Posts by ireny

A new update is now available, introducing seasons and more!

    Hello,and thanks for your fast reply.
    It is a little,just a little smoother with the "graphic_texture_quality" option set at 0,still not playable tho.Lag spikes are frequent too.


    Here is the report.



    /////////////////////////////////////////////////////////////////////////////////
    Report of 30.09.2015 by ireny Version: 0.6.1_21
    OS: Windows 7 (x64) Version: 6.1 Java version: 1.8.0_25 JVM architecture: amd64
    CPU: [AuthenticAMD, AMD Athlon(tm) 64 X2 Dual Core Processor 5200+, 2, 2] Executor poolsize: 4
    Memory used: 123.91 MB reserved: 444.07 MB max: 954.73 MB


    /////////////////////////////////////////////////////////////////////////////////
    Existing buffers: 6638
    (b: 3132 f: 2465 i: 82 s: 959 d: 0)
    Total heap memory held: 121006kb
    Total direct memory held: 260791kb
    (b: 252010kb f: 6684kb i: 837kb s: 1258kb d: 0kb)


    /////////////////////////////////////////////////////////////////////////////////
    Settings:
    Resolution: 1280x720 (Fullscreen)
    Frequency: 60 Vsync: off
    DepthBits: 24
    BitsPerPixel: 32
    Samples: 1
    MaxFrames: 200
    Renderer: LWJGL-OpenGL2


    Anisotropic: 1
    DynamicLights: 100 Quality: 2
    ViewDistance: 5 (LOD: 10)


    LS(Q)/LG/ENV/PHD/NM/FOD/FXAA/SPEC/REFR/SSAO: 0(57)/0/0/0/1/0/0/0/0/0/


    /////////////////////////////////////////////////////////////////////////////////
    Graphics: GeForce 9800 GT/PCIe/SSE2 Vendor: NVIDIA Corporation OpenGL version: 3.3.0
    Accelerated Memory: Indeterminate
    GLMaxTextureSize: 8192
    GLMaxTextureImageUnits: 32
    GLMaxArrayTextureLayers: 35071
    GLMaxVertexTextureImageUnits: 32
    GLMaxVertexUniforms: 4096
    GLMaxFragmentUniforms: 2048
    GLMaxVaryingFloats: 60
    GLMaxVertexAttribs: 16


    Capabilities: [FrameBuffer, FrameBufferMRT, FrameBufferMultisample, TextureMultisample, OpenGL20, OpenGL21, OpenGL30, OpenGL31, OpenGL32, OpenGL33, GLSL100, GLSL110, GLSL120, GLSL130, GLSL140, GLSL150, GLSL330, VertexTextureFetch, GeometryShader, TextureArray, TextureBuffer, FloatTexture, FloatColorBuffer, FloatDepthBuffer, PackedFloatTexture, SharedExponentTexture, PackedFloatColorBuffer, NonPowerOfTwoTextures, MeshInstancing, VertexBufferArray, Multisample, PackedDepthStencilBuffer, Srgb, FrameBufferBlit, TextureCompressionS3TC, TextureFilterAnisotropic, TextureCompressionETC1, TextureCompressionETC2, DepthTexture, IntegerIndexBuffer, SeamlessCubemap, BinaryShader]


    /////////////////////////////////////////////////////////////////////////////////
    Camera location: (-16.16196, 64.46033, 399.65247) Camera rotation: (0.042385295, 0.92708844, -0.11047985, 0.35567498)
    Total running time: 166.3823


