Spiel stürzt ab

  • Habe Schwierigkeiten das Spiel zum Laufen zubringen. Java und Grafiktreiber sind aktuell, trotzdem stürzt es beim Laden immmer ab. Letztes Errorlog füge ich ein. Ich hoffe Ihr findet eine Lösung bzw. den Grund für das Problem.


    /////////////////////////////////////////////////////////////////////////////////
    Report of 2017/12/09 10:29 PM by Silvanus Version: 0.9.0.1_37 (Steamversion)
    OS: Windows 7 (x86) Version: 6.1 Java version: 1.8.0_131 JVM architecture: x86
    CPU: [GenuineIntel, Intel(R) Core(TM)2 Quad CPU Q8300 @ 2.50GHz, 4, 4] (Cores: 4)
    Mainboard: [Gigabyte Technology Co., Ltd., P43-ES3G]
    GraphicsAdapter: [NVIDIA, NVIDIA GeForce GT 740, 20170816000000.000000-000, 22.21.13.8296, nvd3dum.dll,nvwgf2um.dll,nvwgf2um.dll]
    Total Systemmemory: 3488 MB
    JVM Memory used: 403,89 MB reserved: 759,48 MB max: 1046,94 MB
    Direct Memory: used: 373,24 MB max: 824,18 MB
    ARGS -H: 1024 -D: 786



    /////////////////////////////////////////////////////////////////////////////////
    JVM Arguments:
    -XX:+UseConcMarkSweepGC
    -XX:+UseParNewGC
    -Xms512m
    -XX:MaxDirectMemorySize=786m
    -Xmx1024m
    -DMemDirect=786
    -DMemHeap=1024
    -XX:OnError=.errHandler.bat %p



    /////////////////////////////////////////////////////////////////////////////////
    Existing buffers: 26476
    (b: 10503 f: 11069 i: 1614 s: 3290 d: 0)
    Total heap memory held: 394424kb
    Total direct memory held: 344859kb
    (b: 262635kb f: 65181kb i: 13564kb s: 3478kb d: 0kb)



    /////////////////////////////////////////////////////////////////////////////////
    Settings:
    Resolution: 1920x1005 (Windowed)
    Frequency: 60 Vsync: on DepthBits: 24 BitsPerPixel: 32
    MaxFrames: 200
    Anisotropic: 4
    Undecorated: off Resizeable: on
    ViewDistance: 9 (LOD: 25)



    LS(Q)/AO/REF/GM/WP/WR/LG: 1(50)/0/1/1/1/1/1/
    LOG/INST/TEX/G/F/W: 0/1/0/1/1/1/



    /////////////////////////////////////////////////////////////////////////////////
    Graphics: GeForce GT 740/PCIe/SSE2 Vendor: NVIDIA Corporation OpenGL version: 4.6.0 NVIDIA 382.96
    Accelerated Memory: Indeterminate
    GLMaxTextureSize: 16384
    GLMaxTextureImageUnits: 32
    GLMaxArrayTextureLayers: 35071
    GLMaxVertexTextureImageUnits: 32
    GLMaxVertexUniforms: 4096
    GLMaxFragmentUniforms: 4096
    GLMaxVaryingFloats: 124
    GLMaxVertexAttribs: 16



    Capabilities: [FrameBuffer, FrameBufferMRT, FrameBufferMultisample, TextureMultisample, OpenGL20, OpenGL21, OpenGL30, OpenGL31, OpenGL32, OpenGL33, OpenGL40, GLSL100, GLSL110, GLSL120, GLSL130, GLSL140, GLSL150, GLSL330, GLSL400, VertexTextureFetch, GeometryShader, TesselationShader, TextureArray, TextureBuffer, FloatTexture, FloatColorBuffer, FloatDepthBuffer, PackedFloatTexture, SharedExponentTexture, PackedFloatColorBuffer, NonPowerOfTwoTextures, MeshInstancing, VertexBufferArray, Multisample, PackedDepthStencilBuffer, Srgb, FrameBufferBlit, TextureCompressionS3TC, TextureFilterAnisotropic, TextureCompressionETC1, TextureCompressionETC2, DepthTexture, IntegerIndexBuffer, SeamlessCubemap, BinaryShader]



