Posts by MajorTom

    VICTORY! I am now the proud owner of a poorly built shack on the Savannah and a fully functional electric torch! Jeeze you guys made some progress since i last played. So I think we can conclude it is probably a steam compatibility issue after all. The game runs perfectly at the highest graphics settings. No crashes at loading screen and no issues with the worlds folder being replaced with broken files from steam. Would me sending you a log to compare with the previous logs help you guys?


    Many thanks by the way :thumbup:

    Think you might be right about it being steam. I did all of those bullet points. I deleted the worlds and cache files but on starting the game again the files were being replaced by steam with old worlds files. Even if i delete them in game menu. Sending my details now anyway.

    ok just tried it again and crashed at 10% again. this is the log:
    Rising World - 0.9.2.7 (Steam)
    2018/04/01 00:39 AM




    Windows 10 (x64) 10.0 Java: 1.8.0_131 amd64 0.9.2.7_39 -H:3072 -D:3072 (Steam)
    Intel(R) Core(TM) i5-4430 CPU @ 3.00GHz, Z97X-Gaming 5, 8053 MB (3186 MB Heap)
    Intel(R) HD Graphics 4600 20171016000000.000000-000 20.19.15.4835
    NVIDIA GeForce GTX 960 20180315000000.000000-000 23.21.13.9124
    ______________________________________________________________________



    JVM Arguments:
    -XX:+UseConcMarkSweepGC
    -XX:+UseParNewGC
    -XX:-OmitStackTraceInFastThrow
    -Xms512m
    -XX:MaxDirectMemorySize=3072m
    -Xmx3072m
    -DMemDirect=3072
    -DMemHeap=3072



    Start game...
    Start context...
    PixelFormatChanged: false
    com.jme3.system.lwjgl.LwjglDisplay WARNING: Selected display mode: 1920 x 1080 x 0 @0Hz
    LWJGL: 2.9.4
    Display Scaling: 1.0
    CURRENT RENDERER: GeForce GTX 960/PCIe/SSE2 (NVIDIA Corporation) 4.6.0 NVIDIA 391.24
    GL_ARB_draw_instanced = true GL_ARB_instanced_arrays = true
    Initialize Static Classes...
    Collision Shapes initialized!
    Constructions initialized!
    Items initialized!
    Projectile-Definitions initialized!
    Weapon-Definitions initialized!
    Record-Definitions initialized!
    Objects initialized!
    Clothing initialized!
    Plants initialized!
    Picking initialized!
    Food-Definitions initialized!
    NPCs initialized!
    Record-Definitions initialized!
    Crafting-Definitions initialized!
    SETUP SPECIAL COLLISION SHAPE FOR giraffe
    Initialize Default Options...
    LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/
    1920 X 1080
    LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/
    LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/
    Initialize Bulletphysics...
    Initialize IngameContext...
    0 blueprints initialized!
    Initialize Materials...
    Initialize FMod for Windows64 ...
    FMod - Load native library: fmod64.dll Filesize: 1692672 bytes
    FMod - Load native library: fmodstudio64.dll Filesize: 1835008 bytes
    FMod - Load native library: fmodL64.dll Filesize: 1850880 bytes
    FMod - Load native library: fmodstudioL64.dll Filesize: 2584576 bytes
    FMod - Load native library: JavaFMod64.dll Filesize: 159232 bytes
    ... finished
    FMOD INIT
    FMOD CREATESTUDIOSYSTEM
    FMOD GETLOWLEVELSYSTEM
    (0) Speakers (High Definition Audio Device), STEREO, 2, 44100
    (1) Digital Audio (S/PDIF) (High Definition Audio De..., STEREO, 2, 44100
    (2) Digital Audio (S/PDIF) (High Definition Audio De..., STEREO, 2, 44100
    (3) Optoma 1080P (NVIDIA High Definition Audio), STEREO, 2, 48000
    ______________________________________________________________________



