Display MoreOf course the age of Minecraft is relevant. Minecraft was the first one that combined survival-aspects with building and even complex mechanics (redstone). At least the first one i know.
It had a long time in early access as well and due to its push by Microsoft gained a huge budget, an immense community and a lot of merchandise. I am actually not sure what type of "endgame" you mean. Last time i played the endgame was a quite boring all-the-same-looking nether with a big dragon. Aside this i didn´t see much endgame. It seems the special about Minecraft is also mostly the adventuring, the survival, the building. And in such cases there is no need for an endgame as the way itself is the goal.
Rising World is not a survival-game. it is a Sandbox-game. Which means you don´t get a "game" but the tools to create your own. And assuming this Rising World is way ahead of any other game of the same genre that i know of.
Of course Minecraft is the first thing that comes to mind when thinking of similar games. Even though the comparance between both is very difficult. Minecraft is a old game, feature complete, the financial background of Microsoft, a huge community world wide which provides a ton of plugins, mods, etc.
Rising World is developed by a very small company, with one developer, no budget (that i know of) for merchandise or advertisment and still in early access.
Yes, both games are from the same genre but one is an old apple tree with big juicy fruits on it, the other one is a young sapling that just starts to grow its first small and yet a bit sore fruits.
Suggestions are always welcome and Red51 is very open for such! Which is one reason why this game is so awesome! But keep in mind that not everyone is sharing your opinion. I personally would like some more life in the game but don´t need any magic, big effects, any endgame, etc. I just want to have more NPC (hostile as well as friendly and neutral) to place in my world and interact with. I want an improved building/construction system, i want more realistic and diverse world generation and thats it.
I build my own world - just give me the tools for it @red51
I am sure that at some point there will be enough tools @Void so someone can create us a world, an area or something similar that is the endgame you want to see. But we are still a long way away from that. Until then enjoy what fruits this yet young tree is growing, enjoy the beautiful blossoms it has and wait patiently until the tree is old and grown enough to give you bigger and more juicy fruits. It is worth the wait! Rushing won´t bring you anywhere.
The real endgame of vanilla minecraft is in online anarchy survival, where you must get the best armor and tools and defend yourself against other players, and those can take a while to make, lots of risks, and lots of ressource, which isn't the case right now in Rising World, everything is pretty easy to get/make. The endgame of minecraft, the real experience, isn't merely in singleplayer and killing the dragon. It's with/against other players.
You all say Rising World is just a sandbox game but THIS is exactly why it's where it is right now. It needs to be a little more than that. The age of Minecraft isn't relevant because old or not, people still flock to minecraft, despite it being somewhat stale now in 2019. Say what you want but Rising World has been released in 2014 on steam, not yesterday.