What ping times are you fellas getting?

  • when you load the game does it have a red symbol on the right top because that indicates that you have no connection to the HIVE. As long as you have no connection, you can't connect to multiplayer servers which require a HIVE verification ?

    Yahgiggle Steam Signature, real name Deon Hamilton :thumbsup: Server @ ip 139.99.136.76:4255 Name (The Federation of territory) Unity :thumbsup:

    If at first your code does not work call it version 0.1 with the odd bug :thinking:

    My Own Website




    31245-logo-png
  • The output from the command line also tells us it's not even attempting to log in.


    ie "skip registration/login"

    Maybe it was your registration that went wrong after all lol or its been blocked by something going on with your pc, The hive seems fine for everyone else, are you able to log onto any other computer and download the game with steam then test it ? or maybe save your error files, then delete the game and reinstall it.

    Yahgiggle Steam Signature, real name Deon Hamilton :thumbsup: Server @ ip 139.99.136.76:4255 Name (The Federation of territory) Unity :thumbsup:

    If at first your code does not work call it version 0.1 with the odd bug :thinking:

    My Own Website




    31245-logo-png
  • Nah mate it's not that simple (I wish it were). Once again, my install is solid. I've already checked integrity of game (although that wouldn't confirm anything anyway given the issues I have - it's in a different realm TCP/IP stack and the OSI model is nothing to do with the files themselves but I digress). What are the "error files"? There is no "error" but I can look for those files. A far more comprehensive overview can be found on /var/log/messages which show nothing.


    I think this is a Red51 thing :)

  • Nah mate it's not that simple (I wish it were). Once again, my install is solid. I've already checked integrity of game (although that wouldn't confirm anything anyway given the issues I have - it's in a different realm). What are the "error files"? There is no "error" but I can look for those files. A far more comprehensive overview can be found on /var/log/messages which show nothing.


    I think this is a Red51 thing :)

    Have a look in your RisingWorld folder you might have errorlog files in there


    Yes i still think red51 is the man you need, but you never know what we might find if we poke around lol

    Yahgiggle Steam Signature, real name Deon Hamilton :thumbsup: Server @ ip 139.99.136.76:4255 Name (The Federation of territory) Unity :thumbsup:

    If at first your code does not work call it version 0.1 with the odd bug :thinking:

    My Own Website




    31245-logo-png
  • Nah man nothing there, because there is no "error". The entire loading process went fine.. it parsed everything with the usual odd warnings (nothing to do with networking - oftentimes normal in java) and put me at the main screen ready to play. Except of course there is no people for me to connect with.

  • Nah man nothing there, because there is no "error". The entire loading process went fine.. it parsed everything with the usual odd warnings (nothing to do with networking - oftentimes normal in java) and put me at the main screen ready to play. Except of course there is no people for me to connect with.

    thats cool sometimes an error log is made even when everything seems fine, so always worth looking ;)

    Yahgiggle Steam Signature, real name Deon Hamilton :thumbsup: Server @ ip 139.99.136.76:4255 Name (The Federation of territory) Unity :thumbsup:

    If at first your code does not work call it version 0.1 with the odd bug :thinking:

    My Own Website




    31245-logo-png
  • Your client isn't able to connect to the HIVE server (it results in a time out), that's why the game skips registration/login :/ Unfortunately it's difficult to tell what's going on there exactly. Obviously you can ping the HIVE server and also send queries via HTTPS (i.e. you can query the server list), but for some reason you run into a timeout when trying to connect to the HIVE...


    It's also strange that you cannot query the servers in the server browser, instead you get a timeout for most (all?) servers =O Contrary to the serverlist query, the individual server queries just use HTTP instead of HTTPS. Maybe something blocks the connection. Although this issue isn't necessarily related to the original problem, since the individual server list queries have a very strict timeout (1000ms).


    Is there maybe something blocking or using the HIVE port (6001)? Or anything else that blocks Java?

  • Yep, exactly, that's a given. But I don't understand how servers are showing when I try multiplayer.. it's difficult to determine because of limited returns.. are servers routed via hive? I'm guessing not because otherwise nothing would show.


