Ahahahaha. Thanks a lot @'Minotorious! That was the problem. I assumed it was on command console! I never thought it was on chat.
It's working!!!!
Thanks. Best Regards
Ahahahaha. Thanks a lot @'Minotorious! That was the problem. I assumed it was on command console! I never thought it was on chat.
It's working!!!!
Thanks. Best Regards
Hi @Minotorious
I had a basic mistake, I created the plugins with a Big "P" and I thought it was the problem. But no. I have the folder "plugins" with small "p". I didn't extract the .jar file. I have the "tree" as you show. I go in the game, hit command, write "pnb" or "\pnb" and I get a "command not found".
Thanks @WalterDasTrevas, but that's what I have but doesn't work.
Hi!
I never install a plugin on this game and by the time I was doing it I realize that there's no "plugin" folder, so I created one. I Put there the GUI back-end plugin and this pnb plugin.
One thing that I notice is that one subfolder of the main plugin folder in a ZIP file. I changed it to read as a .jar file (but still with the icon of ZIP).
The result is... plugin is not working in game.
Is there any guide or tip to solve this?
Thanks in advance
Really?! Man, I can't believe that I didn't know that!!! Thanks yahgiggle.
Oh God I got so many work to do on my "world"
I would do that if changing textures on planks was posible. Otherwise I would do everything on wood
Before all those 3D model implementations, I would be glad just to see the block system changed:
- Be able to build a Block on top of a Half block, or combine two half blocks and still be able to put a full block on top of that;
- Be able to build round structures (well, round towers, etc.)
- Be able to combine two ramp blocks together (it's still a pain to build roofs)
- Be able to place a half block verticaly.
This simple 4 things could save a lot of disapointing builted strucutres.
Those roofing materials are great ideias too