    Initialize Music...
    Initialize Sounds...
    Sound initialization done!
    content.Game INFO: Initialize RenderingSettings...
    FMOD Driver: Speakers (High Definition Audio Device) ID: 0
    content.Game INFO: FMOD Mode: STEREO Channels: 2 Systemrate: 44,100
    Initialize SerializerRegistrations...
    Construction elements quality 256
    Initialize InputMappings...
    Initialize LocalPlayer...
    Playername: Major Tom
    125268440 bytes loaded
    MATERIALS INITIALIZED
    SET ANISOTROPIC FILTER TO 1
    Initialize AppStates...
    warning CollisionDispatcher.needsCollision: static-static collision!
    Initialize GuiStates...
    Initialize GUI...
    LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/
    LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/
    LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/
    LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/
    friendlist show: false
    Loaded 49 Steam friends
    LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/
    friendlist show: false
    com.jme3.texture.plugins.DDSLoader WARNING: Got 11 mipmaps, expected 12
    LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/
    LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/
    clothing element update player
    clothing element update player
    clothing element update player
    clothing element update player
    LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/
    LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/
    screenresolution 1920x1065
    aspect ratio 16:9
    loading texture dimension: 1920x1080
    friendlist show: false
    NEW CONSTRUCTON SELECTOR
    Initialize PostProcessFilters...
    -> reattach
    WaterProcessor initialized!
    GrassOccludeProcessor initialized!
    WeatherOccludeProcessor initialized!
    SSAO Filter disabled
    SET REFRACTIONS ENABLED: false
    SSAO Filter enabled
    SET REFRACTIONS ENABLED: true
    SSAO Filter disabled
    Loadingtime: 25.77 seconds
    friendlist show: false
    L.at SEVERE: Error creating worldlist: New World 9
    java.lang.NumberFormatException: For input string: ""
    at java.lang.NumberFormatException.forInputString(Unknown Source)
    at java.lang.Long.parseLong(Unknown Source)
    at java.lang.Long.valueOf(Unknown Source)
    at L.at.a(SourceFile:200)
    at w.k.onButtonReleaseEvent(SourceFile:184)
    at de.jiw.gui.elements.Button.onMouseButtonEvent(Button.java:390)
    at de.jiw.gui.core.Screen.onMouseButtonEvent(Screen.java:1703)
    at com.jme3.input.InputManager.processQueue(InputManager.java:831)
    at com.jme3.input.InputManager.update(InputManager.java:907)
    at commons.JIWApplication.update(SourceFile:299)
    at com.jme3.system.lwjgl.LwjglAbstractDisplay.runLoop(LwjglAbstractDisplay.java:151)
    at com.jme3.system.lwjgl.LwjglDisplay.runLoop(LwjglDisplay.java:198)
    at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:232)
    at java.lang.Thread.run(Unknown Source)
    java.lang.NumberFormatException: For input string: ""
    at java.lang.NumberFormatException.forInputString(Unknown Source)
    at java.lang.Long.parseLong(Unknown Source)
    at java.lang.Long.valueOf(Unknown Source)
    at L.at.a(SourceFile:200)
    at L.at.d(SourceFile:244)
    at L.at.refresh(SourceFile:250)
    at de.jiw.gui.core.Screen.addElement(Screen.java:366)
    at ai.i.b(SourceFile:87)
    at w.k.onButtonReleaseEvent(SourceFile:185)
    at de.jiw.gui.elements.Button.onMouseButtonEvent(Button.java:390)
    at de.jiw.gui.core.Screen.onMouseButtonEvent(Screen.java:1703)
    at com.jme3.input.InputManager.processQueue(InputManager.java:831)
    at com.jme3.input.InputManager.update(InputManager.java:907)
    at commons.JIWApplication.update(SourceFile:299)
    at com.jme3.system.lwjgl.LwjglAbstractDisplay.runLoop(LwjglAbstractDisplay.java:151)
    at com.jme3.system.lwjgl.LwjglDisplay.runLoop(LwjglDisplay.java:198)
    at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:232)
    at java.lang.Thread.run(Unknown Source)
    L.at SEVERE: Error creating worldlist: New World 9
    SET REFLECTIONS ENABLED false
    SET REFRACTIONS ENABLED: false
    SSAO Filter enabled
    set lightscattering samples: 50
    REFRESH
    screenresolution 1920x1065
    aspect ratio 16:9
    loading texture dimension: 1920x1080
    CREATE WORLD New World 21 (Survival)
    WORLDINFOS seed: 866156897439108 type: Normal caves: true vegetations: true oreamount: 3 disablednpc: [[]] disableddungeons: [[]] disabledwatersources: [[]]
    Worldpart generating...
    Biomepart generating...
    biomepart offset 0 0 -> 5 25 (-1183186533, -295796633)
    Biomepart (0) generated: 0 - 0 (157ms)
    BIOMEPART 0 0 STORED TO CACHE
    CavePoints: 380856
    DungeonPoints: 757
    Worldpart generated: 0 - 0 (2637ms)
    DATABASE TYPE: SQLite
    server.e WARNING: CreateDir Worlds failed
    server.e WARNING: CreateDir Worlds/{0} failed
    C:\Program Files (x86)\Steam\steamapps\common\RisingWorld/Worlds/New World 21:::New World 21
    server.e WARNING: CreateDir Worlds/{0}/worldParts failed
    CREATE WORLD STRUCTURE - DONE!
    aN.a INFO: DatabaseTaskManager started with ThreadPoolSize 1
    LocalClient: addChannel 0 TCP 4255
    STARTING RISING WORLD SINGLEPLAYERSERVER...
    LocalClient: addChannel 1 UDP 4256
    LocalClient: addChannel 2 TCP 4256
    LocalClient: addChannel 3 UDP 4257
    LocalClient: addChannel 4 TCP 4257
    JIW-Network LocalClient: addChannel 5 UDP 4258
    INFO: LocalClient: addChannel 6 TCP 4258
    [LocalServer] Add channel Port:4,255 Type:TCP Index:0
    JIW-Network INFO: [LocalServer] Add channel Port:4,256 Type:UDP Index:1
    JIW-Network INFO: [LocalServer] Add channel Port:4,256 Type:TCP Index:2
    JIW-Network INFO: [LocalServer] Add channel Port:4,257 Type:UDP Index:3
    JIW-Network INFO: [LocalServer] Add channel Port:4,257 Type:TCP Index:4
    JIW-Network INFO: [LocalServer] Add channel Port:4,258 Type:UDP Index:5
    JIW-Network INFO: [LocalServer] Add channel Port:4,258 Type:TCP Index:6
    aW.g INFO: No default server permissions found!
    aU.f INFO: CLIENT 1 CHANGE STATE: Disconnected -> Connected
    Client Connected ID: 1 IP:
    RISING WORLD SINGLEPLAYERSERVER STARTED
    Steam - Load native library: steam_api64.dll Filesize: 250656 bytes
    Steam - Load native library: steamworks4j64.dll Filesize: 273920 bytes
    Steam - Load native library: steamworks4j-server64.dll Filesize: 145920 bytes
    STEAM BIND TO 0 (), PORT 4255, 4259 NoAuthentication
    WORLDPART 0 0 STORED TO CACHE



