermittent crash's, The RW team is working hard on fixing them


    Thanks for your patience :-)

    Yahgiggle Steam Signature, real name Deon Hamilton :thumbsup: Server @ ip 139.99.136.76:4255 Name (The Federation of territory) Unity :thumbsup:

    If at first your code does not work call it version 0.1 with the odd bug :thinking:

    My Own Website




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  • Since the crash occurs in the "OPENGL32.dll" it seems that it is caused by your graphics card or your graphics driver. What graphics card do you have exactly? Please try to download and install the latest driver from the Nvidia/Amd/Intel homepage.

  • Graphics Card Manufacturer Powered by AMD
    Graphics Chipset AMD Radeon HD 5670
    Device ID 68D8
    Vendor ID 1002
    Subsystem ID 68E0
    Subsystem Vendor ID 1028
    Revision ID 00
    Graphics Bus Capability PCI Express 2.0
    Maximum Bus Setting PCI Express 2.0x16
    BIOS Version 012.020.000.017
    BIOS Part Number 113-AC40300-106-PE
    BIOS Date 2010/04/06
    Memory Size 1024 MB
    Memory Type GDDR5
    Core Clock in MHz 775 MHz
    Memory Clock in MHz 1000 MHz
    Total Memory Bandwidth in GByte/s 64.0 GByte/s


    and they are the latest Drivers... I make sure my system is always up to date,

  • Thanks for the info! What driver version is installed exactly? Can you eventually provide a report file? To do that, just start the game (just go into the main menu, that's already sufficient), open console (key ` or ~ or ^) and type "report" (without quot. marks). Now a file called "report" followed by a long number should appear in your game directory, please open it with a texteditor, copy the content and paste it here ;)

  • Report of 12/27/2015 04:00 PM by bleckman Version: 0.6.4.1_23 (Steamversion)
    OS: Windows 10 (x64) Version: 10.0 Java version: 1.8.0_65 JVM architecture: amd64
    CPU: [GenuineIntel, Intel(R) Core(TM) i5-2400 CPU @ 3.10GHz, 4, 4] (Cores: 4)
    Mainboard: [Dell Inc., 0Y2MRG]
    GraphicsAdapter: [Advanced Micro Devices, Inc., AMD Radeon HD 5670, 20151104000000.000000-000, 15.201.1151.1008, aticfx64.dll,aticfx64.dll,aticfx64.dll,amdxc64.dll,aticfx32,aticfx32,aticfx32,amdxc32,atiumd64.dll,atidxx64.dll,atidxx64.dll,atiumdag,atidxx32,atidxx32,atiumdva,atiumd6a.cap,atitmm64.dll]
    Total Systemmemory: 4276 MB
    JVM Memory used: 228.78 MB reserved: 456.13 MB max: 954.73 MB


    /////////////////////////////////////////////////////////////////////////////////
    Existing buffers: 14132
    (b: 7742 f: 4389 i: 455 s: 1546 d: 0)
    Total heap memory held: 223413kb
    Total direct memory held: 276639kb
    (b: 218938kb f: 45321kb i: 8636kb s: 3742kb d: 0kb)


    /////////////////////////////////////////////////////////////////////////////////
    Settings:
    Resolution: 1280x960 (Fullscreen)
    Frequency: 75 Vsync: off
    DepthBits: 24
    BitsPerPixel: 32
    Samples: 1
    MaxFrames: 200
    Renderer: LWJGL-OpenGL2


    Anisotropic: 1
    DynamicLights: 100 Quality: 2
    ViewDistance: 9 (LOD: 25)


    LS(Q)/LG/ENV/PHD/NM/FOD/FXAA/SPEC/REFR/SSAO/INST: 1(70)/1/1/1/1/1/0/0/1/1/1


    /////////////////////////////////////////////////////////////////////////////////
    Graphics: AMD Radeon HD 5670 Vendor: ATI Technologies Inc. OpenGL version: 4.5.13399 Compatibility Profile Context 15.201.1151.1008
    Accelerated Memory: Indeterminate
    GLMaxTextureSize: 16384
    GLMaxTextureImageUnits: 18
    GLMaxArrayTextureLayers: 35071
    GLMaxVertexTextureImageUnits: 18
    GLMaxVertexUniforms: 16384
    GLMaxFragmentUniforms: 16384
    GLMaxVaryingFloats: 128
    GLMaxVertexAttribs: 29


