hi red i could not find if anyone has asked this yet so ill do it can you create the ability using api/plugin thingy or update so we can introduce new textures for example i like to experiment with changing the textures for rock clay and hellstone for pictures i find on sites i find some good seamless pictures and i replace the file in texture.jar but i am limited to replacing existing files where i would rather be able to introduce new ones to complement your existing ones ,can you by plugin update or otherwise create a way to inject new files we have found mayby you create a folder like the plugin folder that we can put our new textures in the folder has subfolders like constructions world items etc and can be accesed like normal files when using paint in creative mode it would activate by selecting true or false in the .config file like we have done with other updates i could go into more detail how it would work but im sure you understand what i mean i had looked at the javamonkey engine thing to try figure out how to inject the code myself but i know you understand youre game and would know exactly how to do it and not disrupt the normal running of the game i would be months trying to figure it out lol and i know hundreds of other players would love the ability to create unique new worlds using there own pictures and textures , also i know that lots of peaple will still use this version of rising world even after the new unity version comes out so this idea would give extra life and usefullness to this version that could keep peaple happy for years to come , i say that about unity for one i know many peaple have difficulty with unity games on there computers i for one only one in five unity games work on my laptop but javamonkey engine you use for this works flawlessly i am worried that unity as an engine may not run as smoothly on my laptop and i would then continue using this version im sure others could have that problem aswell ill leave it there as im prone to ranting forever sorry lol take care red and thanks Alasdair mcrobbie in scotland . steam user . jacob-seed
Posts by jacob seed
-
-
thanks very much for reply i really apreciate it buddy , take care and best wishes from aly
-
hi did you find out howto use the cars if not you push T during playing the game T is the talk|message thingy once you push T write this in the box ..
" /car quad " a quad should appear you go close and point towards vehicle till a box shows up you then push f that brings up options like enter car lock repair etc once in car you can leave by pointing down towardscar and once box apears push f and select leave . if you have any problems or would like some new vehicles or models i have gathered for this plugin that arent in the file please let me know and ill get back to you as quick as possible as once you get cars and models it makes the game feel better and more fun , best wishes from aly in scotland -
hi there my names aly from scotland ive used your car plugin for a while now thank you for making it it was the very first plugin i ever used its great and ive learned how to add more cars and change there settings but i am unsure about the part where you mention adding options to the config.txt file
,i wanted to experiment with the .. ( physics true/false use physics? ).. and it says add it to the config.txt file but do you mean the one for rising world itself i know where that file is its in risingworld in the steam folder ive used that before or do you mean adding a new config.txt file specificaly for in the simplecar plugin folder itself ? sorry to seem a bit dim lol could you explain wich one it is and how i should create the entry in either case thanks in advance for any help and thank you again for the plugins you have made best wishes from aly -
HAPPY CHRISTMAS RED51 if you see this IVE A COUPLE OF IDEAS LOL can you mayby make it so the new hostile npcs can use the rifles as well as the crossbow as i would like to have the ability to place peaple with firearms in certain locations like sentrys for camps etc and able to pick there weaponsor item they hold in hand aswell as there clothes and sex when we spawn them , i have had an idea of using them in missions/quests where i hope to place them and they would stay close to where i spawned them and they guard the area and shoot anyone in there line of sight lol , if possible can you enable certain extra functions like you did with the dummy npcs where you can pick to have them to stay in one location or wander around performin a function you selected , im thinking you could select to make them guard an area or wander around looking for a target holding a rifle or a torch to see in the dark they would either attack or give you an item or message etc ,they would attack an enemy team as in it attacks anyone not wearing the same uniform/costume as itself , a stay in a group functionn where it stays within range of its allies or a specific area/distance it would be good if they could say random phrases depending on scenario like the animals will grunt normaly but growl etc when attakin or being hit so they have potentialy 3 sounds they make for the occasion im thinking the same for the peaple they each have some things they can say like an npc is in a town and when you go close to them they say something to you like hello or they tell you where to go next for missions/quests etc sorry so many ideas ill stop here lol its just these are the ideas ive had for a while now that could add a whole new way to play the game and hugly expand the potential for players we would be building our own missions for other players who are exploring the world we have made , best wishes for the new year buddy take care from aly in scotland