    SteamID: 76561197960265728 (0)
    ::CLIENT CHANGE STATE: Disconnected -> Connecting
    ::CLIENT CHANGE STATE: Connecting -> Connected
    CONNECT TO SERVER
    Authentication name: Major Tom ticket:
    C:\Program Files (x86)\Steam\steamapps\common\RisingWorld\scripts
    PLAYER REQUEST AUTHENTICATION 1
    Client 1 send ReturnAuthenticationMessage
    SEND PLAYER CONNECT MESSAGE
    PLAYER CONNECT: Major Tom
    CREATEPLAYER: Major Tom (76561198023591537)
    LOADPLAYER: Major Tom (76561198023591537)
    RECEIVE SERVERINFOS
    LAN server: false Host: true
    disabledNPCs:
    disabledDungeons:
    disabledWaterSources:
    clientGeneralListener -> Survival
    CHANGE GAMETYPE TO 'Survival'
    CHANGE CREATIVE MODE: Normal null
    Change ingame screen to 'Survival'
    PERMISSION SET true
    GetPlayerInformation Skin + Clothing
    Player was not dead, old Spawn setup
    Client sync weather: 0 -1 0.0 true
    Create WorldPartSQLite -1 -1...
    Load WorldPartSQLite -1 -1...
    Worldpart generating...
    Biomepart generating...
    biomepart offset -1 -1 -> 6 26 (-1183186533, -295796633)
    Biomepart (2) generated: -1 - -1 (1ms)
    Return WorldPartSQLite -1 -1
    BIOMEPART -1 -1 STORED TO CACHE
    CavePoints: 393834
    DungeonPoints: 755
    Worldpart generated: -1 - -1 (2050ms)
    Create WorldPartSQLite -1 0...
    Load WorldPartSQLite -1 0...
    Worldpart generating...
    Biomepart generating...
    biomepart offset -1 0 -> 6 25 (-1183186533, -295796633)
    Return WorldPartSQLite -1 0
    Biomepart (0) generated: -1 - 0 (213ms)
    WORLDPART -1 -1 STORED TO CACHE
    BIOMEPART -1 0 STORED TO CACHE
    CavePoints: 390054
    DungeonPoints: 721

    The last file contained an extra 1kb of data so i guess it must have picked up something new. Plus like i say it got to 32% instead of 10% this time so something has changed with the game. All my computer an game settings are identical to the ones when i sent you the first error reports. Hope u can figure something out, really can't wait to see the progress u guys have made :D.

    Right it just managed to get to 32% loading now. Error log is this:


    Rising World - 0.9.2.7 (Steam)
    2018/03/31 11:29 PM




    Windows 10 (x64) 10.0 Java: 1.8.0_131 amd64 0.9.2.7_39 -H:3072 -D:3072 (Steam)
    Intel(R) Core(TM) i5-4430 CPU @ 3.00GHz, Z97X-Gaming 5, 8053 MB (3186 MB Heap)
    Intel(R) HD Graphics 4600 20171016000000.000000-000 20.19.15.4835
    NVIDIA GeForce GTX 960 20180315000000.000000-000 23.21.13.9124
    ______________________________________________________________________



    JVM Arguments:
    -XX:+UseConcMarkSweepGC
    -XX:+UseParNewGC
    -XX:-OmitStackTraceInFastThrow
    -Xms512m
    -XX:MaxDirectMemorySize=3072m
    -Xmx3072m
    -DMemDirect=3072
    -DMemHeap=3072



