Posts by Grena777

A new update is now available, introducing fishing, climbing gear, clothes and more!
Latest hotfix: 0.8.5.3 (2025-05-09)

    Grena777


    are you asking if Yahgig can make it so that only admins can place the transporters , but that all players can use the transporters. So in other words, you dont want regular players to have the ability to place the transporters, but you want them to be able to use the ones your admins place?

    yes. So that only administrators could install portals.

    How to select multiple textures to load onto a model? that is, there are many files with the image, but it selects one and therefore the texture does not look right.

    Do you mean light up the platform, the current platform was just a quick one, I'll be adding more of them but with different looks and some sort of indicator letting users know it's a transporter, ATM I don't want a popup text or yelling message I think we need something visually fun maybe an effect just above the platforms.

    yes, that's absolutely right, that's what I meant

    I installed another program for restarting, there you also need to specify the path to the plugins folder. It seems that all programs are like this.

    11th Gen Intel(R) Core(TM) i7-11700KF @ 3.60GHz, 16 Cores, 3600 MHz

    Z590 AORUS ELITE AX (Gigabyte Technology Co., Ltd.) 65405 MB RAM


    Commit: cd8e7048a40df92c282c8276b483d05467a47064

    Branch: master JobID: 17652

    ____________________________________________________________



    [C++] Initialize Main.cpp

    Initialized default settings (807 ms)

    Initialized command-line arguments (0 ms)

    Load definitions...

    Loaded 312 block infos from db!

    Loaded 264 item definitions from db!

    Loaded 56 item variants from db!

    Loaded 33 picking definitions from db!

    Loaded 58 item-info definitions from db!

    Loaded 32 consume definitions from db!

    Loaded 5 projectile definitions from db!

    Loaded 5 weapon definitions from db!

    Loaded 60 construction definitions from db!

    Loaded 4 seasons from db!

    Loaded 273 plant definitions from db!

    Loaded 157 object definitions from db!

    Loaded 22 object variants from db!

    Loaded 9 object info definitions from db!

    Loaded 14 storage definitions from db!

    Loaded 87 clothing definitions from db!

    Loaded 89 skin definitions from db!

    Loaded 6 player definitions from db!

    Loaded 3 vehicle definitions from db!

    Loaded 14 vehicle components from db!

    Loaded 14 vehicle assembly data from db!

    Loaded 57 npc definitions (60 variants, 144 loot tables, 14 feeding info) from db!

    Loaded 4 music track definitions from db!

    Found 641 crafting recipes...

    Loaded 11 crafting stations from db!

    Loaded 581 crafting recipes from db!

    Loaded 19 weather definitions from db!

    Loaded 23 biomes from db (502 spawns)!

    Loaded 4 world regions from db!

    Loaded 24 loot definitions from db!

    Initialized definitions (58 ms)

    Port check done!

    Init hm manager... 1889447656 b

    Hm header: 19, total: 1889447656, num: 150

    Init biome data manager... 41943470 b

    Bd header: 14, total: 41943470, num: 4

    Close SQLite databases...

    Check world version: 0.8.1_14

    Load world 'New World' (SQLite)

    JavaVM options:

    [0] -Xmx1024M

    [1] -Xms32M

    [2] -Xss1M

    [3] -XX:MaxDirectMemorySize=256M

    [4] -XX:-OmitStackTraceInFastThrow

    [5] -XX:+SuppressFatalErrorMessage

    JNI: Successfully created new VM (140734214985392)!

    Create new JNIEnv (handle: 1832398732384, thread: 1)

    [Java] INITIALIZED CLASSLOADER

    [Java] Add library: E:/SteamLibrary/steamapps/common/RisingWorldDedicatedServer/Data/Java/Libs/snakeyaml.jar

    [Java] Add library: E:/SteamLibrary/steamapps/common/RisingWorldDedicatedServer/Data/Java/Libs/sqlitejdbc.jar

    [Java] Add library: E:/SteamLibrary/steamapps/common/RisingWorldDedicatedServer/Data/Java/Libs/mariadb.jar

    Initialize C# PluginManager...

    [Java] Initialize event handler (net.risingworld.api.events.Listener)

    [Java] PluginManager initialized! JDK 20

    [Java] Initialize plugin UI manager

    [Java] Initialize plugin game object manager

    [Java] Initialize plugin visuals manager

    Initialized PluginManager after 117 ms

    Default permission loaded successfully!

    Permission 'admin' loaded successfully!

    Permission 'example' loaded successfully!

    SQLite version: 3.42.0

    World infos:

    * Version: 0.8.1_14

    * Seed: 3788837423130221

    * Gamemode: Survival

    * WorldType: Default

    * OreAmount: Default

    * Flatness: Default

    * Vegetation: Enabled

    * Caves: Enabled

    * Ocean: Enabled

    * SnowyMountains: Enabled

    * Era: None

    * CreationDate: 1740090367

    * LastPlayed: 1740333490

    * SpawnPosition: (3840.50, 101.09, 992.50)

    * SpawnRotation: (0.00000, 0.79064, 0.00000, -0.61229)


    [WARNING] [19:58:33] SQLite: Counters table key 'globalid' does not exist!

