thanks for the info, I'll have to wait
Posts by jffn_7
A new update is now available, introducing fishing, climbing gear, clothes and more!
Latest hotfix: 0.8.5.3 (2025-05-09)
Latest hotfix: 0.8.5.3 (2025-05-09)
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hello everyone, a few hours ago, I bought the game Rising World on steam, but when trying to start the new version instantly the game crashes and an error report appears, I couldn't start it, could you help me with this problem, I would appreciate it a lot, I leave below the error message.
Translated Report (Full Report Below)
-------------------------------------
Process: Rising World [14379]
Path: /Users/USER/Library/Application Support/Steam/*/RisingWorld.app/Contents/MacOS/Rising World
Identifier: com.JIW-Games.Rising-World
Version: 0.6.5.1 Preview (0)
Code Type: X86-64 (Translated)
Parent Process: steam_osx [13598]
Responsible: steam_osx [13598]
User ID: 501
Date/Time: 2023-05-16 19:00:24.6415 -0600
OS Version: macOS 13.0.1 (22A400)
Report Version: 12
Anonymous UUID: BF96E752-F0E3-DFD3-49AD-451C7ECD4518
Sleep/Wake UUID: 8C89B5C4-1322-4417-A785-69454E5C6788
Time Awake Since Boot: 99000 seconds
Time Since Wake: 351 seconds
System Integrity Protection: enabled
Crashed Thread: 0 MainThrd Dispatch queue: com.apple.main-thread
Exception Type: EXC_BAD_INSTRUCTION (SIGILL)
Exception Codes: 0x0000000000000001, 0x0000000000000000
Termination Reason: Namespace SIGNAL, Code 4 Illegal instruction: 4
Terminating Process: exc handler [14379]
Kernel Triage:
VM - pmap_enter retried due to resource shortage
VM - pmap_enter retried due to resource shortage
VM - pmap_enter retried due to resource shortage
VM - pmap_enter retried due to resource shortage
VM - pmap_enter retried due to resource shortage
Thread 0 Crashed:: MainThrd Dispatch queue: com.apple.main-thread
0 lib_burst_generated.bundle 0x122b0fdd4 burst.Sleef_cos_u35 + 4
1 lib_burst_generated.bundle 0x122b210e9 UnityEngine.Rendering.HighDefinition.HDGpuLightsBuilder.CreateGpuLightDataJob.ConvertDirectionalLightToGPUFormat(UnityEngine.Rendering.HighDefinition.HDGpuLightsBuilder.CreateGpuLightDataJob* this, int outputIndex, int lightIndex, UnityEngine.Rendering.HighDefinition.LightCategory lightCategory, UnityEngine.Rendering.HighDefinition.GPULightType gpuLightType, UnityEngine.Rendering.HighDefinition.LightVolumeType lightVolumeType) -> void_a363203851d9a4c5e33afb3168d46fca from Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null + 2745
2 lib_burst_generated.bundle 0x122b1f6ae a4c2ec930c204a2778e62382b0ccde22_x64_sse2 + 126
3 lib_burst_generated.bundle 0x122b2cd8a a4c2ec930c204a2778e62382b0ccde22 + 10
4 UnityPlayer.dylib 0x10ce57908 0x10c9ba000 + 4839688
5 UnityPlayer.dylib 0x10ce57cd9 0x10c9ba000 + 4840665
6 UnityPlayer.dylib 0x10ce53f11 0x10c9ba000 + 4824849
7 UnityPlayer.dylib 0x10ce53a84 0x10c9ba000 + 4823684
8 UnityPlayer.dylib 0x10ce505c3 0x10c9ba000 + 4810179
9 UnityPlayer.dylib 0x10c9bfa56 0x10c9ba000 + 23126
