Editing config.properties and disabling;
graphic_lightscattering=false
graphic_ssao=false
Allows the game to reach menu, generate worlds, and be playable.
Editing config.properties and disabling;
graphic_lightscattering=false
graphic_ssao=false
Allows the game to reach menu, generate worlds, and be playable.
Further note; Mid-2010 iMac;
Graphics: ATI Radeon HD 5750 OpenGL Engine Vendor: ATI Technologies Inc. OpenGL version: 2.1 ATI-1.28.17
Capabilities: [FrameBuffer, FrameBufferMRT, FrameBufferMultisample, OpenGL20, OpenGL21, ARBprogram, GLSL100, GLSL110, GLSL120, VertexTextureFetch, TextureArray, FloatTexture, FloatColorBuffer, FloatDepthBuffer, PackedFloatTexture, SharedExponentTexture, PackedFloatColorBuffer, NonPowerOfTwoTextures, MeshInstancing, Multisample]