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QuoteDisplay More[SCRIPT] Rise - a money management system
Yesterday, 12:16 pm
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For the alpha version of this script - this thread remains mostly in german. It is my native language. After the first stable version is released this thread will be translated into english.
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RISE
Rise means three things. First is the name of the currency "Rise", as well as the use of the name as a credit balance (1 RISE, 5 RISE, etc). Third - the translation. "Rise" means something like "Ascend" and that's exactly the player what - his bankroll ring let.
Planned features:
Monetary system (ever-clear)
Shop system (by admin on and can be switched off)
Income and loss of RISE
Debug mode for administrator and developer in the server console and if desired also in the ingame chat (Admins only)
Display of money as part of the interface
Log files on the RISE
Possibility of other scripts using the currency RISE to let (?)
Commands:
All RISE commands begin with a single"rise".
/ rise - displays general information
/ risehelp - shows the script help
/ risegivetoplayer [PLAYER] [AMOUNT] - passes the specified value of money on the specified player
/ riseshop - shows info and prices to the shop
/ riseshop [ITEM] [AMOUNT] - buy item X in X amount
ADMIN: / riseadminlist - shows all users with their RISE
Earn RISE
Remove blocks: 0 rise
Every hour spent on a server: 0 RISE
Trade with players
Lose RISE
Demise: 0 RISE
RISE SHOP
Stone: 0 RISE
Log: 0 RISE
Current status: underground - brainstorming / LUA code basic scaffolding / untested
I will always inform the up-to-date and very happy to listen to ideas. The first trial will run on behalf of linked in my signature - then once it is stable it is available for download.