10 GameAssembly.dylib 0x126e489ec 0x123904000 + 55855596
11 GameAssembly.dylib 0x126cf0a41 0x123904000 + 54446657
12 GameAssembly.dylib 0x126cf2fa7 0x123904000 + 54456231
13 GameAssembly.dylib 0x126d30f31 0x123904000 + 54710065
14 GameAssembly.dylib 0x126d32f37 0x123904000 + 54718263
15 GameAssembly.dylib 0x1270c92c6 0x123904000 + 58479302
16 GameAssembly.dylib 0x123ec2484 0x123904000 + 6022276
17 GameAssembly.dylib 0x123ec23de 0x123904000 + 6022110
18 UnityPlayer.dylib 0x10d06d5cc 0x10c9ba000 + 7026124
19 UnityPlayer.dylib 0x10d074e60 0x10c9ba000 + 7056992
20 UnityPlayer.dylib 0x10ce29d4d 0x10c9ba000 + 4652365
21 UnityPlayer.dylib 0x10cca1656 0x10c9ba000 + 3044950
22 UnityPlayer.dylib 0x10cca1cc9 0x10c9ba000 + 3046601
23 UnityPlayer.dylib 0x10ce9d2d2 0x10c9ba000 + 5124818
24 UnityPlayer.dylib 0x10ce95435 0x10c9ba000 + 5092405
25 UnityPlayer.dylib 0x10ce95493 0x10c9ba000 + 5092499
26 UnityPlayer.dylib 0x10ce9572f 0x10c9ba000 + 5093167
27 UnityPlayer.dylib 0x10da00425 0x10c9ba000 + 17064997
28 Foundation 0x7ff804f26837 __NSFireTimer + 67
29 CoreFoundation 0x7ff80416eb4d __CFRUNLOOP_IS_CALLING_OUT_TO_A_TIMER_CALLBACK_FUNCTION__ + 20
30 CoreFoundation 0x7ff80416e6b7 __CFRunLoopDoTimer + 820
31 CoreFoundation 0x7ff80416e2d1 __CFRunLoopDoTimers + 285
32 CoreFoundation 0x7ff804154d77 __CFRunLoopRun + 2142
33 CoreFoundation 0x7ff804153e9f CFRunLoopRunSpecific + 560
34 HIToolbox 0x7ff80df7bbd6 RunCurrentEventLoopInMode + 292
35 HIToolbox 0x7ff80df7b9e6 ReceiveNextEventCommon + 679
36 HIToolbox 0x7ff80df7b723 _BlockUntilNextEventMatchingListInModeWithFilter + 70
37 AppKit 0x7ff8071b1b37 _DPSNextEvent + 909
38 AppKit 0x7ff8071b09b8 -[NSApplication(NSEvent) _nextEventMatchingEventMask:untilDate:inMode:dequeue:] + 1219
39 gameoverlayrenderer.dylib 0x10ad2c52d 0x10ad0d000 + 128301
40 AppKit 0x7ff8071a2ff3 -[NSApplication run] + 586
41 AppKit 0x7ff807177058 NSApplicationMain + 817
42 UnityPlayer.dylib 0x10d9fff4c PlayerMain(int, char const**) + 1052
43 dyld 0x20295f310 start + 2432
Thread 1:: com.apple.rosetta.exceptionserver
0 runtime 0x7ff7ffd14750 0x7ff7ffd10000 + 18256
1 runtime 0x7ff7ffd2066c 0x7ff7ffd10000 + 67180
2 runtime 0x7ff7ffd2206c 0x7ff7ffd10000 + 73836
Thread 2:
0 runtime 0x7ff7ffd3287c 0x7ff7ffd10000 + 141436
Thread 3:
0 runtime 0x7ff7ffd3287c 0x7ff7ffd10000 + 141436
Thread 4:: AssetGarbageCollectorHelper
0 ??? 0x7ff8933029a8 ???
1 libsystem_kernel.dylib 0x7ff80403c61e semaphore_wait_trap + 10
2 libdispatch.dylib 0x7ff803efbefb _dispatch_sema4_wait + 16
3 libdispatch.dylib 0x7ff803efc3d7 _dispatch_semaphore_wait_slow + 98
4 UnityPlayer.dylib 0x10db95ed8 0x10c9ba000 + 18726616
5 UnityPlayer.dylib 0x10ce91c30 0x10c9ba000 + 5078064
6 UnityPlayer.dylib 0x10ce96e59 0x10c9ba000 + 5099097
7 UnityPlayer.dylib 0x10cf96379 0x10c9ba000 + 6144889
8 libsystem_pthread.dylib 0x7ff80407b259 _pthread_start + 125
9 libsystem_pthread.dylib 0x7ff804076c7b thread_start + 15
Thread 5:: AssetGarbageCollectorHelper
0 ??? 0x7ff8933029a8 ???
