Busou Shinki Plugin

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  • Busou Shinki Plugin

    Alright, this one may be out in the odd zone for this community, yet if you guys/girls want to assist me in experimenting then that be much appreciated. There's something I need help with because I can't program, and it's also something I want to experiment with at the same time which also might be beneficial to the community by using lessons learned from this to be used in other scripts & plugins. There's this now "dead" figure line named 'Busou Shinki' that spawned both an anime & figure line, as well as a few games, yet Konami was brainless by pulling the plug on it & everything else it had that it just died out. I now want to experiment with something by both adding these 15 cm tall robots into the game while also seeing if they can be programmed like 'Turtles' in Minecraft's Computercraft plugin.

    - Busou Shinki: en.wikipedia.org/wiki/Busou_Shinki
    - Turtle: computercraft.info/wiki/Turtle

    I can't really find a model anymore, yet if anybody wants to do a 'statue figure' modeling then be my guest. I guess until I find something nothing shall happen, yet I want to try out the following:



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    - Statue/Furniture:

    In a basic form I would find it interesting to somehow have 15 cm tall statue forms of them in various poses. Whatever would best suit them in their static position that's how they could be displayed on furniture, and such. That, or even have furniture & acecssories based on them added into the game, such as 'hug pillows', desks, tables, or whatever else. Even a battle arena type accessory. Something simple, static, something to display.

    Lore wise the 15 cm robots would sleep in a cradle to charge their battery supply back up.
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    - Interaction [Turtle Element]:

    For those that have fiddled with a Turtle in Computercraft may know where I'm going with this. Basically interact & prompt lines to pop up which would then have them roam about, mine, tend to farms, or whichever. Maybe even fly about aimlessly, or stay as a static figure. Whatever you can end up programming smoothly they should try doing it. As much as they're a combat focused robots they can also tend to light duties. Some can even fly, as well as swim underwater. Some are vehicles, some are just more 'human-like'. Various stuff to attach to them. I'm aware they would stay static, yet it be interesting to see their 'staticness' tending to stuff in a "for science" manner.

    The purpose of this one is to see if we can give commands to objects for them to roam about, to detect if there's farming to be done & to dump the food into the chests. How many they detected would pop back into the nearby assigned chest, or something. This might be more of an NPC thing to do for Red51, yet again......experimentation and...."For science!'

    Nope, not anymore.

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    - Bonus Bonus [Frame Arm Girl]:

    Seeing as how Konami brianlessly killed everything there's a new figure line in Japan from Kotobukya which continues on where Busou SHinki was abruptly ended. It's up to whomever wants to assist to add in a static object(s) of either Busou Shinki or Frame Arm Girl into this to experiment with the API scripting. Treat them as model kits, furniture, or to see if you can interact with the object directly to command them like Turtles from Computercraft.


    Yeah.....I'll need to hunt down a model to use, and a curious person to assist me with this. If you're interested then do let me know. I'll also understand if nobody wants to for how "anime" or "Japanese" this may be, yet at least think of the Minecraft Turtles before you shrug this off into nothingness. :whistling:
    [Threads of Interest - [My Suggestions] "On The List" | [Kitsu Test World ]

    Dieser Beitrag wurde bereits 3 mal editiert, zuletzt von ArcticuKitsu ()

  • Alright, I'm just going to bump this because (because I 100% forgot about this thread) the next update is going to allow me to re-scale NPCs, and only NPCs. You'll be allowed to re-scale the NPCs down to (and up into giants)....... This quote shall explain. There'll be limits, yet if someone desires they could even make 'Attack on Titan' anime mods, or whichever.

    and maybe there might be some restrictions (e.g. a min and max size, especially since extreme scales [e.g. 1 mm or 100 km] might cause some trouble ^^ but 15 cm will definitely work)

    I'll be able to make 15 cm tall NPCs themed to Busou Shinki that, from my knowledge, I'll be able to have Shinki Benio (as seen in the images attached) added into the game. It all depends what we're actually given, yet we shall be given samurai armour, and I believe a samurai sword. Don't quote me on the samurai sword, yet it is possible. I, again, want someone to assist me (once this 'Player Model & Animations' update is released) to help me try and get these little ones added into the game. Just in the game, modeled up armour & accessory wise for these 'Busou Shinki', and maybe even Frame Arms Girls.

    I'm all excited because we'll have access to 15 cm/6 inches tall NPCs (which you can rescale). I even forgot this thread existed, yet do ignore the green status bubble above. Nothing is done, it's only 'still in planning'. I really would love it if someone would try and help me with this once the update is out.

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    Then there's something more 'complex' because there's Renge, whom is based on a 'Ninetails' (9 tailed fox spirit) from the Japanese folklore. She has fox ears & 1-9 tails. She even has 9 daggers (for 9 tails) to represent her 9-tailed fox type. I prefer her PSO2 version over the figure version when it comes to modding her in. Even lines under her eyes.

    PSO2 JP - Shinki Renge by SubTrance, on Flickr

    PSO2 JP - Shinki Renge by SubTrance, on Flickr

    PSO2 JP - Shinki Renge by SubTrance, on Flickr

    That's not how Renge actually appears. She originally appears as the below, yet I had to 'smooth' her out in an online anime sci-fi fantasy game. having to make her appear more robotic, and even trying to get her to appear foxy. I'm wishing that some of her appearance shall be in vanilla to simplify things, yet unsure what to do about the fox ears & tail.

    P1290437 by SubTrance, on Flickr

    Yeah. I'll be able to 100% spawn Benio, but Renge is another issue altogether. She'll need her blue foxy eyes, white ears, and white fox tail. Benio is easier off because she'll have her samurai gear she could wear, and maybe even her samurai sword.

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    - Video:

    Benio - Type Samurai (in combat):



    (You'll see that she's in samurai gear, can wield a musket, as well as a lance/naginata type weapon. She's already set from the get-go, and that makes me extremely happy.)

    - Kohiru (Type Chopsticks)


    (Yeah, I feel that Kohiru shall be pushing it that I'm wishing, and hoping, for some alternatives in Japanese fashion in Rising World. Her fashion is retro Japanese that it'll be difficult. Rising World won't have chopstick weapons, nor the throwing weapon of hers. Hmm.........)

    Yeah, I'm excited because the 'Player Model & Animation' update shall allow me to do things on my own, yet I shall still need people's help, if they so choose to assist me. I do hope clothing can be imported with ease, similar to how you'd add in posters & staticmodels in that plugin. Even accessories attached onto the head, back, and such.

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    My serious request to Red51 would be the ability to pick up these NPCs by holding them in your hand (if small enough), as well as having them on your shoulder (also, small enough). Shall be adorable. That, and being able to pick up chickens to transport them quicker to places in a more immersive manner.
    Bilder
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    [Threads of Interest - [My Suggestions] "On The List" | [Kitsu Test World ]