    Some further information that may help:


    bash-4.4$ su -
    Password:


    This is for all ill-treated fellows
    Unborn and unbegot,
    For them to read when they're in trouble
    And I am not.
    -- A.E. Housman


    root@boxy:~# netstat -lp
    Active Internet connections (only servers)
    Proto Recv-Q Send-Q Local Address Foreign Address State PID/Program name
    tcp 0 0 localhost:57343 0.0.0.0:* LISTEN 3692/steam
    udp 0 0 0.0.0.0:47018 0.0.0.0:* 3124/openvpn
    udp 0 0 0.0.0.0:27036 0.0.0.0:* 3692/steam


    Active UNIX domain sockets (only servers)
    Proto RefCnt Flags Type State I-Node PID/Program name Path
    unix 2 [ ACC ] STREAM LISTENING 16309 1379/kdeinit4: ksms @/tmp/.ICE-unix/1379
    unix 2 [ ACC ] STREAM LISTENING 17417 1313/kdeinit4: klau /tmp/ksocket-trav/klauncherMT1313.slave-socket
    unix 2 [ ACC ] STREAM LISTENING 1478827 29617/kdeinit4: kde /tmp/ksocket-root/kdeinit4__0
    unix 2 [ ACC ] STREAM LISTENING 1478832 29618/kdeinit4: kla /tmp/ksocket-root/klauncherM29618.slave-socket
    unix 2 [ ACC ] STREAM LISTENING 16728 1458/akonadiserver /tmp/akonadi-trav.iUCrAI/akonadiserver.socket
    unix 2 [ ACC ] STREAM LISTENING 2981 1217/Xorg @/tmp/.X11-unix/X0
    unix 2 [ ACC ] STREAM LISTENING 16310 1379/kdeinit4: ksms /tmp/.ICE-unix/1379
    unix 2 [ ACC ] STREAM LISTENING 466483 3124/openvpn /var/run/NetworkManager/nm-openvpn-6bd0b940-63f1-4d87-ac48-762719e818b6
    unix 2 [ ACC ] STREAM LISTENING 15835 963/dbus-daemon /var/run/dbus/system_bus_socket
    unix 2 [ ACC ] SEQPACKET LISTENING 2123 576/udevd /run/udev/control
    unix 2 [ ACC ] STREAM LISTENING 18498 1460/mysqld /tmp/akonadi-trav.iUCrAI/mysql.socket
    unix 2 [ ACC ] STREAM LISTENING 1740 987/acpid /var/run/acpid.socket
    unix 2 [ ACC ] STREAM LISTENING 1476511 29580/kdesud /tmp/ksocket-trav/kdesud_:0
    unix 2 [ ACC ] STREAM LISTENING 2982 1217/Xorg /tmp/.X11-unix/X0
    unix 2 [ ACC ] STREAM LISTENING 16117 1215/kdm /var/run/xdmctl/dmctl/socket
    unix 2 [ ACC ] STREAM LISTENING 16745 1513/pulseaudio /tmp/.esd-1111/socket
    unix 2 [ ACC ] STREAM LISTENING 16747 1513/pulseaudio /tmp/pulse-PKdhtXMmr18n/native
    unix 2 [ ACC ] STREAM LISTENING 19091 1729/trav --pid=172 /tmp/.org.chromium.Chromium.cbBy9l/SS
    unix 2 [ ACC ] STREAM LISTENING 472734 3711/./steamwebhelp /tmp/steam_chrome_shmem_uid1111_spid3692
    unix 2 [ ACC ] STREAM LISTENING 450767 2140/kdeinit4: kio_ /tmp/ksocket-trav/kio_http_cache_cleaner
    unix 2 [ ACC ] STREAM LISTENING 20149 1791/gnome-keyring- /home/trav/.cache/keyring-75CCAZ/control
    unix 2 [ ACC ] STREAM LISTENING 19782 1667/dbus-daemon @/tmp/dbus-vTcb7rvoE9
    unix 2 [ ACC ] STREAM LISTENING 15228 1304/dbus-daemon @/tmp/dbus-wl1ByFIzb3
    unix 2 [ ACC ] STREAM LISTENING 16126 1215/kdm /var/run/xdmctl/dmctl-:0/socket
    unix 2 [ ACC ] STREAM LISTENING 1478821 29614/gam_server @/tmp/fam-root-@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
    unix 2 [ ACC ] STREAM LISTENING 15863 1035/gpm /dev/gpmctl
    unix 2 [ ACC ] STREAM LISTENING 1476577 29612/dbus-daemon @/tmp/dbus-6sfz45fXxC
    unix 2 [ ACC ] STREAM LISTENING 17425 1317/gam_server @/tmp/fam-trav-@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
    unix 2 [ ACC ] STREAM LISTENING 16456 1312/kdeinit4: kdei /tmp/ksocket-trav/kdeinit4__0
    Active Bluetooth connections (only servers)
    Proto Destination Source State PSM DCID SCID IMTU OMTU Security
    Proto Destination Source State Channel
    root@boxy:~#