    Start game...
    Start context...
    PixelFormatChanged: false
    com.jme3.system.lwjgl.LwjglDisplay WARNING: Selected display mode: 1920 x 1080 x 0 @0Hz
    LWJGL: 2.9.4
    Display Scaling: 1.0
    CURRENT RENDERER: GeForce GTX 960/PCIe/SSE2 (NVIDIA Corporation) 4.6.0 NVIDIA 391.24
    GL_ARB_draw_instanced = true GL_ARB_instanced_arrays = true
    Initialize Static Classes...
    Collision Shapes initialized!
    Constructions initialized!
    Items initialized!
    Projectile-Definitions initialized!
    Weapon-Definitions initialized!
    Record-Definitions initialized!
    Objects initialized!
    Clothing initialized!
    Plants initialized!
    Picking initialized!
    Food-Definitions initialized!
    NPCs initialized!
    Record-Definitions initialized!
    Crafting-Definitions initialized!
    SETUP SPECIAL COLLISION SHAPE FOR giraffe
    Initialize Default Options...
    LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/
    1920 X 1080
    LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/
    LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/
    Initialize Bulletphysics...
    Initialize IngameContext...
    0 blueprints initialized!
    Initialize Materials...
    Initialize FMod for Windows64 ...
    FMod - Load native library: fmod64.dll Filesize: 1692672 bytes
    FMod - Load native library: fmodstudio64.dll Filesize: 1835008 bytes
    FMod - Load native library: fmodL64.dll Filesize: 1850880 bytes
    FMod - Load native library: fmodstudioL64.dll Filesize: 2584576 bytes
    FMod - Load native library: JavaFMod64.dll Filesize: 159232 bytes
    ... finished
    FMOD INIT
    FMOD CREATESTUDIOSYSTEM
    FMOD GETLOWLEVELSYSTEM
    Construction elements quality 256
    (0) Speakers (High Definition Audio Device), STEREO, 2, 44100
    (1) Digital Audio (S/PDIF) (High Definition Audio De..., STEREO, 2, 44100
    (2) Digital Audio (S/PDIF) (High Definition Audio De..., STEREO, 2, 44100
    (3) Optoma 1080P (NVIDIA High Definition Audio), STEREO, 2, 48000
    ______________________________________________________________________



    Initialize Music...
    Initialize Sounds...
    Sound initialization done!
    content.Game INFO: Initialize RenderingSettings...
    FMOD Driver: Speakers (High Definition Audio Device) ID: 0
    content.Game INFO: FMOD Mode: STEREO Channels: 2 Systemrate: 44,100
    Initialize SerializerRegistrations...
    Initialize InputMappings...
    Initialize LocalPlayer...
    Playername: Major Tom
    125268440 bytes loaded
    MATERIALS INITIALIZED
    SET ANISOTROPIC FILTER TO 1
    Initialize AppStates...
    warning CollisionDispatcher.needsCollision: static-static collision!
    Initialize GuiStates...
    Initialize GUI...
    LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/
    LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/
    LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/
    LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/
    friendlist show: false
    Loaded 49 Steam friends
    LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/
    friendlist show: false
    com.jme3.texture.plugins.DDSLoader WARNING: Got 11 mipmaps, expected 12
    LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/
    LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/
    clothing element update player
    clothing element update player
    clothing element update player
    clothing element update player
    LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/
    LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/
    screenresolution 1920x1065
    aspect ratio 16:9
    loading texture dimension: 1920x1080
    friendlist show: false
    NEW CONSTRUCTON SELECTOR
    Initialize PostProcessFilters...
    -> reattach
    WaterProcessor initialized!
    GrassOccludeProcessor initialized!
    WeatherOccludeProcessor initialized!
    SSAO Filter disabled
    SET REFRACTIONS ENABLED: false
    SSAO Filter enabled
    SET REFRACTIONS ENABLED: true
    SSAO Filter disabled
    Loadingtime: 25.86 seconds
    SET REFLECTIONS ENABLED false
    SET REFRACTIONS ENABLED: false
    L.at SEVERE: Error creating worldlist: New World 9
    java.lang.NumberFormatException: For input string: ""
    at java.lang.NumberFormatException.forInputString(Unknown Source)
    at java.lang.Long.parseLong(Unknown Source)
    at java.lang.Long.valueOf(Unknown Source)
    at L.at.a(SourceFile:200)
    at w.k.onButtonReleaseEvent(SourceFile:184)
    at de.jiw.gui.elements.Button.onMouseButtonEvent(Button.java:390)
    at de.jiw.gui.core.Screen.onMouseButtonEvent(Screen.java:1703)
    at com.jme3.input.InputManager.processQueue(InputManager.java:831)
    at com.jme3.input.InputManager.update(InputManager.java:907)
    at commons.JIWApplication.update(SourceFile:299)
    at com.jme3.system.lwjgl.LwjglAbstractDisplay.runLoop(LwjglAbstractDisplay.java:151)
    at com.jme3.system.lwjgl.LwjglDisplay.runLoop(LwjglDisplay.java:198)
    at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:232)
    at java.lang.Thread.run(Unknown Source)
    java.lang.NumberFormatException: For input string: ""
    at java.lang.NumberFormatException.forInputString(Unknown Source)
    at java.lang.Long.parseLong(Unknown Source)
    at java.lang.Long.valueOf(Unknown Source)
    at L.at.a(SourceFile:200)
    at L.at.d(SourceFile:244)
    at L.at.refresh(SourceFile:250)
    at de.jiw.gui.core.Screen.addElement(Screen.java:366)
    at ai.i.b(SourceFile:87)
    at w.k.onButtonReleaseEvent(SourceFile:185)
    at de.jiw.gui.elements.Button.onMouseButtonEvent(Button.java:390)
    at de.jiw.gui.core.Screen.onMouseButtonEvent(Screen.java:1703)
    at com.jme3.input.InputManager.processQueue(InputManager.java:831)
    at com.jme3.input.InputManager.update(InputManager.java:907)
    at commons.JIWApplication.update(SourceFile:299)
    at com.jme3.system.lwjgl.LwjglAbstractDisplay.runLoop(LwjglAbstractDisplay.java:151)
    at com.jme3.system.lwjgl.LwjglDisplay.runLoop(LwjglDisplay.java:198)
    at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:232)
    at java.lang.Thread.run(Unknown Source)
    L.at SEVERE: Error creating worldlist: New World 9
    SSAO Filter enabled
    set lightscattering samples: 50
    REFRESH
    screenresolution 1920x1065
    aspect ratio 16:9
    loading texture dimension: 1920x1080
    CREATE WORLD New World 20 (Survival)
    WORLDINFOS seed: -2845226513606920 type: Normal caves: true vegetations: true oreamount: 3 disablednpc: [[]] disableddungeons: [[]] disabledwatersources: [[]]
    Worldpart generating...
    Biomepart generating...
    biomepart offset 0 0 -> 16 28 (-1067000944, -266750236)
    Biomepart (0) generated: 0 - 0 (163ms)
    BIOMEPART 0 0 STORED TO CACHE
    DungeonPoints: 100
    Worldpart generated: 0 - 0 (1827ms)
    DATABASE TYPE: SQLite
    server.e WARNING: CreateDir Worlds failed
    server.e WARNING: CreateDir Worlds/{0} failed
    C:\Program Files (x86)\Steam\steamapps\common\RisingWorld/Worlds/New World 20:::New World 20
    server.e WARNING: CreateDir Worlds/{0}/worldParts failed
    CREATE WORLD STRUCTURE - DONE!
    aN.a INFO: DatabaseTaskManager started with ThreadPoolSize 1
    LocalClient: addChannel 0 TCP 4255
    STARTING RISING WORLD SINGLEPLAYERSERVER...
    LocalClient: addChannel 1 UDP 4256
    LocalClient: addChannel 2 TCP 4256
    LocalClient: addChannel 3 UDP 4257
    LocalClient: addChannel 4 TCP 4257
    LocalClient: addChannel 5 UDP 4258
    LocalClient: addChannel 6 TCP 4258
    JIW-Network INFO: [LocalServer] Add channel Port:4,255 Type:TCP Index:0
    JIW-Network INFO: [LocalServer] Add channel Port:4,256 Type:UDP Index:1
    JIW-Network INFO: [LocalServer] Add channel Port:4,256 Type:TCP Index:2
    JIW-Network INFO: [LocalServer] Add channel Port:4,257 Type:UDP Index:3
    JIW-Network INFO: [LocalServer] Add channel Port:4,257 Type:TCP Index:4
    JIW-Network INFO: [LocalServer] Add channel Port:4,258 Type:UDP Index:5
    JIW-Network INFO: [LocalServer] Add channel Port:4,258 Type:TCP Index:6
    aW.g INFO: No default server permissions found!
    aU.f INFO: CLIENT 1 CHANGE STATE: Disconnected -> Connected
    Client Connected ID: 1 IP:
    RISING WORLD SINGLEPLAYERSERVER STARTED
    Steam - Load native library: steam_api64.dll Filesize: 250656 bytes
    Steam - Load native library: steamworks4j64.dll Filesize: 273920 bytes
    Steam - Load native library: steamworks4j-server64.dll Filesize: 145920 bytes
    STEAM BIND TO 0 (), PORT 4255, 4259 NoAuthentication
    WORLDPART 0 0 STORED TO CACHE



