Current Update, 0.9.3 fails to launch on Linux (Ubuntu 16.04.3LTS)

  • K just updated to the latest release, 0.9.3 and the Rising World Window opens, then closes almost immediately. I have restarted Steam client and have restart computer, all updates were applied earlier today (Ubuntu updates) without issue.


    If there are any logs I can provide, please let me know. Thank you.


    Specs are:


    Ubuntu 16.04.4 LTS 64-BIT
    i5-4690K
    16MB RAM


    NVidia Graphic Drives 384.130 (Latest drivers for my card)
    GTX 1050Ti SC


    Java Version - 1.8.0_171

  • same here antergos
    (arch based)


    the only log i could get was when i clicked the "risingworld.jar" file directly and this is the output


    Steamloader: Fatal exception occurred



    java.lang.ClassCastException: java.base/jdk.internal.loader.ClassLoaders$AppClassLoader cannot be cast to java.base/java.net.URLClassLoader
    at helper.Utils.addURL(Utils.java:45)
    at steamloader.SteamLoader.loadGame(SteamLoader.java:81)
    at steamloader.SteamLoader.<init>(SteamLoader.java:38)
    at steamloader.SteamLoader.main(SteamLoader.java:27)



    don't know if it helps


    and this with the debug terminal



    Rising World - 0.9.3 (Steam)
    2018/05/30 09:26 PM




    Linux 4.16.12-1-ARCH Java: 1.8.0_131 amd64 0.9.3_39 -H:3072 -D:3072 (Steam)
    ______________________________________________________________________



    Start game...
    Start context...
    PixelFormatChanged: false
    com.jme3.system.lwjgl.LwjglDisplay WARNING: Selected display mode: 1680 x 1050 x 0 @0Hz
    LWJGL: 2.9.4
    Display Scaling: 1.0
    CURRENT RENDERER: AMD OLAND (DRM 2.50.0 / 4.16.12-1-ARCH, LLVM 6.0.0) (X.Org) 3.0 Mesa 18.0.4
    GL_ARB_draw_instanced = true GL_ARB_instanced_arrays = true
    Initialize Static Classes...
    Collision Shapes initialized!
    Constructions initialized!
    Items initialized!
    Projectile-Definitions initialized!
    Weapon-Definitions initialized!
    Record-Definitions initialized!
    Objects initialized!
    Clothing initialized!
    Plants initialized!
    Picking initialized!
    Food-Definitions initialized!
    NPCs initialized!
    Storages initialized!
    Record-Definitions initialized!
    Crafting-Definitions initialized!
    SETUP SPECIAL COLLISION SHAPE FOR giraffe
    Initialize Default Options...
    LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/
    1680 X 1050
    LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/
    LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/
    Initialize Bulletphysics...
    Initialize IngameContext...
    4 blueprints initialized!
    Initialize Materials...
    Initialize FMod for Linux64 ...
    FMod - Load native library: libfmod.so Filesize: 1594760 bytes
    FMod - Load native library: libfmodstudio.so Filesize: 1497608 bytes
    FMod - Load native library: libfmodL.so Filesize: 1796520 bytes
    FMod - Load native library: libfmodstudioL.so Filesize: 2247216 bytes
    FMod - Load native library: JavaFMod64.so Filesize: 108064 bytes
    ... finished
    FMOD INIT
    FMOD CREATESTUDIOSYSTEM

  • Thanks for letting us know! We updated to the latest FMOD version with this update, so I guess there might be some compatibility issues on Linux... I'm sorry for the inconveniences, we'll check out what's going on there and fix the issue asap! :)

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