ok, I 'm going on a dimension of 50 cm by al block for construction of Krak of the Knights Templar . Thank you
Posts by papotar
A new update is now available, introducing seasons and more!
Latest hotfix: 0.8.0.1 (2024-12-20)
Latest hotfix: 0.8.0.1 (2024-12-20)
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I found that the height of a block is 1 meter (with altimeter lua ) , so the doors are 4 meters high (4 blocks) ?
There is something that is not right somewhere or something escapes me .....
Who can give me the exact dimension of a block because I will try to build Crak of the Knights Templar (160 meters to 230 meters)
and from a block that is 50 cm or 1 meter it changes everything ... thank you -
Ty ...... good
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Hello
Is it possible to lock the magical light ( L key ) for a roleplay server and more realistic ??
Thanks
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Hello
I arrived more to place images on my new map ( solo or multiplayer ) , they appear very quickly and then disappearing when I pose.
Note: on my old converted multiplayer map , images are in place ..
Are there any problems ?
Thank you
thank you very much for this update and I wish you a very good year festivities end
Edit : it's ok, thanks
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Paint Tool ??
sorry but I still do not understand how one can , with the paint tool to have grass or other. when you do scroll with the mouse wheel , it only gets some textures but not all far from the ..
Can someone explain to me what I did not understand
Thank you
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J'aime et elles vont tres bien sur mon serveur
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I recovered my map from my server and starts the conversion locally , here more than five hours it turns and still not finished ?? normal ??
Impossible to know if my nitrado server initiates a conversion or not, so I do it locally and then I copy on the server when the conversion is finished.
But it becomes very long, I have to start on a new world and lose everything that was done (me and the players ) ?
or I lack patience ??? thank you in advance
EDIT
On the server Nitrado every 10 minutes , errorlog.log new container :
Fatal error occurred!
java.lang.OutOfMemoryError: Java heap space
at o.l.a(SourceFile:700)
at o.l.a(SourceFile:736)
at o.l.a(SourceFile:374)
at o.l.a(SourceFile:433)
at o.l.a(SourceFile:195)
at o.l.a(SourceFile:411)
at o.l.a(SourceFile:395)
at o.l.a(SourceFile:871)
at o.d.<init>(SourceFile:72)
at server.util.C.<init>(SourceFile:24)
at server.util.t.a(SourceFile:167)
at server.util.j.a(SourceFile:1880)
at server.util.a.a(SourceFile:109)
at server.b.a(SourceFile:1100)
at server.b.a(SourceFile:1040)
at server.b.a(SourceFile:897)
at server.Main.c(SourceFile:317)
at server.Main.initApplication(SourceFile:191)
at commons.JIWApplication.initialize(SourceFile:82)
at com.jme3.system.NullContext.initInThread(NullContext.java:86)
at com.jme3.system.NullContext.run(NullContext.java:129)
at java.lang.Thread.run(Thread.java:745)The conversion into the local map hangs on diging cellar and nothing advance. I think the map is too large or ???
sorry for my english
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Bonjour,
Serveur FR,
Thème Médiéval
NO PVP
85.131.223.241:4255
Protection des zones à la demande.
Construction médiévale et médiévale fantastique.
Merci
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Bah voilà c'est parfait, merci et merci ....
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Merci beaucoup, vraiment très sympa et utile.
Manque plus que l'option "Paint"
Et cela serait tout simplement parfait...
Merci
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Merci pour la mise à jour .... super
Vivement l'option "Peindre"
LordFoobar, ton château est toujours en place sur le serveur
Merci pour votre boulot
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Bonjour,
Serveur Theme Medeieval
FR - BREIZH - MEDIEVAL - NO PVP -
85.131.223.241:4255
Protection des zones à la demande.
Construction medievale et medievale fantastique