The next update will be available on Wednesday, December 18, in the early evening (GMT+1).
This update will not yet replace the Java version, instead it is the actual content update. We'll provide more information about the transition together with the update.
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I find that roofing is my biggest block frustration. It would be easier to take a load of blocks to the location you are working at and shape them as you need them.
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I am a fan of "structural integrity" for building - and for that reason I bought Medieval Engineers. Yes, I'd love to see it in Rising World, but at what cost? Engineers has very little development in other areas: limited biomes, no water, one animal type, a static world, etc. By limiting the game's scope in other areas, and being twice the size of the Rising World, they are able to do "structural integrity." Other games use "structural integrity" in building, as well as item placement and other niceties, but it takes a super computer to run those games.
I would not want Red to limit Rising World's unique style of creativity and charm; Nor would I want it to be so big that it could not be ran on a household computer.
As much as I would like to see "structural integrity" implemented, I don't see how it can be done - at the moment. The future is always open, though ...