I just bought the game, but i can't play it!

  • So i just bought the game and when i launch it i keep getting the message:


    Windows 7 (x86) 6.1 Java: 1.8.0_111 x86 0.8.1.2_32 -H:1024 -D:768 (Steam)
    Intel(R) Core(TM) i3 CPU 550 @ 3.20GHz, MS-7708, 3063 MB (259 MB Heap)
    ATI Radeon HD 5670 20100527000000.000000-000 8.741.0.0
    ______________________________________________________________________
    Problematic frame: C [atioglxx.dll+0x6e0275]


    Native frames: (J=compiled Java code, j=interpreted, Vv=VM code, C=native code)
    C [atioglxx.dll+0x6e0275]
    C [atioglxx.dll+0x6d8254]
    C [atioglxx.dll+0x6d75d1]
    C [atioglxx.dll+0x6d97e1]
    C [atioglxx.dll+0x6d111d]


    Java frames: (J=compiled Java code, j=interpreted, Vv=VM code)
    j org.lwjgl.opengl.GL30.nglGenerateMipmap(IJ)V+0
    J 2490 C1 com.jme3.renderer.opengl.GLRenderer.setFrameBuffer(Lcom/jme3/texture/FrameBuffer;)V (286 bytes)
    J 2248 C1 commons.c.renderViewPort(Lcom/jme3/renderer/ViewPort;F)V (339 bytes)
    j content.util.ClientUtils$GameUtils.getIcon(Lcontent/Game;Lcom/jme3/renderer/Camera;Lcom/jme3/scene/Node;)Lcom/jme3/texture/Texture;+169
    j E.Q.a(Lcommons/definitions/Plants$PlantDefinition;)Lcom/jme3/texture/Texture;+62
    j E.Q$a.<init>(LE/Q;Lde/jiw/gui/core/Screen;SS)V+40
    j E.Q.a()V+107
    j t.f.a()V+134
    j t.g.update(F)V+824
    J 2229 C1 com.jme3.app.state.AppStateManager.update(F)V (60 bytes)
    J 2685 C1 commons.JIWApplication.update()V (251 bytes)
    J 2714 C1 com.jme3.system.lwjgl.LwjglAbstractDisplay.runLoop()V (141 bytes)
    J 2849 C1 com.jme3.system.lwjgl.LwjglDisplay.runLoop()V (108 bytes)
    j com.jme3.system.lwjgl.LwjglAbstractDisplay.run()V+136
    j java.lang.Thread.run()V+11
    v ~StubRoutines::call_stub



    I have no idea what i should do, please help!

  • The last reply was more than 365 days ago, this thread is most likely obsolete. It is recommended to create a new thread instead.

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