    -----------------------------
    root@boxy:~# route
    Kernel IP routing table
    Destination Gateway Genmask Flags Metric Ref Use Iface
    default 10.10.100.9 0.0.0.0 UG 50 0 0 tun0
    default 192.168.20.1 0.0.0.0 UG 100 0 0 eth0
    10.10.100.1 10.10.100.9 255.255.255.255 UGH 50 0 0 tun0
    10.10.100.9 0.0.0.0 255.255.255.255 UH 50 0 0 tun0
    10.10.100.9 0.0.0.0 255.255.255.255 UH 450 0 0 tun0
    8.80.01a8.ip4.s 192.168.20.1 255.255.255.255 UGH 100 0 0 eth0
    192.168.20.1 0.0.0.0 255.255.255.255 UH 100 0 0 eth0
    192.168.20.6 0.0.0.0 255.255.255.255 UH 100 0 0 eth0


    -------------------------------------



    root@boxy:~# ifconfig -a
    eth0: flags=4163<UP,BROADCAST,RUNNING,MULTICAST> mtu 1500
    inet 192.168.20.6 netmask 255.255.255.255 broadcast 192.168.20.6
    inet6 fe80::2ab7:8eff:feb4:562d prefixlen 64 scopeid 0x20<link>
    ether 28:b7:8e:b4:56:2d txqueuelen 1000 (Ethernet)
    RX packets 917565 bytes 1214039407 (1.1 GiB)
    RX errors 0 dropped 0 overruns 0 frame 0
    TX packets 705814 bytes 121043228 (115.4 MiB)
    TX errors 0 dropped 0 overruns 0 carrier 0 collisions 0
    device interrupt 16 memory 0xdff00000-dff20000



    lo: flags=73<UP,LOOPBACK,RUNNING> mtu 65536
    inet 127.0.0.1 netmask 255.0.0.0
    loop txqueuelen 1000 (Local Loopback)
    RX packets 39889 bytes 3916359 (3.7 MiB)
    RX errors 0 dropped 0 overruns 0 frame 0
    TX packets 39889 bytes 3916359 (3.7 MiB)
    TX errors 0 dropped 0 overruns 0 carrier 0 collisions 0



    tun0: flags=4305<UP,POINTOPOINT,RUNNING,NOARP,MULTICAST> mtu 1500
    inet 10.10.100.10 netmask 255.255.255.255 destination 10.10.100.9
    unspec 00-00-00-00-00-00-00-00-00-00-00-00-00-00-00-00 txqueuelen 100 (UNSPEC)
    RX packets 669390 bytes 849215481 (809.8 MiB)
    RX errors 0 dropped 0 overruns 0 frame 0
    TX packets 508119 bytes 54409131 (51.8 MiB)
    TX errors 0 dropped 0 overruns 0 carrier 0 collisions 0

  • any luck on that yet? my first thought would be to do a update on java my game did this the first time tooo

    It's well and truly up to date but thanks :)


    I'm progressing though - if I exclude routing from the vpn (ie go direct) I get a screen asking to sign up. Not sure why this has a bearing on things though, but it seems to.


    Gonna look into it further because it can't be that simple.

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