    SteamID: 76561197960265728 (0)
    ::CLIENT CHANGE STATE: Disconnected -> Connecting
    ::CLIENT CHANGE STATE: Connecting -> Connected
    CONNECT TO SERVER
    Authentication name: Major Tom ticket:
    C:\Program Files (x86)\Steam\steamapps\common\RisingWorld\scripts
    PLAYER REQUEST AUTHENTICATION 1
    Client 1 send ReturnAuthenticationMessage
    SEND PLAYER CONNECT MESSAGE
    PLAYER CONNECT: Major Tom
    CREATEPLAYER: Major Tom (76561198023591537)
    LOADPLAYER: Major Tom (76561198023591537)
    RECEIVE SERVERINFOS
    LAN server: false Host: true
    disabledNPCs:
    disabledDungeons:
    disabledWaterSources:
    clientGeneralListener -> Survival
    CHANGE GAMETYPE TO 'Survival'
    CHANGE CREATIVE MODE: Normal null
    Change ingame screen to 'Survival'
    PERMISSION SET true
    GetPlayerInformation Skin + Clothing
    Player was not dead, old Spawn setup
    Client sync weather: 0 -1 0.0 true
    Create WorldPartSQLite -1 -1...
    Load WorldPartSQLite -1 -1...
    Worldpart generating...
    Biomepart generating...
    biomepart offset -1 -1 -> 17 29 (-1067000944, -266750236)
    Return WorldPartSQLite -1 -1
    Biomepart (0) generated: -1 - -1 (135ms)
    BIOMEPART -1 -1 STORED TO CACHE
    CavePoints: 392448
    DungeonPoints: 742
    Worldpart generated: -1 - -1 (2471ms)
    Create WorldPartSQLite -1 0...
    Worldpart generating...
    Biomepart generating...
    biomepart offset -1 0 -> 17 28 (-1067000944, -266750236)
    Biomepart (0) generated: -1 - 0 (231ms)
    CavePoints: 399126
    DungeonPoints: 762
    WORLDPART -1 -1 STORED TO CACHE
    BIOMEPART -1 0 STORED TO CACHE
    Worldpart generated: -1 - 0 (2289ms)
    Create WorldPartSQLite 0 -1...
    Worldpart generating...
    Biomepart generating...
    biomepart offset 0 -1 -> 16 29 (-1067000944, -266750236)
    Biomepart (0) generated: 0 - -1 (305ms)
    CavePoints: 399126
    DungeonPoints: 762
    WORLDPART -1 0 STORED TO CACHE
    BIOMEPART 0 -1 STORED TO CACHE
    Worldpart generated: 0 - -1 (4923ms)
    Create WorldPartSQLite 0 0...
    Load WorldPartSQLite 0 0...
    Return WorldPartSQLite 0 0
    WORLDPART 0 -1 STORED TO CACHE
    invoke start
    w.i INFO: Invoke start...