1 libsystem_kernel.dylib 0x7ff80403c61e semaphore_wait_trap + 10
2 libdispatch.dylib 0x7ff803efbefb _dispatch_sema4_wait + 16
3 libdispatch.dylib 0x7ff803efc3d7 _dispatch_semaphore_wait_slow + 98
4 UnityPlayer.dylib 0x10db95ed8 0x10c9ba000 + 18726616
5 UnityPlayer.dylib 0x10ce91c30 0x10c9ba000 + 5078064
6 UnityPlayer.dylib 0x10ce96e59 0x10c9ba000 + 5099097
7 UnityPlayer.dylib 0x10cf96379 0x10c9ba000 + 6144889
8 libsystem_pthread.dylib 0x7ff80407b259 _pthread_start + 125
9 libsystem_pthread.dylib 0x7ff804076c7b thread_start + 15
Thread 6:: AssetGarbageCollectorHelper
0 ??? 0x7ff8933029a8 ???
1 libsystem_kernel.dylib 0x7ff80403c61e semaphore_wait_trap + 10
2 libdispatch.dylib 0x7ff803efbefb _dispatch_sema4_wait + 16
3 libdispatch.dylib 0x7ff803efc3d7 _dispatch_semaphore_wait_slow + 98
4 UnityPlayer.dylib 0x10db95ed8 0x10c9ba000 + 18726616
5 UnityPlayer.dylib 0x10ce91c30 0x10c9ba000 + 5078064
6 UnityPlayer.dylib 0x10ce96e59 0x10c9ba000 + 5099097
7 UnityPlayer.dylib 0x10cf96379 0x10c9ba000 + 6144889
8 libsystem_pthread.dylib 0x7ff80407b259 _pthread_start + 125
9 libsystem_pthread.dylib 0x7ff804076c7b thread_start + 15
Thread 7:: AssetGarbageCollectorHelper
0 ??? 0x7ff8933029a8 ???
1 libsystem_kernel.dylib 0x7ff80403c61e semaphore_wait_trap + 10
2 libdispatch.dylib 0x7ff803efbefb _dispatch_sema4_wait + 16
3 libdispatch.dylib 0x7ff803efc3d7 _dispatch_semaphore_wait_slow + 98
4 UnityPlayer.dylib 0x10db95ed8 0x10c9ba000 + 18726616
5 UnityPlayer.dylib 0x10ce91c30 0x10c9ba000 + 5078064
6 UnityPlayer.dylib 0x10ce96e59 0x10c9ba000 + 5099097
7 UnityPlayer.dylib 0x10cf96379 0x10c9ba000 + 6144889
8 libsystem_pthread.dylib 0x7ff80407b259 _pthread_start + 125
9 libsystem_pthread.dylib 0x7ff804076c7b thread_start + 15
Thread 8:: AssetGarbageCollectorHelper
0 ??? 0x7ff8933029a8 ???
1 libsystem_kernel.dylib 0x7ff80403c61e semaphore_wait_trap + 10
2 libdispatch.dylib 0x7ff803efbefb _dispatch_sema4_wait + 16
3 libdispatch.dylib 0x7ff803efc3d7 _dispatch_semaphore_wait_slow + 98
4 UnityPlayer.dylib 0x10db95ed8 0x10c9ba000 + 18726616
5 UnityPlayer.dylib 0x10ce91c30 0x10c9ba000 + 5078064
6 UnityPlayer.dylib 0x10ce96e59 0x10c9ba000 + 5099097
7 UnityPlayer.dylib 0x10cf96379 0x10c9ba000 + 6144889
8 libsystem_pthread.dylib 0x7ff80407b259 _pthread_start + 125
9 libsystem_pthread.dylib 0x7ff804076c7b thread_start + 15
Thread 9:: AssetGarbageCollectorHelper
0 ??? 0x7ff8933029a8 ???
1 libsystem_kernel.dylib 0x7ff80403c61e semaphore_wait_trap + 10
2 libdispatch.dylib 0x7ff803efbefb _dispatch_sema4_wait + 16
3 libdispatch.dylib 0x7ff803efc3d7 _dispatch_semaphore_wait_slow + 98
4 UnityPlayer.dylib 0x10db95ed8 0x10c9ba000 + 18726616
5 UnityPlayer.dylib 0x10ce91c30 0x10c9ba000 + 5078064
6 UnityPlayer.dylib 0x10ce96e59 0x10c9ba000 + 5099097
7 UnityPlayer.dylib 0x10cf96379 0x10c9ba000 + 6144889
8 libsystem_pthread.dylib 0x7ff80407b259 _pthread_start + 125
9 libsystem_pthread.dylib 0x7ff804076c7b thread_start + 15
Thread 10:: AssetGarbageCollectorHelper