Posts by phrankel

    Thanks for the reply! So I installed what you told me to and the game opened for a brief minute. Then I went into settings to check off the "fullscreen" option and the game just crashed. Now everytime I go to open it again, the app says its going to open but nothing happens and it ends up just crashing. Any suggestions?


    *Update* I believe this is my error log:


    /////////////////////////////////////////////////////////////////////////////////
    Report of 10.12.2014 by Phrankel
    OS: Mac OS X Version: 10.10.1 Java version: 1.8.0_25 JVM architecture: x86_64
    CPU cores: 8 Executor poolsize: 1
    Memory used: 107.98 MB reserved: 259.59 MB max: 1037.96 MB


    /////////////////////////////////////////////////////////////////////////////////
    Existing buffers: 4686
    (b: 2316 f: 1628 i: 7 s: 735 d: 0)
    Total heap memory held: 105453kb
    Total direct memory held: 341402kb
    (b: 340686kb f: 653kb i: 0kb s: 60kb d: 0kb)


    /////////////////////////////////////////////////////////////////////////////////
    Settings:
    Resolution: 1024x768 (Fullscreen)
    Frequency: 60 Vsync: off
    DepthBits: 16
    BitsPerPixel: 24
    Samples: 1
    MaxFrames: 200
    Renderer: LWJGL-OpenGL2


    Anisotropic: 0
    DynamicLights: 100 Quality: 2
    ViewDistance: 9 (LOD: 25)


    LS(Q)/LG/ENV/PHD/NM/FOD/FXAA/SPEC/REFR/SSAO: 1(60)/1/1/1/1/1/0/0/11


    /////////////////////////////////////////////////////////////////////////////////
    Graphics: Intel Iris Pro OpenGL Engine Vendor: Intel Inc. OpenGL version: 2.1 INTEL-10.0.86
    Accelerated Memory: Indeterminate
    GLMaxTextureSize: 16384
    GLMaxTextureImageUnits: 16
    GLMaxArrayTextureLayers: 35071
    GLMaxVertexTextureImageUnits: 16
    GLMaxVertexUniforms: 4096
    GLMaxFragmentUniforms: 4096
    GLMaxVaryingFloats: 60
    GLMaxVertexAttribs: 16


    Capabilities: [FrameBuffer, FrameBufferMRT, FrameBufferMultisample, OpenGL20, OpenGL21, ARBprogram, GLSL100, GLSL110, GLSL120, VertexTextureFetch, TextureArray, FloatTexture, FloatColorBuffer, FloatDepthBuffer, PackedFloatTexture, SharedExponentTexture, PackedFloatColorBuffer, NonPowerOfTwoTextures, MeshInstancing, Multisample]


    /////////////////////////////////////////////////////////////////////////////////
    Camera location: (0.0, 0.0, 0.0) Camera rotation: (0.0, 0.0, 0.0, 1.0)
    Total running time: 41.597404