    Rising World - 0.9.2.5 (Steam)
    2018/03/24 03:43 AM




    Windows 10 (x64) 10.0 Java: 1.8.0_131 amd64 0.9.2.5_39 -H:3072 -D:3072 (Steam)
    Intel(R) Core(TM) i5-4430 CPU @ 3.00GHz, Z97X-Gaming 5, 8053 MB (3186 MB Heap)
    Intel(R) HD Graphics 4600 20171016000000.000000-000 20.19.15.4835
    NVIDIA GeForce GTX 960 20180315000000.000000-000 23.21.13.9124
    ______________________________________________________________________



    JVM Arguments:
    -XX:+UseConcMarkSweepGC
    -XX:+UseParNewGC
    -XX:-OmitStackTraceInFastThrow
    -Xms512m
    -XX:MaxDirectMemorySize=3072m
    -Xmx3072m
    -DMemDirect=3072
    -DMemHeap=3072



    Start game...
    Start context...
    PixelFormatChanged: false
    com.jme3.system.lwjgl.LwjglDisplay WARNING: Selected display mode: 1920 x 1080 x 0 @0Hz
    LWJGL: 2.9.4
    Display Scaling: 1.0
    CURRENT RENDERER: GeForce GTX 960/PCIe/SSE2 (NVIDIA Corporation) 4.6.0 NVIDIA 391.24
    GL_ARB_draw_instanced = true GL_ARB_instanced_arrays = true
    Initialize Static Classes...
    Collision Shapes initialized!
    Constructions initialized!
    Items initialized!
    Projectile-Definitions initialized!
    Weapon-Definitions initialized!
    Record-Definitions initialized!
    Objects initialized!
    Clothing initialized!
    Plants initialized!
    Picking initialized!
    Food-Definitions initialized!
    NPCs initialized!
    Record-Definitions initialized!
    Crafting-Definitions initialized!
    SETUP SPECIAL COLLISION SHAPE FOR giraffe
    Initialize Default Options...
    LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/
    1920 X 1080
    LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/
    LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/
    Initialize Bulletphysics...
    Initialize IngameContext...
    0 blueprints initialized!
    Initialize Materials...
    Initialize FMod for Windows64 ...
    FMod - Load native library: fmod64.dll Filesize: 1692672 bytes
    FMod - Load native library: fmodstudio64.dll Filesize: 1835008 bytes
    FMod - Load native library: fmodL64.dll Filesize: 1850880 bytes
    FMod - Load native library: fmodstudioL64.dll Filesize: 2584576 bytes
    FMod - Load native library: JavaFMod64.dll Filesize: 159232 bytes
    ... finished
    FMOD INIT
    FMOD CREATESTUDIOSYSTEM
    FMOD GETLOWLEVELSYSTEM
    (0) Speakers (High Definition Audio Device), STEREO, 2, 44100
    (1) Digital Audio (S/PDIF) (High Definition Audio De..., STEREO, 2, 44100
    (2) Digital Audio (S/PDIF) (High Definition Audio De..., STEREO, 2, 44100
    (3) Optoma 1080P (NVIDIA High Definition Audio), STEREO, 2, 48000
    ______________________________________________________________________



    Construction elements quality 256
    Initialize Music...
    Initialize Sounds...
    Sound initialization done!
    Initialize RenderingSettings...
    content.Game INFO: FMOD Driver: Speakers (High Definition Audio Device) ID: 0
    content.Game INFO: FMOD Mode: STEREO Channels: 2 Systemrate: 44,100
    Initialize SerializerRegistrations...
    Initialize InputMappings...
    Initialize LocalPlayer...
    Playername: Major Tom
    125268440 bytes loaded
    MATERIALS INITIALIZED
    SET ANISOTROPIC FILTER TO 1
    load anim channels
    load anim channels
    Initialize AppStates...
    warning CollisionDispatcher.needsCollision: static-static collision!
    Initialize GuiStates...
    Initialize GUI...
    LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/
    LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/
    LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/
    LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/
    friendlist show: false
    Loaded 49 Steam friends
    LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/
    friendlist show: false
    com.jme3.texture.plugins.DDSLoader WARNING: Got 11 mipmaps, expected 12
    LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/
    load anim channels
    load anim channels
    LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/
    load anim channels
    clothing element update player
    load anim channels
    clothing element update player
    load anim channels
    clothing element update player
    load anim channels
    clothing element update player
    load anim channels
    LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/
    LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/

    Literally you name it I've tried it. Have a look at the list on first post i made. If its possible to run it as admin i have. For everything! Trust me if there is a fix on the forums (anyhere) I've tried it. Will try and give you a sitrep on enabling console error log option. Stand by for an update.