    /////////////////////////////////////////////////////////////////////////////////
    Sounddrivers:
    (0) SONY TV *06-4 (NVIDIA High Definition Audio), STEREO, 2, 48000
    (1) Realtek Digital Output (Realtek High Definition ..., STEREO, 2, 48000



    /////////////////////////////////////////////////////////////////////////////////
    Camera location: (256.0, 72.89019, 256.0) Camera rotation: (0.11005035, -0.07563332, 0.008398992, 0.9910086)
    Total running time: 153.35242 IngameState: true Type: Singleplayer Avg. Fps: 0
    Plugins: false (0)



    /////////////////////////////////////////////////////////////////////////////////
    C:/Program Files/Steam/SteamApps/common/RisingWorld/risingworld.jar (efa031925caafeabde2f3d5981bdcc70)
    C:/Program Files/Steam/steamapps/common/RisingWorld/core/jbullet.jar (1bd4613bc5642c719e11f31df76edeee)
    C:/Program Files/Steam/steamapps/common/RisingWorld/core/jinput.jar (a0be2ae778b2f5d70d554c27d381dbcb)
    C:/Program Files/Steam/steamapps/common/RisingWorld/core/jinput-natives-linux.jar (0fae8f38711ae22308aaa47624b03691)
    C:/Program Files/Steam/steamapps/common/RisingWorld/core/jinput-natives-osx.jar (d56527074b3cb6f5f37eed6feaf42414)
    C:/Program Files/Steam/steamapps/common/RisingWorld/core/jinput-natives-windows.jar (ad8ac871336d6c386f131cf3ac99ddc8)
    C:/Program Files/Steam/steamapps/common/RisingWorld/core/jme3-core.jar (6b0dbc66688e8a8caf25b50fb3cb913b)
    C:/Program Files/Steam/steamapps/common/RisingWorld/core/jme3-desktop.jar (ca6aacc9f587f4f0df7b96cf889284e6)
    C:/Program Files/Steam/steamapps/common/RisingWorld/core/jme3-effects.jar (4a7eb2b6c95243c0f449dead8ba7faf9)
    C:/Program Files/Steam/steamapps/common/RisingWorld/core/jme3-jbullet.jar (5e06fc2f2f6bfcd8ee4244e0d8dfb8db)
    C:/Program Files/Steam/steamapps/common/RisingWorld/core/jme3-lwjgl.jar (139105441032df8750507de4f1c7f36c)
    C:/Program Files/Steam/steamapps/common/RisingWorld/core/lwjgl.jar (2ad1b1df0582c3b485f8cf7f10e3dcb1)
    C:/Program Files/Steam/steamapps/common/RisingWorld/core/lwjgl-natives-linux.jar (f829980d5628a32be0c3883205a817c3)
    C:/Program Files/Steam/steamapps/common/RisingWorld/core/lwjgl-natives-osx.jar (fbdf0fe173b29523aafacb7a6e0633c6)
    C:/Program Files/Steam/steamapps/common/RisingWorld/core/lwjgl-natives-windows.jar (8a2ad7ae35b81621979435716368be8f)
    C:/Program Files/Steam/steamapps/common/RisingWorld/core/vecmath.jar (abb54a743934f7177748d360a7b77fc4)
    C:/Program Files/Steam/steamapps/common/RisingWorld/data/server.jar (4afae3a8ddb34a848da5b9c30f742f47)
    C:/Program Files/Steam/steamapps/common/RisingWorld/data/commons.jar (eece02f5d27f8556add3daf9f7e9c4d2)
    C:/Program Files/Steam/steamapps/common/RisingWorld/data/jiw/apigility.jar (ac47f8c1db4109cc51e8a59aa3e45895)
    C:/Program Files/Steam/steamapps/common/RisingWorld/data/jiw/java-fmod.jar (62584566d5fa47b995b0f48a3689fae7)
    C:/Program Files/Steam/steamapps/common/RisingWorld/data/jiw/java-fmod-natives.jar (ec1679949cf1f4d0fe905fb3bda6485d)
    C:/Program Files/Steam/steamapps/common/RisingWorld/data/jiw/jiw-gui.jar (a061eaa05bf54ad499836e2d12c2e8ea)
    C:/Program Files/Steam/steamapps/common/RisingWorld/data/jiw/jiw-network.jar (d5dca3141bf55964bf9523e630550205)
    C:/Program Files/Steam/steamapps/common/RisingWorld/data/jiw/vertx-client.jar (89f28ecdbc61a1650ac40c9d8b065987)
    C:/Program Files/Steam/steamapps/common/RisingWorld/data/jiw/plugin-api.jar (8d28978f1b86759d4f5ec1510cd76319)
    C:/Program Files/Steam/steamapps/common/RisingWorld/data/jiw/rcon.jar (976cfc0e5ca36fd01b2a40daf4f9389b)
    C:/Program Files/Steam/steamapps/common/RisingWorld/lib/steamworks4j.jar (9282ea2e748a51f63300fb217279483b)
    C:/Program Files/Steam/steamapps/common/RisingWorld/lib/steamworks4j-natives.jar (2837b2e0c42b925041db99fd1021ea6d)
    C:/Program Files/Steam/steamapps/common/RisingWorld/lib/snakeyaml.jar (6bedeeed26844c401db1a5f53f880de5)
    C:/Program Files/Steam/steamapps/common/RisingWorld/lib/sqlite-jdbc.jar (125585957a0e435fd7eaaed702b8ac74)
    C:/Program Files/Steam/steamapps/common/RisingWorld/lib/netty.jar (59dd19032d8c837f94cef3da06ad8264)
    C:/Program Files/Steam/steamapps/common/RisingWorld/lib/javax-json.jar (569870f975deeeb6691fcb9bc02a9555)
    C:/Program Files/Steam/steamapps/common/RisingWorld/lib/luaj.jar (35b99210e527b306ca52158f1479894d)
    C:/Program Files/Steam/steamapps/common/RisingWorld/data/assets/interface.jar (c258e4c7b58fdfc57bca197b68281b48)
    C:/Program Files/Steam/steamapps/common/RisingWorld/data/assets/materials.jar (659622e25133496767f289baf0b923a1)
    C:/Program Files/Steam/steamapps/common/RisingWorld/data/assets/models.jar (99eca747ef71210bbf0fdc7a787c0608)
    C:/Program Files/Steam/steamapps/common/RisingWorld/data/assets/scenes.jar (76c374c102005387c52c5672599483ca)
    C:/Program Files/Steam/steamapps/common/RisingWorld/data/assets/textures.jar (34c6b037f7dbec60d099d007769d455b)




