error

  • I'm esperimentando this error


    Windows 7 (x64) 6.1 Java: 1.8.0_91 amd64 0.7.2_30 -H:3072 -D:1536 (Steam)
    Intel(R) Core(TM) i7-2670QM CPU @ 2.20GHz, 1803, 6091 MB (3151 MB Heap)
    Radeon (TM) HD 6770M 20110507000000.000000-000 8.830.6.3000
    Intel(R) HD Graphics Family 20110507000000.000000-000 8.830.6.3000
    ______________________________________________________________________
    Error while loading the game
    com.jme3.renderer.RendererException: compile error in: ShaderSource[name=Shaders/Vegetation/VegetationShader.frag, defines, type=Fragment, language=GLSL100]
    WARNING: 0:14: extension 'GL_EXT_gpu_shader4' is not supported
    WARNING: 0:15: extension 'GL_EXT_texture_array' is not supported
    ERROR: 0:145: 'texture2DArray' : no matching overloaded function found - implicit conversion not allowed
    ERROR: 0:145: 'assign' : cannot convert from 'const float' to '4-component vector of float'
    ERROR: 0:150: 'texture2DArray' : no matching overloaded function found - implicit conversion not allowed
    ERROR: 0:150: 'assign' : cannot convert from 'const float' to '4-component vector of float'
    ERROR: 0:154: 'texture2DArray' : no matching overloaded function found - implicit conversion not allowed
    ERROR: 0:154: 'assign' : cannot convert from 'const float' to '4-component vector of float'
    ERROR: 0:158: 'texture2DArray' : no matching overloaded function found - implicit conversion not allowed
    ERROR: 0:158: 'assign' : cannot convert from 'const float' to '4-component vector of float'
    ERROR: 0:168: 'texture2DArray' : no matching overloaded function found - implicit conversion not allowed
    ERROR: 0:168: '=' : cannot convert from 'const float' to '4-component vector of float'



    at com.jme3.renderer.opengl.GLRenderer.updateShaderSourceData(GLRenderer.java:1126)
    at com.jme3.renderer.opengl.GLRenderer.updateShaderData(GLRenderer.java:1153)
    at com.jme3.renderer.opengl.GLRenderer.setShader(GLRenderer.java:1217)
    at com.jme3.material.Material.render(Material.java:1215)
    at com.jme3.renderer.RenderManager.renderGeometry(RenderManager.java:568)
    at com.jme3.renderer.queue.RenderQueue.renderGeometryList(RenderQueue.java:266)
    at com.jme3.renderer.queue.RenderQueue.renderQueue(RenderQueue.java:305)
    at com.jme3.renderer.RenderManager.renderViewPortQueues(RenderManager.java:803)
    at com.jme3.renderer.RenderManager.flushQueue(RenderManager.java:731)
    at com.jme3.renderer.RenderManager.renderViewPort(RenderManager.java:1030)
    at content.util.ClientUtils$GameUtils.getIcon(SourceFile:395)
    at H.N.a(SourceFile:302)
    at H.N$a.<init>(SourceFile:400)
    at H.N.a(SourceFile:231)
    at u.g.a(SourceFile:369)
    at u.h.update(SourceFile:204)
    at com.jme3.app.state.AppStateManager.update(AppStateManager.java:287)
    at commons.JIWApplication.update(SourceFile:128)
    at com.jme3.system.lwjgl.LwjglAbstractDisplay.runLoop(LwjglAbstractDisplay.java:152)
    at com.jme3.system.lwjgl.LwjglDisplay.runLoop(LwjglDisplay.java:192)
    at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:233)
    at java.lang.Thread.run(Unknown Source)



    Could you help me?sorry for my English is bad

  • up date your videocard drivers dont use windows to do this you should goto intel.com for the Intel(R) HD Graphics Family one, and then AMD.com for the Radeon (TM) HD 6770M

    Yahgiggle Steam Signature, real name Deon Hamilton :thumbsup: Server @ ip 139.99.136.76:4255 Name (The Federation of territory) Unity :thumbsup:

    If at first your code does not work call it version 0.1 with the odd bug :thinking:

    My Own Website




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