Posts by drakonas111

    I tried using this as they are so type it is good for creating a more expansive village. The issue I have is not with your blueprints but with the way Rising World handles them You cannot snap them together very easily. You have to often rotate them and adjust them to line up.


    Do you have any suggestions to make this process easier?

    For me its easier to use grid cause when I made them I used grid but even I have to work around that making grid smaller and sometimes go to a smallest grid size by using - or + keys

    Those look amazing Great job:D:thumbup::thumbup:

    Yes <3 this is gorgeous! It must have taken a long time and effort. It looks very like the US White House, and I wonder if this building was an inspiration for that building?

    Thank you :D it took about a month to build and its actually a real building that is in Philadelphia area in US https://en.wikipedia.org/wiki/Lynnewood_Hall I tried to make it as close to real thing as possible but it's not accurate that much but I'm glad that you like it.

    Well it has its issues but yes you can make some pretty amazing vessels that have realistic physics. If they get too big like yours though they take special server spawning and can often take people's computers no matter how good into the toilet.

    I heard of that that you need like NASA computer to run some vessels like RMS Queen Mary or Titanic

    Ya I used to run a Stormworks server and in that game you had to place heavy blocks in the keel and lower hold to get the center of gravity below the center of buoyancy to prevent that. But that is just like in real.

    I never played Stormworks but seen few videos of it some of the ship builds looks amazing

    It did fixed the problem it works :D:D:D:thumbup::thumbup: You are amazing thank you so very much :D:D:D Best game developer ever :thumbup::thumbup::thumbup:

    If you could upload it somewhere (dropbox, google drive etc, usually these services always have a free version), you could send me the link either via PM, or alternatively send it via mail to support@jiw-games.net


    If the world isn't too large (you could zip it to reduce the size), i.e. not bigger than maybe 20 or 30 MB, you could also try to send the file via mail to us ;)

    I have send the world file to your PM and just in case also to mail

    It's possible your laptop gpu is struggling to load it because of the build size. A dedicated 1060 can still run the game fine (I had that gpu until I built my new pc in January), but the 1060 m might be struggling with it and causing the crash.

    If you have access to another pc (preferably a desktop) try copying the world over to that pc and seeing if it loads fine. If you don't have access to another pc then you can always pack the world file and I'm sure someone would be willing to try to load it for you to see if they have the same issue or not.

    I did that but it still crashes have no idea what could cause that

    The log unfortunately contains no information about a crash... at the end of the log it seems the game just lost focus (alt-tab?). Apparently this log file isn't from a session which crashed?


    Please try loading a world until the game crashes (this is important), then restart the game to the main menu, open the console (with key ~ or `) and type report. Add some additional information like "game crashed when loading a world", and send the report. This automatically attaches the previous log file (which should contain more information about the crash) :)

    Just did that I hope there is a solution to fix this

    When I try to load my save it crashes after 10% on loading screen its not first time I have the same problem with my other save which is on demo world


    [C++] Initialize Main.cpp

    Windows 10 (10.0.19045) 64bit (Desktop) Direct3D 11.0 [level 11.1]

    Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz, 8 Cores, 2808 MHz

    OMEN by HP Laptop (HP) 32725 MB RAM

    NVIDIA GeForce GTX 1060, 6044 MB VRAM, 2023-12-06, 31.0.15.463

    Commit: 931dc7d1acad52e734bcd4801cb708c3d34bb990

    Branch: master JobID: 15025

    ____________________________________________________________



    Initialize Game...

    Getting current power scheme...

    HP Recommended

    Loaded 262 block infos from db!

    Initialized default settings (334 ms)

    UPDATE DISABLED DEVICES: []

    Initialized input (7 ms)

    Initialized assets (232 ms)

    Updating material settings...

    Load terrain texture arrays (quality: 1 - 1024, 512)...

    Load construction texture arrays (1024, 512)...

    Material settings updated in 1 ms

    Initialized materials (184 ms)

    Initialize FMOD...

    ___________________________________________________________


    VehicleAssembly rib: Could not find path for bone 'root'

    Vehicle rib bones: [root/engine, root/engine/propeller, root/engine/propeller/propeller_end, root/engine/IK]

    Vehicle rowboat bones: [root/base, root/base/pivot, root/base/row_l_knob, root/base/row_l_knob/row_l, root/base/row_l_knob/row_l/IK_l, root/base/row_r_knob, root/base/row_r_knob/row_r, root/base/row_r_knob/row_r/IK_r, root/base/storage_lid]

    Warning: Missing localization for object "primitivedoor1c" (en)

    Warning: Missing localization for item "saplingbiznaga" (en)

    Warning: Missing localization for item "jackolantern1" (en)

    Warning: Missing localization for item "jackolantern2" (en)

    Warning: Missing localization for item "objectkitsmall" (en)

    Warning: Missing localization for item "clothingitem" (en)

    Initialized assembly definitions (363 ms)

    Removed uninitialized item definitions (0 ms)

    Initialized construction definitions (232 ms)

    Initialized object definitions (1 ms)

    Initialized plant definitions (0 ms)

    Initialized vehicle definitions (0 ms)

    Warning: Missing localization for clothing "cappy" (en)

    Warning: Missing localization for clothing "cappycamo" (en)

    Initialized clothing definitions (1 ms)

    [21:43:32] Crafting: Could not find blockID name for: cork

    [21:43:32] Crafting: Could not find blockID name for: cork

    [21:43:32] Crafting: Could not find blockID name for: particleboard

    [21:43:32] Crafting: Could not find blockID name for: burntwood

    [21:43:32] Crafting: Could not find blockID name for: rust

    [21:43:32] Crafting: Could not find blockID name for: stripes

    [21:43:32] Crafting: Could not find blockID name for: stripes

    [21:43:32] Crafting: Could not find blockID name for: wool

    [21:43:32] Crafting: Could not find blockID name for: camouflage

    Initialized recipe definitions (4 ms)

    Initialized music definitions (0 ms)

    Initialized font definitions (38 ms)

    Initialized definitions (727 ms)

    BlockTextureSelector: Found 262 textures

    Invalid value for font MissingAssetReference

    Invalid value for font MissingAssetReference

    Initialized UI layers (783 ms)

    Initialized local player (24 ms)

    Reset Sky...

    Init hm manager... 1889447656 b

    Hm header: 19, total: 1889447656, num: 150

    Init biome data manager... 41943470 b

    Bd header: 14, total: 41943470, num: 4

    Initialized managers (84 ms)

    Initialized network (0 ms)

    Initialized integrated server (5 ms)

    Load menu background: 3

    VegetationSelector: Loaded 232 plants

    Initialized states (43 ms)

    [FINALIZE-INITIALIZATION [5.7]]

    Game initialized! Total load time: 5.918 seconds

    [21:43:33] Enable main menu state

    STEAM SET RICH PRESENCE: Status -> Rising World - New Version

    STEAM SET RICH PRESENCE: Type -> rw

    STEAM SET RICH PRESENCE: TypeInfo ->

    STEAM SET RICH PRESENCE: Connect ->

    Checked log file (11 ms)

    Refresh friend list: 11 ms

    Lost focus...

    [21:43:36] DEVICE HARDRESET: Keyboard:/Keyboard

    [21:43:36] DEVICE HARDRESET: Mouse:/Mouse