    /////////////////////////////////////////////////////////////////////////////////
    Error details:
    Uncaught exception thrown in Thread[jME3 Main,5,main]
    java.lang.OutOfMemoryError
    at sun.misc.Unsafe.allocateMemory(Native Method)
    at java.nio.DirectByteBuffer.<init>(Unknown Source)
    at java.nio.ByteBuffer.allocateDirect(Unknown Source)
    at com.jme3.util.ReflectionAllocator.allocate(ReflectionAllocator.java:174)
    at com.jme3.util.BufferUtils.createByteBuffer(BufferUtils.java:1000)
    at v.s.reshape(SourceFile:218)
    at commons.c.a(SourceFile:215)
    at commons.c.notifyReshape(SourceFile:204)
    at commons.JIWApplication.reshape(SourceFile:133)
    at content.Game.reshape(SourceFile:1725)
    at com.jme3.system.lwjgl.LwjglDisplay.runLoop(LwjglDisplay.java:194)
    at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:232)
    at java.lang.Thread.run(Unknown Source)

  • Sorry für die späte Antwort! Dieser Crash tritt auf, weil nicht genug Arbeitsspeicher zur Verfügung steht... laut Errorlog hast du nur 3.5 GB RAM, was leider etwas zu wenig ist (das Spiel benötigt mindestens 4 GB). Das größere Problem ist aber das Betriebssystem, da es nur ein 32 Bit System ist (das Spiel benötigt unbedingt ein 64 Bit System). Durch das 32 Bit System wird der Arbeitsspeicher weiter beschnitten und je nach Hardware kann Windows effektiv nur 2.5 bis 3 GB verwenden...


    Tatsächlich war aber vor dem gestrigen Hotfix der Memoryverbrauch grundsätzlich höher als er sein sollte. Ich würde dir empfehlen, es jetzt evtl. noch einmal auszuprobieren.
    Falls es immernoch nicht klappt, könnte ein Upgrade auf ein 64 Bit System bereits helfen (wobei der Speicher aber auch mit vollen 3.5 GB leider noch unterhalb der Mindestanforderung liegt) :/

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