    /////////////////////////////////////////////////////////////////////////////////
    /Users/Phrankel/Library/Application Support/Steam/SteamApps/common/RisingWorld/risingworld.jar Checksum: N/A
    /Users/Phrankel/Library/Application Support/Steam/SteamApps/common/RisingWorld/core/jME3-core.jar Checksum: N/A
    /Users/Phrankel/Library/Application Support/Steam/SteamApps/common/RisingWorld/core/jME3-desktop.jar Checksum: N/A
    /Users/Phrankel/Library/Application Support/Steam/SteamApps/common/RisingWorld/core/jME3-effects.jar Checksum: N/A
    /Users/Phrankel/Library/Application Support/Steam/SteamApps/common/RisingWorld/core/jME3-jbullet.jar Checksum: N/A
    /Users/Phrankel/Library/Application Support/Steam/SteamApps/common/RisingWorld/core/jinput.jar Checksum: N/A
    /Users/Phrankel/Library/Application Support/Steam/SteamApps/common/RisingWorld/core/jbullet.jar Checksum: N/A
    /Users/Phrankel/Library/Application Support/Steam/SteamApps/common/RisingWorld/core/jME3-jogg.jar Checksum: N/A
    /Users/Phrankel/Library/Application Support/Steam/SteamApps/common/RisingWorld/core/jME3-lwjgl.jar Checksum: N/A
    /Users/Phrankel/Library/Application Support/Steam/SteamApps/common/RisingWorld/core/jME3-lwjgl-natives.jar Checksum: N/A
    /Users/Phrankel/Library/Application Support/Steam/SteamApps/common/RisingWorld/core/jME3-networking.jar Checksum: N/A
    /Users/Phrankel/Library/Application Support/Steam/SteamApps/common/RisingWorld/core/jME3-plugins.jar Checksum: N/A
    /Users/Phrankel/Library/Application Support/Steam/SteamApps/common/RisingWorld/core/jME3-terrain.jar Checksum: N/A
    /Users/Phrankel/Library/Application Support/Steam/SteamApps/common/RisingWorld/core/j-ogg-oggd.jar Checksum: N/A
    /Users/Phrankel/Library/Application Support/Steam/SteamApps/common/RisingWorld/core/j-ogg-vorbisd.jar Checksum: N/A
    /Users/Phrankel/Library/Application Support/Steam/SteamApps/common/RisingWorld/core/lwjgl.jar Checksum: N/A
    /Users/Phrankel/Library/Application Support/Steam/SteamApps/common/RisingWorld/core/stack-alloc.jar Checksum: N/A
    /Users/Phrankel/Library/Application Support/Steam/SteamApps/common/RisingWorld/core/vecmath.jar Checksum: N/A
    /Users/Phrankel/Library/Application Support/Steam/SteamApps/common/RisingWorld/data/jiw/jiw-gui.jar Checksum: N/A
    /Users/Phrankel/Library/Application Support/Steam/SteamApps/common/RisingWorld/data/jiw/jiw-bytenetwork.jar Checksum: N/A
    /Users/Phrankel/Library/Application Support/Steam/SteamApps/common/RisingWorld/data/server.jar Checksum: N/A
    /Users/Phrankel/Library/Application Support/Steam/SteamApps/common/RisingWorld/data/commons.jar Checksum: N/A
    /Users/Phrankel/Library/Application Support/Steam/SteamApps/common/RisingWorld/lib/sqlite-jdbc.jar Checksum: N/A
    /Users/Phrankel/Library/Application Support/Steam/SteamApps/common/RisingWorld/lib/luaj.jar Checksum: N/A
    /Users/Phrankel/Library/Application Support/Steam/SteamApps/common/RisingWorld/data/assets/interface.jar Checksum: N/A
    /Users/Phrankel/Library/Application Support/Steam/SteamApps/common/RisingWorld/data/assets/materials.jar Checksum: N/A
    /Users/Phrankel/Library/Application Support/Steam/SteamApps/common/RisingWorld/data/assets/models.jar Checksum: N/A
    /Users/Phrankel/Library/Application Support/Steam/SteamApps/common/RisingWorld/data/assets/music.jar Checksum: N/A
    /Users/Phrankel/Library/Application Support/Steam/SteamApps/common/RisingWorld/data/assets/sounds.jar Checksum: N/A
    /Users/Phrankel/Library/Application Support/Steam/SteamApps/common/RisingWorld/data/assets/textures.jar Checksum: N/A


    /////////////////////////////////////////////////////////////////////////////////
    Error details:
    java.lang.RuntimeException: Unable to find fullscreen display mode matching settings
    com.jme3.system.lwjgl.LwjglDisplay.createContext(LwjglDisplay.java:79)
    com.jme3.system.lwjgl.LwjglDisplay.runLoop(LwjglDisplay.java:177)
    com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:228)
    java.lang.Thread.run(Thread.java:745)

    Just bought this game on Steam for my Mac (10.10) and when I go to press play on Steam, a box appears that says the game is going to launch, but then it just disappears. I've tried deleted the local game files, deleting the Steam AppCache, quiting Steam, restarting my computer, but nothing seems to work. :(