Posts by sharkbitefischer

    It seems to have been skipped over but if you tp in or out near animals as well as mounts, they will fall through and die in hell or be stoped by an underground structure, underground tunnels stop them sometimes but they are still underground. As an admin I need the teleport to be able to help my players but if it is killing mounts and animals, it is not helping them. When I have 2 players that need help and on opposite sides of the server, flying and riding is not an option when 10000 blocks separate the 2 of them and you don't know exactly where they are, the goto command is needed but again if it is causing fall through for the animals and mounts it becomes a hinderance rather then helpful.

    problem is they can change names now so an added name would be useless if they decide to change there names. The reserved names would be a good name to use there but it still becomes useless if they change there name. An area for notation after or before the uid would be good though.

    My brother suggested a drying rack.

    try stacking bales and letting them dry but that calls for a rake machine for putting in rows as well as a mower to cut the hay and a bailing machine to bail them and a tractor to run them all. I live on a ranch. You could have them need to sit in the field for so long before they can be used :) but cattle and horses will eat hay green :) as will most grazing animals.

    WARNING:


    If you teleport out of an area and you have a mount near by, it can fall through to hell and die. I was lucky and had a structure built and this caught my horses, but, if it wouldn't have been there, they would be dead. In-fact this is an old bug with all animals, and teleporting into an area seems to have a similar affect but to a lesser degree.

    Ok. I have tried the binoculars and telescope. They work just fine, but from what I can tell, they have the same zoom. If so, the telescope is useless due to the limited field of view. In real life a telescope does have a comparatively limited field of view but this is offset by having a greater magnification.
    It would be nice in the future to lessen the zoom of the binoculars or strengthen the zoom of the telescope. I have no idea how much work this would take or even if it is possible.
    Thank you for these two tools. It is way better to use a tool than just press a key for "eagle vision".

    and we need a scope for the rifle. the repeater.

    Sorry shark, I don't know what's up with the links, it keeps directing back to the 1.0 release on Github and not even the one that gives you the zip. =( If you click the releases button above the V1.0 tag at that link it will bring you to the right place. I'll try to fix it in the post this evening after work.

    thank you very much :)

    Does yahgiggles protection plugin not work :huh: ?

    If you are talking about the lua area protection3.0, it needs to be ported over to java and his new area protection is auto protect and a lot of us don't want to use that 1 as well as it doesn't use the data base of areaprotection3.0 for the older servers.. 500+ claims is a lot to redo. as well as the protected areas are done differently in the new protection plugin. and as far as the German's world protect, I haven't translated things to where I understand it yet so I can not comment on that plugin.

    welcome back!
    I don't want to rush you but the GPS plugin is acting real funky and throughs errors all the time anymore. Please have a look at it too. and you might have a look at your base rwgui plugin. it probably could use a face lift :)

    I was just bringing up the question is all. and I realize that breeding is not a part of the mount update but it is a part of abm and I was wondering how it was going to affect that. It is obvious that the plugin creator will have to update but as it is red51 that provides the API, I thought he could spread light on this. Remember we had slaves for a short while with the npc dummys before abm updated, will something similar happen and will abm be able to breed horses until it is implemented on the main game. Also the original question, if feeding is going to be used with the mounts for taming will that interfere with the feeding in abm when taming and breeding the horses to be mounts? I am just comeing up with more questions. It would also be nice to unown the mounts so you can go out and capture them and sell them to other players. My server has a working economy system.