Managed a fix! thank you!!!!
Posts by phrankel
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Thanks for the reply! So I installed what you told me to and the game opened for a brief minute. Then I went into settings to check off the "fullscreen" option and the game just crashed. Now everytime I go to open it again, the app says its going to open but nothing happens and it ends up just crashing. Any suggestions?
*Update* I believe this is my error log:
/////////////////////////////////////////////////////////////////////////////////
Report of 10.12.2014 by Phrankel
OS: Mac OS X Version: 10.10.1 Java version: 1.8.0_25 JVM architecture: x86_64
CPU cores: 8 Executor poolsize: 1
Memory used: 107.98 MB reserved: 259.59 MB max: 1037.96 MB/////////////////////////////////////////////////////////////////////////////////
Existing buffers: 4686
(b: 2316 f: 1628 i: 7 s: 735 d: 0)
Total heap memory held: 105453kb
Total direct memory held: 341402kb
(b: 340686kb f: 653kb i: 0kb s: 60kb d: 0kb)/////////////////////////////////////////////////////////////////////////////////
Settings:
Resolution: 1024x768 (Fullscreen)
Frequency: 60 Vsync: off
DepthBits: 16
BitsPerPixel: 24
Samples: 1
MaxFrames: 200
Renderer: LWJGL-OpenGL2Anisotropic: 0
DynamicLights: 100 Quality: 2
ViewDistance: 9 (LOD: 25)LS(Q)/LG/ENV/PHD/NM/FOD/FXAA/SPEC/REFR/SSAO: 1(60)/1/1/1/1/1/0/0/11
/////////////////////////////////////////////////////////////////////////////////
Graphics: Intel Iris Pro OpenGL Engine Vendor: Intel Inc. OpenGL version: 2.1 INTEL-10.0.86
Accelerated Memory: Indeterminate
GLMaxTextureSize: 16384
GLMaxTextureImageUnits: 16
GLMaxArrayTextureLayers: 35071
GLMaxVertexTextureImageUnits: 16
GLMaxVertexUniforms: 4096
GLMaxFragmentUniforms: 4096
GLMaxVaryingFloats: 60
GLMaxVertexAttribs: 16Capabilities: [FrameBuffer, FrameBufferMRT, FrameBufferMultisample, OpenGL20, OpenGL21, ARBprogram, GLSL100, GLSL110, GLSL120, VertexTextureFetch, TextureArray, FloatTexture, FloatColorBuffer, FloatDepthBuffer, PackedFloatTexture, SharedExponentTexture, PackedFloatColorBuffer, NonPowerOfTwoTextures, MeshInstancing, Multisample]
/////////////////////////////////////////////////////////////////////////////////
Camera location: (0.0, 0.0, 0.0) Camera rotation: (0.0, 0.0, 0.0, 1.0)
Total running time: 41.597404/////////////////////////////////////////////////////////////////////////////////
/Users/Phrankel/Library/Application Support/Steam/SteamApps/common/RisingWorld/risingworld.jar Checksum: N/A
/Users/Phrankel/Library/Application Support/Steam/SteamApps/common/RisingWorld/core/jME3-core.jar Checksum: N/A
/Users/Phrankel/Library/Application Support/Steam/SteamApps/common/RisingWorld/core/jME3-desktop.jar Checksum: N/A
/Users/Phrankel/Library/Application Support/Steam/SteamApps/common/RisingWorld/core/jME3-effects.jar Checksum: N/A
/Users/Phrankel/Library/Application Support/Steam/SteamApps/common/RisingWorld/core/jME3-jbullet.jar Checksum: N/A
/Users/Phrankel/Library/Application Support/Steam/SteamApps/common/RisingWorld/core/jinput.jar Checksum: N/A
/Users/Phrankel/Library/Application Support/Steam/SteamApps/common/RisingWorld/core/jbullet.jar Checksum: N/A
/Users/Phrankel/Library/Application Support/Steam/SteamApps/common/RisingWorld/core/jME3-jogg.jar Checksum: N/A