    GlobalID counter set to 100

    INITIAL WEATHER: Default (1422.945)

    PluginLoader: Load plugins (False)

    [ERROR] [19:58:33] [Java] Cannot find plugin folder: C:\Users\User\AppData\Local\Temp\Rar$EXa0.296\Plugins

    Loaded 0 plugins!

    Reset server plugin manager...

    Reset PluginUIManager (0 elements)...

    Reset PluginGameObjectManager (0 objects)...

    Reset PluginAssetManager (0 assets)...

    Reset PluginEventHandler (0 registered events)...

    Starting RW Dedicated Server...

    [ENET SERVER] Version: 2.4.7

    Starting 8 server chunk worker threads...

    Starting 1 server water worker threads (update: 0.1, sync: 0.5)...

    Server bind to IP: ***.***.***.***:4255

    [ENET SERVER] Create Server IP: Port: 4255 Clients: 256

    Init server platform (Steam)

    Set environment variable to 324080

    [S_API] GameServer.Init(0, 4255, 4254, eServerModeAuthentication, 202502031)

    Register Steam message hook...

    Server SteamID: 90071992547409920 (0)

    [Masterlist] Start ping

    Initialized server (440 ms)

    Create Public Webserver IP: 0.0.0.0 Port: 4254

    Add Prefix: /

    Add Prefix: /info

    Add Prefix: /playerlist

    Add Prefix: /images/header

    Add Prefix: /game/maptile

    Add Prefix: /game/image

    Add Prefix: /game/asset

    Add Prefix: /game/chunkmultirequest

    Initialized webserver (4 ms)

    Establishing connection...

    [Masterlist] Returned OK. IP -> 95.181.69.43

    [STEAM] Server connected, public IP -> 95.181.69.43

    Dedicated server is ready! (3.643 s)

    I installed the plugins folder at: C:\Users\User\Plugins and everything started loading, but the problem is the game saves plugins to another folder. And I have to constantly drag them. I'm thinking about how to make it in the program or in the game so that it is saved in one folder and loaded.

    This command is in the program PowerShell


    for(;;)

    {

    try

    {

    If (!(Get-Process -Name RisingWorldServer -ErrorAction SilentlyContinue))

    {Invoke-Item E:\SteamLibrary\steamapps\common\RisingWorldDedicatedServer\RisingWorldServer.exe

    }

    $proc = Get-Process -Name RisingWorldServer | Sort-Object -Property ProcessName -Unique -ErrorAction SilentlyContinue

    If (!$proc -or ($proc.Responding -eq $false) –or ($proc.WorkingSet -GT 200000*1024)) {

    $proc.Kill()

    Start-Sleep -s 10

    Invoke-Item E:\SteamLibrary\steamapps\common\RisingWorldDedicatedServer\RisingWorldServer.exe

    }

    }

    catch

    {

    }

    Start-sleep -s 20

    }

    Hi. When I manually start the server, all the plugins load fine. But when it is through the program WindowsPowerShell itself, the folder with the plugins is not loaded. What could be the problem? Help))


    Rising World Dedicated Server Version 0.8.1 (14) 2025-02-23 00:44

    Windows 10 (10.0.19045) 64bit (Desktop)

    11th Gen Intel(R) Core(TM) i7-11700KF @ 3.60GHz, 16 Cores, 3600 MHz

    Z590 AORUS ELITE AX (Gigabyte Technology Co., Ltd.) 65405 MB RAM


    Commit: cd8e7048a40df92c282c8276b483d05467a47064

    Branch: master JobID: 17652

    ____________________________________________________________



    [C++] Initialize Main.cpp

    Initialized default settings (758 ms)

    Initialized command-line arguments (0 ms)

    Load definitions...

    Loaded 312 block infos from db!

    Loaded 264 item definitions from db!

    Loaded 56 item variants from db!

    Loaded 33 picking definitions from db!

    Loaded 58 item-info definitions from db!

    Loaded 32 consume definitions from db!

    Loaded 5 projectile definitions from db!

    Loaded 5 weapon definitions from db!

    Loaded 60 construction definitions from db!

    Loaded 4 seasons from db!

    Loaded 273 plant definitions from db!

    Loaded 157 object definitions from db!

    Loaded 22 object variants from db!

    Loaded 9 object info definitions from db!

    Loaded 14 storage definitions from db!

    Loaded 87 clothing definitions from db!

    Loaded 89 skin definitions from db!

    Loaded 6 player definitions from db!

    Loaded 3 vehicle definitions from db!

    Loaded 14 vehicle components from db!

