Took a bit of searching, but turns out it is indeed a 3000, and it cannot be replaced on my laptop.
Well, I suppose I'll be getting a better computer next year at some point, anyways, so hopefully I'll be able to play then XD
Thank you!
Took a bit of searching, but turns out it is indeed a 3000, and it cannot be replaced on my laptop.
Well, I suppose I'll be getting a better computer next year at some point, anyways, so hopefully I'll be able to play then XD
Thank you!
Name is Intel(R) HD Graphics Family, with 1696 memory. I'm wondering if the driver is out of date, the current driver is from 2011.
Hello,
After plenty of fun running around trying to get different versions of Java installed to be able to open Rising World, I am having another issue. I can open the game, create a new world just fine, but when I try to load the world, the entire window simply closes.
I checked my firewall to make sure Java (TM) SE Binary is enabled, which it is, so I don't know what the issue could be.
Here is the error log:
/////////////////////////////////////////////////////////////////////////////////
Report of 14.12.2014 by User
OS: Windows 7 (x64) Version: 6.1 Java version: 1.7.0_71 JVM architecture: amd64
CPU cores: 4 Executor poolsize: 8
Memory used: 230.48 MB reserved: 282.69 MB max: 2087.45 MB
/////////////////////////////////////////////////////////////////////////////////
Existing buffers: 17720
(b: 4209 f: 11634 i: 440 s: 1437 d: 0)
Total heap memory held: 225086kb
Total direct memory held: 482410kb
(b: 351195kb f: 118617kb i: 9638kb s: 2959kb d: 0kb)
/////////////////////////////////////////////////////////////////////////////////
Settings:
Resolution: 1366x768 (Windowed)
Frequency: 60 Vsync: off
DepthBits: 16
BitsPerPixel: 24
Samples: 1
MaxFrames: 200
Renderer: LWJGL-OpenGL2
Anisotropic: 0
DynamicLights: 100 Quality: 2
ViewDistance: 9 (LOD: 25)
LS(Q)/LG/ENV/PHD/NM/FOD/FXAA/SPEC/REFR/SSAO: 1(60)/1/1/1/1/1/0/0/11
/////////////////////////////////////////////////////////////////////////////////
Graphics: Intel(R) HD Graphics Family Vendor: Intel OpenGL version: 3.1.0 - Build 8.15.10.2361
Accelerated Memory: Indeterminate
GLMaxTextureSize: 4096
GLMaxTextureImageUnits: 16
GLMaxArrayTextureLayers: 35071
GLMaxVertexTextureImageUnits: 16
GLMaxVertexUniforms: 512
GLMaxFragmentUniforms: 1024
GLMaxVaryingFloats: 41
GLMaxVertexAttribs: 16
Capabilities: [FrameBuffer, FrameBufferMRT, FrameBufferMultisample, OpenGL20, OpenGL21, OpenGL30, OpenGL31, ARBprogram, GLSL100, GLSL110, GLSL120, GLSL130, GLSL140, VertexTextureFetch, TextureArray, FloatTexture, FloatColorBuffer, FloatDepthBuffer, PackedFloatTexture, SharedExponentTexture, PackedFloatColorBuffer, NonPowerOfTwoTextures, MeshInstancing, VertexBufferArray, Multisample, PackedDepthStencilBuffer]
/////////////////////////////////////////////////////////////////////////////////
Camera location: (256.0, 64.375, 256.0) Camera rotation: (0.0, 0.0, 0.0, 0.0)
Total running time: 39.71654
/////////////////////////////////////////////////////////////////////////////////
/C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/risingworld.jar Checksum: N/A
/C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jME3-core.jar Checksum: N/A
/C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jME3-desktop.jar Checksum: N/A
/C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jME3-effects.jar Checksum: N/A
/C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jME3-jbullet.jar Checksum: N/A
/C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jinput.jar Checksum: N/A
/C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jbullet.jar Checksum: N/A
/C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jME3-jogg.jar Checksum: N/A
/C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jME3-lwjgl.jar Checksum: N/A
/C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jME3-lwjgl-natives.jar Checksum: N/A
/C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jME3-networking.jar Checksum: N/A
/C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jME3-plugins.jar Checksum: N/A
/C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jME3-terrain.jar Checksum: N/A
/C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/j-ogg-oggd.jar Checksum: N/A
/C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/j-ogg-vorbisd.jar Checksum: N/A
/C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/lwjgl.jar Checksum: N/A
/C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/stack-alloc.jar Checksum: N/A
/C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/vecmath.jar Checksum: N/A
/C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/jiw/jiw-gui.jar Checksum: N/A
/C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/jiw/jiw-bytenetwork.jar Checksum: N/A
/C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/server.jar Checksum: N/A
/C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/commons.jar Checksum: N/A
/C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/lib/sqlite-jdbc.jar Checksum: N/A
/C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/lib/luaj.jar Checksum: N/A
/C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/assets/interface.jar Checksum: N/A
/C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/assets/materials.jar Checksum: N/A
/C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/assets/models.jar Checksum: N/A
/C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/assets/music.jar Checksum: N/A
/C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/assets/sounds.jar Checksum: N/A
/C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/assets/textures.jar Checksum: N/A
/////////////////////////////////////////////////////////////////////////////////
Error details:
com.jme3.renderer.RendererException: Cannot recompile shader source
com.jme3.renderer.lwjgl.LwjglRenderer.updateShaderSourceData(LwjglRenderer.java:956)
com.jme3.renderer.lwjgl.LwjglRenderer.updateShaderData(LwjglRenderer.java:1045)
com.jme3.renderer.lwjgl.LwjglRenderer.setShader(LwjglRenderer.java:1111)
com.jme3.material.Material.render(Material.java:1116)
com.jme3.renderer.RenderManager.renderGeometry(RenderManager.java:507)
com.jme3.renderer.queue.RenderQueue.renderGeometryList(RenderQueue.java:322)
com.jme3.renderer.queue.RenderQueue.renderQueue(RenderQueue.java:374)
com.jme3.renderer.RenderManager.renderViewPortQueues(RenderManager.java:763)
aa.k.postQueue(SourceFile:120)
com.jme3.post.FilterPostProcessor.postQueue(FilterPostProcessor.java:215)
com.jme3.renderer.RenderManager.renderViewPort(RenderManager.java:979)
com.jme3.renderer.RenderManager.render(RenderManager.java:1029)
commons.JIWApplication.update(SourceFile:81)
com.jme3.system.lwjgl.LwjglAbstractDisplay.runLoop(LwjglAbstractDisplay.java:151)
com.jme3.system.lwjgl.LwjglDisplay.runLoop(LwjglDisplay.java:185)
com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:228)
java.lang.Thread.run(Unknown Source)