Thanks for sharing yahgiggle’s plugin , but it doesn’t provide the exact functionality I am looking for. What I meant, is that an admin can create a PVP-area in which admins or (authorized) players can organize a PVP-event.
Posts by Fabienne
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Obviously building is considered a very important feature of Rising World, but same applies to exploration, survival and PvE. In contrast, a story or PvP don't play a very big role apparently.
Thx for sharing the results with us. The video looks great!! .
It would be nice to be able to create PvP-areas, inside a PvE-world, so we can organize PvP-events.
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Hello Alex, like your work very much. Greetz, Fabienne xD
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@PatrickBronke Hallo Patrick,
I tested the plugin on my server, but had some problems with it.
1. Players couldn't mount their own/old horses anymore.
2. And if they found a new horse and get on it with saddle, they could only get on once. When they get off and try to get on again, the message appeared "this is not your npc" . -
The problem was the amount of NPC's! I deleted all NPC's and player K. tried to login and he succeeded!
Thank you very much for the solution, its really great -
@red51 Hello there,
I have two Rising World-servers.
- On the first server there are some players who cannot connect. For example "Player K." cannot connect, but the other players can.
- On the second server all players can connect without problems. Also the same "Player K." can connect without problems.Can you tell me what the reason can be and what can be done to solve this problem?
Thx in advance for your helpThe logfile from first server is attached (see Client 2).
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Thank you very much for looking at the problems .
I assume that in the long term they will not cause any performance problems for my server then.
Good luck with the development of the new version of Rising World . I am really looking forward playing the game. -
i made a whole new world, without plugins and the problem is reappearing again.
it must be something else than a plugin or the database.
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SEVERE: ChestRequest: Chest (ID: -1,000,001) not found!====
PLAYER REQUEST AUTHENTICATION 23
[BeginAuthSession] 1403580684 - [72, 69, 77, 85, 59, 1, 0, 0, -71, -55, 88, -56, 0, 0, 0, 0, 12, -15, -88, 83, 1, 0, 16, 1, -33, 26, 23, 32, 0, 0, 0, 0, -70, 100, -117, 92, -21, 109, 98, -71, 1, 0, 0, 0, 0, 0, 0, 0, -63, 1, 21, 82, 1, 0, 16, 1, 32, 0, 0, 0, 35, -47, 33, -114, 80, -118, -39, 54, -70, -9, -125, 109, -100, -2, -5, 117, 83, 63, -10, -117, -53, -39, 81, -88, 59, -1, 27, 10, 117, 29, 113, 89, -64, -88, 0, 102, 122, 81, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0]
com.codedisaster.steamworks.SteamException: InvalidTicket
at server.i.a(SourceFile:182)
at G.g.a(SourceFile:208)
at G.g.messageReceived(SourceFile:133)
at de.jiw.network.server.core.ServerTcpChannel.onMessageReceived(ServerTcpChannel.java:99)
at de.jiw.network.server.core.AbstractServerChannel.dispatchTCP(AbstractServerChannel.java:62)
at de.jiw.network.server.session.TcpSessionHandler.channelRead0(TcpSessionHandler.java:79)
at de.jiw.network.server.session.TcpSessionHandler.channelRead0(TcpSessionHandler.java:15)
at io.netty.channel.SimpleChannelInboundHandler.channelRead(SimpleChannelInboundHandler.java:105)
at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:362)
at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:348)
at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:340)
at io.netty.handler.codec.ByteToMessageDecoder.fireChannelRead(ByteToMessageDecoder.java:310)
at io.netty.handler.codec.ByteToMessageDecoder.channelRead(ByteToMessageDecoder.java:284)
at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:362)
at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:348)
at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:340)
at io.netty.handler.codec.ByteToMessageDecoder.fireChannelRead(ByteToMessageDecoder.java:310)
at io.netty.handler.codec.ByteToMessageDecoder.channelRead(ByteToMessageDecoder.java:284)
at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:362)
at io.netty.channel.AbstractChannelHandlerContext.access$600(AbstractChannelHandlerContext.java:38)
at io.netty.channel.AbstractChannelHandlerContext$7.run(AbstractChannelHandlerContext.java:353)
at io.netty.util.concurrent.DefaultEventExecutor.run(DefaultEventExecutor.java:66)
at io.netty.util.concurrent.SingleThreadEventExecutor$5.run(SingleThreadEventExecutor.java:858)
at io.netty.util.concurrent.DefaultThreadFactory$DefaultRunnableDecorator.run(DefaultThreadFactory.java:138)
at java.lang.Thread.run(Thread.java:745) -
@red51 the error reappeared, now it says:
SEVERE: Invalid GlobalItemID for player P.(ItemID: 448)SEVERE: Invalid GlobalItemID for player S.(ItemID: 523)
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Thanks for the quick response
I took out all the plugins and the error was gone. Now i try to reinstall the plugins one by one.