    /////////////////////////////////////////////////////////////////////////////////
    D:/SteamLibrary/steamapps/common/RisingWorld/risingworld.jar (9e2bb8d1707dff2109646a2c5a9fcec9)
    D:/SteamLibrary/steamapps/common/RisingWorld/core/jbullet.jar (6c76c153d9e916fe2ccca3c22d404129)
    D:/SteamLibrary/steamapps/common/RisingWorld/core/jinput.jar (a0be2ae778b2f5d70d554c27d381dbcb)
    D:/SteamLibrary/steamapps/common/RisingWorld/core/jinput-natives-linux.jar (0fae8f38711ae22308aaa47624b03691)
    D:/SteamLibrary/steamapps/common/RisingWorld/core/jinput-natives-osx.jar (d56527074b3cb6f5f37eed6feaf42414)
    D:/SteamLibrary/steamapps/common/RisingWorld/core/jinput-natives-windows.jar (ad8ac871336d6c386f131cf3ac99ddc8)
    D:/SteamLibrary/steamapps/common/RisingWorld/core/jme3-core.jar (f372b84ef8978cb3cf3006509861e79e)
    D:/SteamLibrary/steamapps/common/RisingWorld/core/jme3-desktop.jar (ae7e7d39b4d986a183cfcc55ac8293f6)
    D:/SteamLibrary/steamapps/common/RisingWorld/core/jme3-effects.jar (1b6120bb1384e0b7e9a3616dec063340)
    D:/SteamLibrary/steamapps/common/RisingWorld/core/jme3-jbullet.jar (f004ecc970d1be60197115b062e3b01f)
    D:/SteamLibrary/steamapps/common/RisingWorld/core/jme3-lwjgl.jar (b810837411ce9676b7f7987bb9cc4052)
    D:/SteamLibrary/steamapps/common/RisingWorld/core/jutils.jar (6b3285be8cbfdd0e8db706c6c994c0b9)
    D:/SteamLibrary/steamapps/common/RisingWorld/core/lwjgl.jar (f8bf8c598432b3be2252b50b975155cb)
    D:/SteamLibrary/steamapps/common/RisingWorld/core/lwjgl-natives-linux.jar (f829980d5628a32be0c3883205a817c3)
    D:/SteamLibrary/steamapps/common/RisingWorld/core/lwjgl-natives-osx.jar (fbdf0fe173b29523aafacb7a6e0633c6)
    D:/SteamLibrary/steamapps/common/RisingWorld/core/lwjgl-natives-windows.jar (8a2ad7ae35b81621979435716368be8f)
    D:/SteamLibrary/steamapps/common/RisingWorld/core/stack-alloc.jar (13242768bfac6e72b5f08201d605ff39)
    D:/SteamLibrary/steamapps/common/RisingWorld/core/vecmath.jar (abb54a743934f7177748d360a7b77fc4)
    D:/SteamLibrary/steamapps/common/RisingWorld/data/server.jar (faf10f25b84dd159f193264588540272)
    D:/SteamLibrary/steamapps/common/RisingWorld/data/commons.jar (b06d184c6feaf79a1d3427db2f905df5)
    D:/SteamLibrary/steamapps/common/RisingWorld/data/jiw/java-fmod.jar (09be87949d64687e89c8d8583b45f0d4)
    D:/SteamLibrary/steamapps/common/RisingWorld/data/jiw/java-fmod-natives.jar (7660dadca5729d7b7297b77823b93357)
    D:/SteamLibrary/steamapps/common/RisingWorld/data/jiw/jiw-gui.jar (66e602c3299675a4e85d1e225c69a899)
    D:/SteamLibrary/steamapps/common/RisingWorld/data/jiw/jiw-network.jar (2845b17cad2a64bdae8a97bf65ca1f0c)
    D:/SteamLibrary/steamapps/common/RisingWorld/data/jiw/jiw-bytenetwork.jar (07de1b5eef6b57f484fbfb6d0f640dc4)
    D:/SteamLibrary/steamapps/common/RisingWorld/data/jiw/rcon.jar (d3dd05ccb35fe1c57637aef2fd7589bb)
    D:/SteamLibrary/steamapps/common/RisingWorld/lib/sqlite-jdbc.jar (5fa420d75512d78ba9b08143ddca61b7)
    D:/SteamLibrary/steamapps/common/RisingWorld/lib/luaj.jar (35b99210e527b306ca52158f1479894d)
    D:/SteamLibrary/steamapps/common/RisingWorld/data/assets/interface.jar (c5b7bbbba729e3b1476e08df2d6381d8)
    D:/SteamLibrary/steamapps/common/RisingWorld/data/assets/materials.jar (9d21194736910715bf0f71c5bd0661f4)
    D:/SteamLibrary/steamapps/common/RisingWorld/data/assets/models.jar (9549e1a1a78a4aa24c8d7b829d3faf1e)
    D:/SteamLibrary/steamapps/common/RisingWorld/data/assets/textures.jar (f25fa05c3a7857c5fa95177c626a949a)


    /////////////////////////////////////////////////////////////////////////////////

    Hello!


    So I recently got the game(like 1 week before the update) and I was thrilled.
    Joined a server,made a lot of friends,had fun togheter,built a mancave and so on.
    When I heard about a new update I was very excited.
    Some days ago,after the update,I decided to check it out.
    It looked fantastic,it was great.
    Except one thing.
    I had maximum of 15 FPS.
    Before the update I reached easily 50-60 FPS...but now...only 15-20 at lowest settings,with all drivers updated.


    I admit it,my PC is not good at all,but..it used to run it smoothly on normal settings,now I can't do anything :(


    Any ideas or tips on what I should do?


    Thanks for your time ^^