/Users/Phrankel/Library/Application Support/Steam/SteamApps/common/RisingWorld/core/jME3-lwjgl.jar Checksum: N/A
/Users/Phrankel/Library/Application Support/Steam/SteamApps/common/RisingWorld/core/jME3-lwjgl-natives.jar Checksum: N/A
/Users/Phrankel/Library/Application Support/Steam/SteamApps/common/RisingWorld/core/jME3-networking.jar Checksum: N/A
/Users/Phrankel/Library/Application Support/Steam/SteamApps/common/RisingWorld/core/jME3-plugins.jar Checksum: N/A
/Users/Phrankel/Library/Application Support/Steam/SteamApps/common/RisingWorld/core/jME3-terrain.jar Checksum: N/A
/Users/Phrankel/Library/Application Support/Steam/SteamApps/common/RisingWorld/core/j-ogg-oggd.jar Checksum: N/A
/Users/Phrankel/Library/Application Support/Steam/SteamApps/common/RisingWorld/core/j-ogg-vorbisd.jar Checksum: N/A
/Users/Phrankel/Library/Application Support/Steam/SteamApps/common/RisingWorld/core/lwjgl.jar Checksum: N/A
/Users/Phrankel/Library/Application Support/Steam/SteamApps/common/RisingWorld/core/stack-alloc.jar Checksum: N/A
/Users/Phrankel/Library/Application Support/Steam/SteamApps/common/RisingWorld/core/vecmath.jar Checksum: N/A
/Users/Phrankel/Library/Application Support/Steam/SteamApps/common/RisingWorld/data/jiw/jiw-gui.jar Checksum: N/A
/Users/Phrankel/Library/Application Support/Steam/SteamApps/common/RisingWorld/data/jiw/jiw-bytenetwork.jar Checksum: N/A
/Users/Phrankel/Library/Application Support/Steam/SteamApps/common/RisingWorld/data/server.jar Checksum: N/A
/Users/Phrankel/Library/Application Support/Steam/SteamApps/common/RisingWorld/data/commons.jar Checksum: N/A
/Users/Phrankel/Library/Application Support/Steam/SteamApps/common/RisingWorld/lib/sqlite-jdbc.jar Checksum: N/A
/Users/Phrankel/Library/Application Support/Steam/SteamApps/common/RisingWorld/lib/luaj.jar Checksum: N/A
/Users/Phrankel/Library/Application Support/Steam/SteamApps/common/RisingWorld/data/assets/interface.jar Checksum: N/A
/Users/Phrankel/Library/Application Support/Steam/SteamApps/common/RisingWorld/data/assets/materials.jar Checksum: N/A
/Users/Phrankel/Library/Application Support/Steam/SteamApps/common/RisingWorld/data/assets/models.jar Checksum: N/A
/Users/Phrankel/Library/Application Support/Steam/SteamApps/common/RisingWorld/data/assets/music.jar Checksum: N/A
/Users/Phrankel/Library/Application Support/Steam/SteamApps/common/RisingWorld/data/assets/sounds.jar Checksum: N/A
/Users/Phrankel/Library/Application Support/Steam/SteamApps/common/RisingWorld/data/assets/textures.jar Checksum: N/A/////////////////////////////////////////////////////////////////////////////////
Error details:
java.lang.RuntimeException: Unable to find fullscreen display mode matching settings
com.jme3.system.lwjgl.LwjglDisplay.createContext(LwjglDisplay.java:79)
com.jme3.system.lwjgl.LwjglDisplay.runLoop(LwjglDisplay.java:177)
com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:228)
java.lang.Thread.run(Thread.java:745) -
Just bought this game on Steam for my Mac (10.10) and when I go to press play on Steam, a box appears that says the game is going to launch, but then it just disappears. I've tried deleted the local game files, deleting the Steam AppCache, quiting Steam, restarting my computer, but nothing seems to work.