    After attempting any of the fixes i listed above I deleted the new world i tried to create and used new world name . Crashes straight to desktop with no error message every time. I assume the error message will appear in C :\Program Files (x86)\Steam\steamapps\common\RisingWorld? if so I can't see any file called "hs_err_pid". Am i missing something?!

    Hello. Major Tom having Major issues. Downloaded and played the game
    months ago on steam and played with no issues. Decided to leave the game
    until the game had been developed more. Recently have started (trying)
    to play the game. It gets to main menu but when i try to 'create new
    world' it gets to 10% on the loading screen then crashes to desktop.



    Things i have tried:
    Updating nvidia drivers (including legacy)
    Updating Nvidia PysX
    Updating Java
    Assigning graphics card to risingworldx64.exe and java
    Modifying ALL graphics settings
    Running as admin and in compatibility mode for both steam and risingworldx64.exe
    Disabling and adding an exception in AVG
    Creating a shortcut for rising world on desktop and altering permissions
    Validating game files via steam


    Hardware/ Software:
    Nvidia Geforce GTX 960
    8192mB RAM
    Intel Core i5-4430
    Gigabyte Z97X Gaming 5 motherboard
    AVG anti-virus
    Windows 10


    Really think this game has potential (especially as far as ambience is
    concerned, very tranquil) so would like to see the progress you guys
    have made!



    /////////////////////////////////////////////////////////////////////////////////
    Report of 2018/03/21 04:32 AM by 76561198023591537 Version: 0.9.2.3_38 (Steamversion)
    OS: Windows 10 (x64) Version: 10.0 Java version: 1.8.0_131 JVM architecture: amd64
    CPU: [GenuineIntel, Intel(R) Core(TM) i5-4430 CPU @ 3.00GHz, 4, 4] (Cores: 4)
    Mainboard: [Gigabyte Technology Co., Ltd., Z97X-Gaming 5]
    GraphicsAdapter 0: [Intel Corporation, Intel(R) HD Graphics 4600,
    20171016000000.000000-000, 20.19.15.4835,
    igdumdim64.dll,igd10iumd64.dll,igd10iumd64.dll,igd12umd64.dll]
    GraphicsAdapter 1: [NVIDIA, NVIDIA GeForce GTX 960,
    20180315000000.000000-000, 23.21.13.9124,
    C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_95d88c9d04436846\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_95d88c9d04436846\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_95d88c9d04436846\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_95d88c9d04436846\nvldumdx.dll]
    Total Systemmemory: 8444 MB
    JVM Memory used: 347.85 MB reserved: 606.99 MB max: 3186.36 MB
    Direct Memory: used: 320.28 MB max: 3221.23 MB
    ARGS -H: 3072 -D: 3072



    /////////////////////////////////////////////////////////////////////////////////
    JVM Arguments:
    -XX:+UseConcMarkSweepGC
    -XX:+UseParNewGC
    -XX:-OmitStackTraceInFastThrow
    -Xms512m
    -XX:MaxDirectMemorySize=3072m
    -Xmx3072m
    -DMemDirect=3072
    -DMemHeap=3072



    /////////////////////////////////////////////////////////////////////////////////
    Existing buffers: 14298
    (b: 5270 f: 6451 i: 131 s: 2446 d: 0)
    Total heap memory held: 339696kb
    Total direct memory held: 308393kb
    (b: 257109kb f: 42662kb i: 4852kb s: 3769kb d: 0kb)



    /////////////////////////////////////////////////////////////////////////////////
    Settings:
    Resolution: 1920x1080 (Fullscreen)
    Frequency: 60 Vsync: off DepthBits: 24 BitsPerPixel: 32
    MaxFrames: 200
    Anisotropic: 1
    Undecorated: off Resizeable: off
    ViewDistance: 21 (LOD: 50)



    LS(Q)/AO/REF/GM/WP/WR/LG: 1(22)/0/0/0/1/0/0/
    LOG/INST/TEX/G/F/W: 0/1/1/1/1/1/



    /////////////////////////////////////////////////////////////////////////////////
    Graphics: GeForce GTX 960/PCIe/SSE2 Vendor: NVIDIA Corporation OpenGL version: 4.6.0 NVIDIA 391.24
    Accelerated Memory: Indeterminate
    GLMaxTextureSize: 16384
    GLMaxTextureImageUnits: 32
    GLMaxArrayTextureLayers: 35071
    GLMaxVertexTextureImageUnits: 32
    GLMaxVertexUniforms: 4096
    GLMaxFragmentUniforms: 4096
    GLMaxVaryingFloats: 124
    GLMaxVertexAttribs: 16



