The next update will be available on Wednesday, December 18, in the early evening (GMT+1).
This update will not yet replace the Java version, instead it is the actual content update. We'll provide more information about the transition together with the update.
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Hi everyone,
I kind of missed this feature so I put this together.
Pretty simple one, but maybe it inspires others.
It simply kicks players on connect if not whitelisted. Admins don't need to be whitelisted, they are getting ignored by the whitelistcheck.
Rising World whitelisting script
provides simple playername based whitelist
requires admin permission!
Command:
Usage:
Adding a player to the whitelist:
- /whitelist add <playername>
Removing player from whitelist
- /whitelist del <playername>
Listing current whitelist
Showing helptext
Have fun with it.
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ja zum beispiel mit:
tod HH:MM
Istdie kurzform von "todate".
Gibt insgesamt 2 od 3 Befehle dafür.
Z.B. "tod 8" würde die zeit auf 8 uhr morgens setzen.
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Ist cool geworden.Good job
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Nevermind. I totally misunderstood your previous post X/
Has anyone ever tried that in multiplayer, so when someone else is watching you teleporting, does your position change for him?
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setNpcPosition() shows the same behavior by the way
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Do you only want to read the vector coordinates itself or what were you trying?
If so, have a look at this
[lua]
local position = event.player:getPlayerPosition()
event.player:sendTextMessage("X: " .. position.x .. " Y: " .. position.y .. " Z: " .. position.z)
[/lua]
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That's a bug that's already been reported (Multiple Avatars of single users online.)
If there hasn't been any serverupdates this week, the setPlayerPosition function (which zcript uses for /tp) doesn't work properly yet.
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supi cool
was hast du genommen für die magma?
lg
Höllenstein. Viel auswahl hat man ja noch nicht^^
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Nach dem einen oder anderen Haus wollte ich mich mal an so etwas versuchen. Außerdem muss der Hellstone ja zu irgendwas besonderem gut sein^^
War ne menge Arbeit. Hat sich aber gelohnt finde ich.
Auf dem 3. Bild von etwas weiter weg sieht man, dass die preloaded chunks offenbar nicht veränderbar sind und noch das "Original" zeigen. Hat aber auch was
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Is that really the error message?
Usage: bash ./linux_startscript.sh start <name>
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SEVERE: Unable to determine mac address: java.lang.NullPointerException
Can you post your config.properties (at least the part where you define IP and port)?
Looks like it has problems binding to the interface/ip.
Also if you want to use the startscript try: # bash ./linux_startscript.sh start <Name>
That doesn't explain the syntax error in line 13 tho. Have you modified it?
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Good to know! Thanks red51
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If I got this right, you want something like this I assume:
[lua]buffer = {}
buffer[event.player:getPlayerName()] = "something" [/lua]
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Thanks a lot Zabka. Will wait for the next update to test my stuff^^.
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Selbes Problem hier.
Das bislang einzige Script welches player:setPlayerPosition() verwendet ist das "Zcript" . In den Kommentaren steht das diese Funktion erst mit dem letzten Update funktionieren kann. Vieleicht kommts ja erst mit dem Nächsten. Keine Ahnung.
Ein Aufruf von:
[lua]event.player:sendTextMessage(event.player:getPlayerPosition())[/lua]
gibt dir sogar die neuen Koordinaten zurück aber tatsächlich bewegt man sich nicht.
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Mit F11 kannst du (je nach windowmanager) auch in den Vollbildmodus wechseln.
Hab damit auf arch linux keine Probleme.
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Hi red,
I found out what happened here. I had the same problem with an other game years ago. the fix was to rebind the key in the gameconfig.
In this case rebinding doesn't work so I set my keyboardlayout to US and the console shows up instantly by hitting '^'.
On the german layout, the `-key is what the console is bind on, it looks like. Maybe there is a problem with this special char since it's used to be a keycombination (Shift+´).
Switching the keyboard layout is a pretty easy workaround for now.
(# setxkbmap <langcode> )
Thanks red51 for your support.
This game is awesome, keep up the good work!
regards
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i tried all special chars i got on my keyboard now (also slash/backslash). Console didn't show up.
Got a german keyboardlayout btw.
If the keybind from the config.properties isn't used why it blocked the steamscreenshotter once it was binded to F12?
The screenshotter now works since i changed it to KEY_F10.
Is there some other way to enter commands?
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Hi all,
I can't get the command console to work in the linux client.
The default keybind was F12 (config.properties). Nothing happened hitting that. it blocked the Steam screenshotter tho.
I also tried the typical keys ^,`,~ but the console won't appear.
I rebound it to F10,P and so on by editing the config.properties file and always restarted the game. But none worked for me.
Is it a known issue or can I fix it somehow? I would really like to try out the creative mode
regards