Up to now the server runs okay. Thx again. -
Hello,
Happy new year to all !
@red51 I have installed some plugins on my server. Now the error "java.nio.BufferOverflowException" appears.
Because of the buffer overflow the players are losing connection and/or have to log in more times before they can play without lag.
Can you tell which plugin is causing the problem?
The logfile is attached. -
Thx for the replies Minotorios & Red51.
It is indeed the iConomy plugin.
Patrick have contacted me and have send me a workaround. -
i think so too, but havent seen Patrick in weeks. Do you have contact with him?
The log file is too big to upload, but i don't see the name of the plugin. -
Hello,
The following error occurs on my server (see below).
The message runs in the chat constantly and i have to restart the server to be able to use (write/read) the chat again,
Is there a solution for this problem? Thx.Greetings,
Fabienne
PLUGIN EXCEPTION ---->
java.lang.NullPointerException
at de.pbplugins.icListenerGuiInfo.lambda$onPlayerConnect$0(icListenerGuiInfo.java:111)
at pluginapi.PluginTimerManager.update(SourceFile:73)
at pluginapi.PluginManager.update(SourceFile:303)
at server.Main.update(SourceFile:286)
at commons.JIWApplication.update(SourceFile:324)
at com.jme3.system.NullContext.run(NullContext.java:133)
at java.lang.Thread.run(Thread.java:745)##Exception: null
##Exception: java.lang.NullPointerException -
Habe ich getan, bekomme noch immer die Meldung. Schild funktioniert , nur die Meldung kommt.
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Hi Patrick
1.3.7 -> Warp funktioniert wieder. Super!
Bekomme nur eine Meldung bei UserShop: "Sign is offline! No Chest connection". UserShop funktioniert übrigens normal.
In config/system.properties steht UserShop auf "true".1.3.8 muss ich noch installieren....
Mfg
Fabienne -
hallo, it happens just sporadically
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Hi Patrick
Danke für die neue Updates.
Ich habe AktiveSign 1.3.5 installiert, iConomy 1.5.3 und die letzte SprachApi.Problem: jetzt funktionieren meine WARP-Schilder nicht mehr. Ich bekomme die meldung:
"Warp with this name does not exist"
Auch nicht wenn ich alles neu gesetzt habe.MfG
Fabienne
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Ich habe eine Frage über /ap (areaprotection).
Jeder Spieler kann mit /ap -> edit die Name von ein gesichertes Gebiet ändern. Auch wenn den Spieler kein Owner ist von dieses Gebiet. Ist das nicht ein fehler?
In die Anleitung steht:
Edit Area allows to edit any area owned by the player. Server admins and managers (see below)
own all areas, other players own only the areas they have been made owners of by an admin.Schöne Grüssen
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Hello red51,
1. The following warning appears in chat:
WARNING: world could not be saved.2. Found in the log file the following message:
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Unable to save chunks (DT_0): 36, 36
java.util.ConcurrentModificationException
at java.util.ArrayList$Itr.checkForComodification(ArrayList.java:901)
at java.util.ArrayList$Itr.next(ArrayList.java:851)
at C.a.a(SourceFile:202)
at D.p.execute(SourceFile:40)
at z.b.run(SourceFile:24)
=========================================Hope you can help
Greetings, Fabienne