RW crashed when logo appears, i get the sound for the launcher but about 15 seconds upon opening the game it crashes and an error pops up

  • Error while loading the game
    java.lang.RuntimeException: Error occurred while rendering Geometry vgeo (Mat: VegetationMaterial)
    at commons.c.renderGeometry(SourceFile:519)
    at com.jme3.renderer.queue.RenderQueue.renderGeometryList(RenderQueue.java:266)
    at com.jme3.renderer.queue.RenderQueue.renderQueue(RenderQueue.java:305)
    at commons.c.renderViewPortQueues(SourceFile:570)
    at commons.c.flushQueue(SourceFile:462)
    at commons.c.renderViewPort(SourceFile:653)
    at content.util.ClientUtils$GameUtils.getIcon(SourceFile:453)
    at F.R.a(SourceFile:312)
    at F.R$a.<init>(SourceFile:410)
    at F.R.a(SourceFile:236)
    at u.f.a(SourceFile:393)
    at u.g.update(SourceFile:235)
    at com.jme3.app.state.AppStateManager.update(AppStateManager.java:287)
    at commons.JIWApplication.update(SourceFile:326)
    at com.jme3.system.lwjgl.LwjglAbstractDisplay.runLoop(LwjglAbstractDisplay.java:151)
    at com.jme3.system.lwjgl.LwjglDisplay.runLoop(LwjglDisplay.java:197)
    at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:232)
    at java.lang.Thread.run(Unknown Source)
    Caused by: com.jme3.renderer.RendererException: compile error in: ShaderSource[name=Shaders/Vegetation/VegetationShader.frag, defines, type=Fragment, language=GLSL100]
    WARNING: 0:14: extension 'GL_EXT_gpu_shader4' is not supported
    WARNING: 0:15: extension 'GL_EXT_texture_array' is not supported
    ERROR: 0:177: 'texture2DArray' : no matching overloaded function found - implicit conversion not allowed
    ERROR: 0:177: 'assign' : cannot convert from 'const float' to '4-component vector of float'
    ERROR: 0:182: 'texture2DArray' : no matching overloaded function found - implicit conversion not allowed
    ERROR: 0:182: 'assign' : cannot convert from 'const float' to '4-component vector of float'
    ERROR: 0:186: 'texture2DArray' : no matching overloaded function found - implicit conversion not allowed
    ERROR: 0:186: 'assign' : cannot convert from 'const float' to '4-component vector of float'
    ERROR: 0:190: 'texture2DArray' : no matching overloaded function found - implicit conversion not allowed
    ERROR: 0:190: 'assign' : cannot convert from 'const float' to '4-component vector of float'
    ERROR: 0:200: 'texture2DArray' : no matching overloaded function found - implicit conversion not allowed
    ERROR: 0:200: '=' : cannot convert from 'const float' to '4-component vector of float'




    at com.jme3.renderer.opengl.GLRenderer.updateShaderSourceData(GLRenderer.java:1202)
    at com.jme3.renderer.opengl.GLRenderer.updateShaderData(GLRenderer.java:1229)
    at com.jme3.renderer.opengl.GLRenderer.setShader(GLRenderer.java:1293)
    at aj.a.render(SourceFile:53)
    at com.jme3.material.Technique.render(Technique.java:166)
    at com.jme3.material.Material.render(Material.java:977)
    at com.jme3.material.Material.render(Material.java:991)
    at commons.c.renderGeometry(SourceFile:515)
    ... 17 more
    com.jme3.renderer.RendererException: compile error in: ShaderSource[name=Shaders/Vegetation/VegetationShader.frag, defines, type=Fragment, language=GLSL100]
    WARNING: 0:14: extension 'GL_EXT_gpu_shader4' is not supported
    WARNING: 0:15: extension 'GL_EXT_texture_array' is not supported
    ERROR: 0:177: 'texture2DArray' : no matching overloaded function found - implicit conversion not allowed
    ERROR: 0:177: 'assign' : cannot convert from 'const float' to '4-component vector of float'
    ERROR: 0:182: 'texture2DArray' : no matching overloaded function found - implicit conversion not allowed
    ERROR: 0:182: 'assign' : cannot convert from 'const float' to '4-component vector of float'
    ERROR: 0:186: 'texture2DArray' : no matching overloaded function found - implicit conversion not allowed
    ERROR: 0:186: 'assign' : cannot convert from 'const float' to '4-component vector of float'
    ERROR: 0:190: 'texture2DArray' : no matching overloaded function found - implicit conversion not allowed
    ERROR: 0:190: 'assign' : cannot convert from 'const float' to '4-component vector of float'
    ERROR: 0:200: 'texture2DArray' : no matching overloaded function found - implicit conversion not allowed
    ERROR: 0:200: '=' : cannot convert from 'const float' to '4-component vector of float'




    at com.jme3.renderer.opengl.GLRenderer.updateShaderSourceData(GLRenderer.java:1202)
    at com.jme3.renderer.opengl.GLRenderer.updateShaderData(GLRenderer.java:1229)
    at com.jme3.renderer.opengl.GLRenderer.setShader(GLRenderer.java:1293)
    at aj.a.render(SourceFile:53)
    at com.jme3.material.Technique.render(Technique.java:166)
    at com.jme3.material.Material.render(Material.java:977)
    at com.jme3.material.Material.render(Material.java:991)
    at commons.c.renderGeometry(SourceFile:515)
    at com.jme3.renderer.queue.RenderQueue.renderGeometryList(RenderQueue.java:266)
    at com.jme3.renderer.queue.RenderQueue.renderQueue(RenderQueue.java:305)
    at commons.c.renderViewPortQueues(SourceFile:570)
    at commons.c.flushQueue(SourceFile:462)
    at commons.c.renderViewPort(SourceFile:653)
    at content.util.ClientUtils$GameUtils.getIcon(SourceFile:453)
    at F.R.a(SourceFile:312)
    at F.R$a.<init>(SourceFile:410)
    at F.R.a(SourceFile:236)
    at u.f.a(SourceFile:393)
    at u.g.update(SourceFile:235)
    at com.jme3.app.state.AppStateManager.update(AppStateManager.java:287)
    at commons.JIWApplication.update(SourceFile:326)
    at com.jme3.system.lwjgl.LwjglAbstractDisplay.runLoop(LwjglAbstractDisplay.java:151)
    at com.jme3.system.lwjgl.LwjglDisplay.runLoop(LwjglDisplay.java:197)
    at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:232)
    at java.lang.Thread.run(Unknown Source)

  • Please post the full errorlog here (either the message you get when the game crashes, or alternatively you can upload the "errorlog" file which can be found in your game directory (to get there, rightclick on RW in Steam -> Properties -> Local files -> Browse local files).
    The error indicates that the graphics card is either unsupported, or you're using an outdated graphics driver. According to the error, "Texture Arrays" aren't supported by the graphics adapter, which is a core feature in OpenGL since 2008 - unless your graphics card is that old, it's definitely a driver issue. Especially the old Intel (for the integrated graphics units) and AMD/ATI drivers had broken OpenGL support. Downloading and installing the latest driver should do the trick ;)

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