    Capabilities: [FrameBuffer, FrameBufferMRT, FrameBufferMultisample, TextureMultisample, OpenGL20, OpenGL21, OpenGL30, OpenGL31, OpenGL32, OpenGL33, OpenGL40, GLSL100, GLSL110, GLSL120, GLSL130, GLSL140, GLSL150, GLSL330, GLSL400, VertexTextureFetch, GeometryShader, TesselationShader, TextureArray, TextureBuffer, FloatTexture, FloatColorBuffer, FloatDepthBuffer, PackedFloatTexture, SharedExponentTexture, PackedFloatColorBuffer, NonPowerOfTwoTextures, MeshInstancing, VertexBufferArray, Multisample, PackedDepthStencilBuffer, Srgb, FrameBufferBlit, TextureCompressionS3TC, TextureFilterAnisotropic, TextureCompressionETC1, TextureCompressionETC2, DepthTexture, IntegerIndexBuffer, SeamlessCubemap, BinaryShader]


    /////////////////////////////////////////////////////////////////////////////////
    Sounddrivers:
    (0) Speakers / Headphones (Realtek High Definition A..., STEREO, 2, 48000
    (1) Realtek Digital Output (Realtek High Definition ..., STEREO, 2, 48000
    (2) AMD HDMI Output (AMD High Definition Audio Devic..., STEREO, 2, 48000


    /////////////////////////////////////////////////////////////////////////////////
    Camera location: (441.77942, 146.31697, 499.26306) Camera rotation: (0.0066465316, -0.45927915, 0.0034366199, 0.8882604)
    Total running time: 47.45865


    /////////////////////////////////////////////////////////////////////////////////
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/risingworld.jar (9418a72818c0261696df282d49b5c8da)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jbullet.jar (6c76c153d9e916fe2ccca3c22d404129)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jinput.jar (a0be2ae778b2f5d70d554c27d381dbcb)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jinput-natives-linux.jar (0fae8f38711ae22308aaa47624b03691)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jinput-natives-osx.jar (d56527074b3cb6f5f37eed6feaf42414)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jinput-natives-windows.jar (ad8ac871336d6c386f131cf3ac99ddc8)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jme3-core.jar (f372b84ef8978cb3cf3006509861e79e)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jme3-desktop.jar (ae7e7d39b4d986a183cfcc55ac8293f6)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jme3-effects.jar (1b6120bb1384e0b7e9a3616dec063340)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jme3-jbullet.jar (f004ecc970d1be60197115b062e3b01f)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jme3-lwjgl.jar (b810837411ce9676b7f7987bb9cc4052)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jutils.jar (6b3285be8cbfdd0e8db706c6c994c0b9)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/lwjgl.jar (f8bf8c598432b3be2252b50b975155cb)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/lwjgl-natives-linux.jar (f829980d5628a32be0c3883205a817c3)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/lwjgl-natives-osx.jar (fbdf0fe173b29523aafacb7a6e0633c6)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/lwjgl-natives-windows.jar (8a2ad7ae35b81621979435716368be8f)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/stack-alloc.jar (13242768bfac6e72b5f08201d605ff39)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/vecmath.jar (abb54a743934f7177748d360a7b77fc4)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/server.jar (89f1045bc858afc856326aabb9c0b702)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/commons.jar (141613e59737ae2960fe563bf61d1535)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/jiw/java-fmod.jar (09be87949d64687e89c8d8583b45f0d4)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/jiw/java-fmod-natives.jar (7660dadca5729d7b7297b77823b93357)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/jiw/jiw-gui.jar (54f63d8a92545b33cb9eb2aadd9dc0f0)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/jiw/jiw-network.jar (4b56634699076270f572c295fb4ec8de)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/jiw/jiw-bytenetwork.jar (f66853ae6860998e7118c533ae6f1e94)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/jiw/rcon.jar (eda2d59be66f1eedfd6178188f783fae)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/lib/snakeyaml.jar (6bedeeed26844c401db1a5f53f880de5)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/lib/sqlite-jdbc.jar (5fa420d75512d78ba9b08143ddca61b7)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/lib/luaj.jar (35b99210e527b306ca52158f1479894d)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/assets/interface.jar (70cb06564829ca5034ebb175874cd6b9)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/assets/materials.jar (01f1e7abd536b6ef0dc027a5862cf50f)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/assets/models.jar (8a25db0e6b2cc6f7f8f8bbd3effb7d4f)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/assets/textures.jar (c052809e00e6b7c97c4dfd8297effd55)

  • Thanks for the infos! Everything seems to be fine there. I guess it might be the same problem other AMD users are experiencing too at the moment, a crash which is caused by an OpenGL bug in the current driver generation. Please try this: Go to your game directory, open the "config.properties" file with a texteditor and set "graphic_instancing" to false. Now save the changes, and try to run the game again.



  • Hello bleckman,


    test your memory with "http://www.memtest.org", boot from USB Stick for really results.

    "Zuerst kämpft man mit dem Kopf und dann mit dem Herzen."

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