i'ved added a few minor bug fixes and finally figured out the issue with not all players join/leave messages getting deleted when set to on_restart,
Posts by devyn
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We have noticed today that everyone can access and enter other's areas, use there gear and even steal from there chests, but not remove/place blocks am i missing something, area settings are all set to on, do they need to be off, we did try that but they still accessed a chest and stole a pumkin from me anyway
and i relised it's called landclaim, not outright protect everything, so this is probably what you have intended,
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Discord Admin Integration for Rising World v3.5.0
Connect your Rising World server to Discord with this powerful administration plugin. Manage your server, track players, and build your community all from Discord!
Key Features:
- Real-time Server Status - Live status updates showing online players, uptime, and server state
-Admin Commands - Full server management including kick, ban, teleport, and more via Discord slash commands
- Two-way Chat Relay - Seamless chat between Discord and in-game players
- Player Tracking - Join/leave notifications and detailed player history system
- Automatic Invites - Send Discord invites to new players automatically
- Scheduled Restarts - Configure automatic daily restarts with countdown notifications
- Role Assignments - Create special invite links that automatically assign Discord rolesThe readme in the zip is a AI generated manual.
Feature creep is real, this turned from a chat relay to this monster of a thing
For a complete manual with installation instructions and configuration details, see the included README file.
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not an issue in anyway or form, but every time someone opens a note your other plugins crack a wobbly, mostly null errors and a few lambda warnings.
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ok looking at your error this is an error from the OnlineMarket plugin it seems you hold this plugin in the folder online market <------- this folder should be called OnlineMarket and that plugin also use's the same file as the Notes file for the button background so you need the same assets inside that folder
i must have been loopy, gave you the wrong error message, ironicly fixed that error but here's the notes one
[91m[23:52:30] [Java] java.io.FileNotFoundException: /home/RWserver/serverfiles/Plugins/Notes/Assets/NoteBackGround.JPG
[91m[23:52:30] [Java] at net.risingworld.api.assets.Asset.loadFromFile(Asset.java:237)
[91m[23:52:30] [Java] at net.risingworld.api.assets.Asset.loadFromFile(Asset.java:163)
[91m[23:52:30] [Java] at net.risingworld.api.assets.TextureAsset.loadFromFile(TextureAsset.java:44)
[91m[23:52:30] [Java] at PLUGIN_CLASS_LOADER//notes.CreateMenu.Menu(CreateMenu.java:37)
[91m[23:52:30] [Java] at PLUGIN_CLASS_LOADER//notes.Notes.onPlayerConnect(Notes.java:62)
[91m[23:52:30] [Java] at java.base/jdk.internal.reflect.DirectMethodHandleAccessor.invoke(DirectMethodHandleAccessor.java:104)
[91m[23:52:30] [Java] at java.base/java.lang.reflect.Method.invoke(Method.java:578)
[91m[23:52:30] [Java] at net.jiw.unity.runtime.PluginEventHandler.triggerEvent(PluginEventHandler.java:138)
little examining and i see the issue i'm having, it's .jpg for the file, but .JPG what it's trying to find, case is kinda important
side note, onlinemarket has the same issue. change the file and it works no problems.
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i can't work it out, but the plugin won't access the assets, i've got the backgr
[91m[16:58:42] [Java] java.io.FileNotFoundException: /home/RWserver/serverfiles/Plugins/online market/Assets/NoteBackGround.JPG
[91m[16:58:42] [Java] at net.risingworld.api.assets.Asset.loadFromFile(Asset.java:237)
[91m[16:58:42] [Java] at net.risingworld.api.assets.Asset.loadFromFile(Asset.java:163)
[91m[16:58:42] [Java] at net.risingworld.api.assets.TextureAsset.loadFromFile(TextureAsset.java:44)
[91m[16:58:42] [Java] at PLUGIN_CLASS_LOADER//onlinemarket.CreateMenu.Menu(CreateMenu.java:33)
[91m[16:58:42] [Java] at PLUGIN_CLASS_LOADER//onlinemarket.OnlineMarket.onPlayerConnect(OnlineMarket.java:68)
[91m[16:58:42] [Java] at java.base/jdk.internal.reflect.DirectMethodHandleAccessor.invoke(DirectMethodHandleAccessor.java:104)
[91m[16:58:42] [Java] at java.base/java.lang.reflect.Method.invoke(Method.java:578)
[91m[16:58:42] [Java] at net.jiw.unity.runtime.PluginEventHandler.triggerEvent(PluginEventHandler.java:138)
und image in place but i keep getting
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The map always shows only the island you're currently on. As soon as you land on another island, it's shown on your map (at least, that's how it should be).
unfortunatly not what it's doing, i'll go to another island and walk around and it doesn't show up
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doesn't seem to affect anything but i get this error from time to time
[91m[16:09:11] [Java] org.sqlite.SQLiteException: [SQLITE_ERROR] SQL error or missing database (no such table: MarketTransactions)
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Quick question, would this mod mess with the ingame map? it's only showing the starter island, and i'm not sure why,.
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Yes I agree, this and the text messages will be gone and put inside there own UI on my next update, but waiting for feedback ATM so thanks for the feedback 👍 other than the messages how's it working for you ?
Pretty good so far, though i get a issue when importing from the old system, after importing i get a error about sql and time not being in the database and as soon as i delete the old DB it all goes away, i messed up and accidently deleted my backup of the old sql so couldn't do any more testing so had to make a new db completly in the end
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the entering unclaimed area is a little distracting while moving and having the area marked as unclaimed on the bottom left makes it slightly redundent unless your claiming areas, can we have a option to make the yell optional.
thanks
Devyn
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Great Plugin as allways, my only concern is if we can have the ability to hunt animals in unclaimed land, bit tough when you have to claim land just to hunt for meat.
thanks
Devyn
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hi all.
Ive noticed a line of red text under the world saying text demo comeing soon
Process of elimination its definitly from this plugin. Any ideas?
Thanks.
Devyn. -
2 quick questions,
1. has the rcon tool been updated to deal with uid's
2.i can't set my player name to my original devyn, keeps flashing red is there some kind of name convention?thanks
Devyn -
Been folowing closely and i like what i'm seeing,
Was thinking a way for admins to see a list of protected areas, who they belong to and teleport to those areas would be handy
would that be hard to implement?
Thanks
DEvyn -
Hi, so just wondering if it is possible to have this script impose a set limit to the amount of chunks it can claim.
For example set limit is 5 so after 5 chunks the player can still build ect but the chunk won't be claimed.
Thanks.
Devyn