    Capabilities: [FrameBuffer, FrameBufferMRT, FrameBufferMultisample,
    TextureMultisample, OpenGL20, OpenGL21, OpenGL30, OpenGL31, OpenGL32,
    OpenGL33, OpenGL40, GLSL100, GLSL110, GLSL120, GLSL130, GLSL140,
    GLSL150, GLSL330, GLSL400, VertexTextureFetch, GeometryShader,
    TesselationShader, TextureArray, TextureBuffer, FloatTexture,
    FloatColorBuffer, FloatDepthBuffer, PackedFloatTexture,
    SharedExponentTexture, PackedFloatColorBuffer, NonPowerOfTwoTextures,
    MeshInstancing, VertexBufferArray, Multisample,
    PackedDepthStencilBuffer, Srgb, FrameBufferBlit, TextureCompressionS3TC,
    TextureFilterAnisotropic, TextureCompressionETC1,
    TextureCompressionETC2, DepthTexture, IntegerIndexBuffer,
    SeamlessCubemap, BinaryShader]



    /////////////////////////////////////////////////////////////////////////////////
    Sounddrivers:
    (0) Speakers (High Definition Audio Device), STEREO, 2, 44100
    (1) Digital Audio (S/PDIF) (High Definition Audio De..., STEREO, 2, 44100
    (2) Digital Audio (S/PDIF) (High Definition Audio De..., STEREO, 2, 44100
    (3) Optoma 1080P (NVIDIA High Definition Audio), STEREO, 2, 48000



    /////////////////////////////////////////////////////////////////////////////////
    Camera location: (0.0, 0.0, 0.0) Camera rotation: (-0.099799894, 0.053070445, 0.005326928, 0.99357694)
    Total running time: 26.254099 IngameState: false Type: null Avg. Fps: 158
    Plugins: false (0)



    /////////////////////////////////////////////////////////////////////////////////
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/risingworld.jar (4a7be4c82f7c153c747e57f94561f1c1)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jbullet.jar (1bd4613bc5642c719e11f31df76edeee)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jinput.jar (a0be2ae778b2f5d70d554c27d381dbcb)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jinput-natives-linux.jar (0fae8f38711ae22308aaa47624b03691)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jinput-natives-osx.jar (d56527074b3cb6f5f37eed6feaf42414)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jinput-natives-windows.jar (ad8ac871336d6c386f131cf3ac99ddc8)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jme3-core.jar (addc23ed27f19797f44b3a5befbea45c)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jme3-desktop.jar (6c44d1e906d629a189337915e0b21981)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jme3-effects.jar (4a7eb2b6c95243c0f449dead8ba7faf9)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jme3-jbullet.jar (5e06fc2f2f6bfcd8ee4244e0d8dfb8db)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jme3-lwjgl.jar (1d90b166fa8f265024709d80378375db)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/lwjgl.jar (2ad1b1df0582c3b485f8cf7f10e3dcb1)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/lwjgl-natives-linux.jar (f829980d5628a32be0c3883205a817c3)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/lwjgl-natives-osx.jar (fbdf0fe173b29523aafacb7a6e0633c6)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/lwjgl-natives-windows.jar (8a2ad7ae35b81621979435716368be8f)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/vecmath.jar (abb54a743934f7177748d360a7b77fc4)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/lib/steamworks4j.jar (6e733e91f5635f9bb420802d48479a34)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/lib/steamworks4j-server.jar (1f8bfa4e12cd8366ec75befa16f19322)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/lib/snakeyaml.jar (6bedeeed26844c401db1a5f53f880de5)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/lib/sqlite-jdbc.jar (125585957a0e435fd7eaaed702b8ac74)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/lib/netty.jar (34863f57beeb33c6a7e0cc1e355a73d4)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/lib/javax-json.jar (569870f975deeeb6691fcb9bc02a9555)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/lib/luaj.jar (35b99210e527b306ca52158f1479894d)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/server.jar (7f7b3113734de4da03f37609143abd16)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/commons.jar (84a750a3525ab8078303920fa1905142)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/jiw/apigility.jar (e55cdad94b36dc9646c49c7930e4c3d4)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/jiw/java-fmod.jar (62584566d5fa47b995b0f48a3689fae7)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/jiw/java-fmod-natives.jar (4e6a180549a701177da8c378d28ea3dc)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/jiw/jiw-gui.jar (6f9af19495a72e6b4ef1dce6113a76cc)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/jiw/jiw-network.jar (9688291bf0379fcb94b078a25ed15a59)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/jiw/jiw-network-local.jar (f6a9aed539fe06c7ae09ec9f03f07799)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/jiw/jiw-network-steam.jar (3d9701c4abd13861de0412b7416306ce)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/jiw/plugin-api.jar (a11d14e186e5aa0e123073e941434293)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/jiw/rcon.jar (f45683a16e4ea8e45bbfd6af48df09f2)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/assets/interface.jar (9a304f331ef611b78534c5797afb18bf)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/assets/materials.jar (59990ae2d5a5b5e21fbca1330afbbefb)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/assets/models.jar (5a6793213b5195d13ecfae8c36c87c6d)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/assets/scenes.jar (4d0aaf3a3811d2479bc7fbb2b3790957)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/assets/textures.jar (b5851d50fdd4d1e43fd5a573c680e894)




    /////////////////////////////////////////////////////////////////////////////////