Posts by SirPancake

    Thanks for the warm welcome, it's much appriciated. :)


    I can't believe I saw the F6 icon and that you could plant trees but still not managed to make the connection of planting plants. :D


    From what I understand a lot of problems could be solved by simply allowing players to decide the size of the map and whether they need a surface level or not. Think about it, from a map generating perspective, the former is about making a bigger box, while the latter is about filling said box completely (and maybe adding indestructible rocks so you can hit the box and not fall out of it).

    First off, I'd like to say thank you for making this game. I cannot express in words how mindblowingly relaxing it is - so I'll move on to the actual point of this thread. My credentials are minimal; I've only build a cozy little house with a little garden a workshop, and a watchtower in a classic medieval style, in Creative Mode.

    • Stairs - Even from early on I noticed the lack of solutions for stairs besides a wooden ramp but that's out of place most of the time. My recommendation would be to create a smaller version (1/4th probably) of the existing cubes, so if we want to build stairs we need only fill in the gaps between the big ones with the smaller ones. Allowing the cubes to be resized wouldn't be a good way to go I think, because a cube is the one, solid measurement we have to rely on (at least for me).
    • Terraforming - The tools we have are overkill, though the Terrain tool (F5) fixes that issue somewhat but it's certainly not the same. It'd be nice if the rake wouldn't remove a hill with a few swings but created a small, even top on said hill. Same goes for the sledgehammer. The pickaxe could also remove a bit less terrain and perhaps in a slightly less random way. I'd rather spend an extra minute with that tool than having to spend 5 minutes on cleaning up after a few pickaxe swings.
    • Buckets - To be frank, I need one in the latrine, because a toilet looks rather weird in a castle :D (my next project).
    • Roofs - Any help would be appriciated; thatched comes to mind as the easiest one. I'm probably missing some techniques as well though. :D
    • Underground map type - For glorious dwarven holds and Vaults. :D
    • Ability to plant in Creative mode - I need them for the Hanging Gardens (when it becomes possible to build).


    These would be a lot of help at the moment. I can't wait for the water patch! :D