Thanks for your feedback and your effort to find the reason for the disconnect
Usually your connection still passes several nodes until it "reaches" your server. If the connection reset occurs at a fixed interval, it's usually caused by one of the nodes. This problem occurs especially in combination with cable internet. Using a VPN service solves this issue in most cases, since your connection takes a different route then (and there is a high chance that the problematic node will be skipped). Basically you can find out if you have this issue (or if the connection reset is caused by something else) if you try to connect to a hive verified server: If you get a "No authentication possible" error, it's exactly this problem (since your hive connection - which works independent of your regular network connection - gets a "connection reset", too).
Where did you pick this data? Basically just bytes were sent over the network, it seems that the program you were using to monitor the traffic converted it into a string? Unfortunately we can't do much with this string, since it's taken out of context
I used strace to look up possible issues, also I tested with 5 nodes between the server and the client, still same issue, and those nodes are working as expected, no issues, the data center is very close to the machine I used to test this, it would take more effort to get a closer connection with only 1 node between.
I do have the complete transaction logs of the data being sent and received by the server, but it is going to be in the same format.
I was also asking a couple friends who have more experience with JVM and possible issues with networking, none of them were able to give anything of use that I didn't already try. A possible problem could be a faulty network driver on the machine that I am running the server on, but it seems unlikely and requires more effort then I'm willing to put in to actually get that tested.
But in every other regard the game has been great.