    Loaded 14 vehicle assembly data from db!

    Loaded 57 npc definitions (60 variants, 144 loot tables, 14 feeding info) from db!

    Loaded 4 music track definitions from db!

    Found 641 crafting recipes...

    Loaded 11 crafting stations from db!

    Loaded 581 crafting recipes from db!

    Loaded 19 weather definitions from db!

    Loaded 23 biomes from db (502 spawns)!

    Loaded 4 world regions from db!

    Loaded 24 loot definitions from db!

    Initialized definitions (70 ms)

    Port check done!

    Init hm manager... 1889447656 b

    Hm header: 19, total: 1889447656, num: 150

    Init biome data manager... 41943470 b

    Bd header: 14, total: 41943470, num: 4

    Close SQLite databases...

    Check world version: 0.8.1_14

    Load world 'New World' (SQLite)

    JavaVM options:

    [0] -Xmx1024M

    [1] -Xms32M

    [2] -Xss1M

    [3] -XX:MaxDirectMemorySize=256M

    [4] -XX:-OmitStackTraceInFastThrow

    [5] -XX:+SuppressFatalErrorMessage

    JNI: Successfully created new VM (140734507996848)!

    Create new JNIEnv (handle: 2225411008976, thread: 1)

    [Java] INITIALIZED CLASSLOADER

    [Java] Add library: E:/SteamLibrary/steamapps/common/RisingWorldDedicatedServer/Data/Java/Libs/snakeyaml.jar

    [Java] Add library: E:/SteamLibrary/steamapps/common/RisingWorldDedicatedServer/Data/Java/Libs/sqlitejdbc.jar

    [Java] Add library: E:/SteamLibrary/steamapps/common/RisingWorldDedicatedServer/Data/Java/Libs/mariadb.jar

    Initialize C# PluginManager...

    [Java] Initialize event handler (net.risingworld.api.events.Listener)

    [Java] PluginManager initialized! JDK 20

    [Java] Initialize plugin UI manager

    [Java] Initialize plugin game object manager

    [Java] Initialize plugin visuals manager

    Initialized PluginManager after 117 ms

    Default permission loaded successfully!

    Permission 'admin' loaded successfully!

    Permission 'example' loaded successfully!

    SQLite version: 3.42.0

    World infos:

    * Version: 0.8.1_14

    * Seed: 3788837423130221

    * Gamemode: Survival

    * WorldType: Default

    * OreAmount: Default

    * Flatness: Default

    * Vegetation: Enabled

    * Caves: Enabled

    * Ocean: Enabled

    * SnowyMountains: Enabled

    * Era: None

    * CreationDate: 1740090367

    * LastPlayed: 1740264213

    * SpawnPosition: (3840.50, 101.09, 992.50)

    * SpawnRotation: (0.00000, 0.79064, 0.00000, -0.61229)


    [WARNING] [00:44:04] SQLite: Counters table key 'globalid' does not exist!

    GlobalID counter set to 100

    INITIAL WEATHER: Default (654.4286)

    PluginLoader: Load plugins (False)

    [ERROR] [00:44:04] [Java] Cannot find plugin folder: C:\Users\User\Plugins

    Loaded 0 plugins!

    Reset server plugin manager...

    Reset PluginUIManager (0 elements)...

    Reset PluginGameObjectManager (0 objects)...

    Reset PluginAssetManager (0 assets)...

    Reset PluginEventHandler (0 registered events)...

    Starting RW Dedicated Server...

    [ENET SERVER] Version: 2.4.7

    Starting 8 server chunk worker threads...

    Starting 1 server water worker threads (update: 0.1, sync: 0.5)...

    Server bind to IP: ***.***.***.***:4255

    [ENET SERVER] Create Server IP: Port: 4255 Clients: 256

    Init server platform (Steam)

    Set environment variable to 324080

    [S_API] GameServer.Init(0, 4255, 4254, eServerModeAuthentication, 202502031)

    Register Steam message hook...

    Server SteamID: 90071992547409920 (0)

    [Masterlist] Start ping

    Initialized server (440 ms)

    Create Public Webserver IP: 0.0.0.0 Port: 4254

    Add Prefix: /

    Add Prefix: /info

    Add Prefix: /playerlist

    Add Prefix: /images/header

    Add Prefix: /game/maptile

    Add Prefix: /game/image

    Add Prefix: /game/asset

    Add Prefix: /game/chunkmultirequest

    Initialized webserver (4 ms)

    Establishing connection...

    [Masterlist] Returned OK. IP -> 95.181.69.43

    [STEAM] Server connected, public IP -> 95.181.69.43

    Dedicated server is ready! (4.139 s)

    Hi. Is there such a bug or should it be like this? When you put it through F9 the territory, this constantly pops up when you enter it. But when you remove your plugin, this inscription is gone. Is it possible to somehow remove this so that the message does not pop up?
    image.png