Posts by jffn_7

    hello everyone, a few hours ago, I bought the game Rising World on steam, but when trying to start the new version instantly the game crashes and an error report appears, I couldn't start it, could you help me with this problem, I would appreciate it a lot, I leave below the error message. ;(;(


    Translated Report (Full Report Below)

    -------------------------------------


    Process: Rising World [14379]

    Path: /Users/USER/Library/Application Support/Steam/*/RisingWorld.app/Contents/MacOS/Rising World

    Identifier: com.JIW-Games.Rising-World

    Version: 0.6.5.1 Preview (0)

    Code Type: X86-64 (Translated)

    Parent Process: steam_osx [13598]

    Responsible: steam_osx [13598]

    User ID: 501


    Date/Time: 2023-05-16 19:00:24.6415 -0600

    OS Version: macOS 13.0.1 (22A400)

    Report Version: 12

    Anonymous UUID: BF96E752-F0E3-DFD3-49AD-451C7ECD4518


    Sleep/Wake UUID: 8C89B5C4-1322-4417-A785-69454E5C6788


    Time Awake Since Boot: 99000 seconds

    Time Since Wake: 351 seconds


    System Integrity Protection: enabled


    Crashed Thread: 0 MainThrd Dispatch queue: com.apple.main-thread


    Exception Type: EXC_BAD_INSTRUCTION (SIGILL)

    Exception Codes: 0x0000000000000001, 0x0000000000000000


    Termination Reason: Namespace SIGNAL, Code 4 Illegal instruction: 4

    Terminating Process: exc handler [14379]


    Kernel Triage:

    VM - pmap_enter retried due to resource shortage

    VM - pmap_enter retried due to resource shortage

    VM - pmap_enter retried due to resource shortage

    VM - pmap_enter retried due to resource shortage

    VM - pmap_enter retried due to resource shortage



    Thread 0 Crashed:: MainThrd Dispatch queue: com.apple.main-thread

    0 lib_burst_generated.bundle 0x122b0fdd4 burst.Sleef_cos_u35 + 4

    1 lib_burst_generated.bundle 0x122b210e9 UnityEngine.Rendering.HighDefinition.HDGpuLightsBuilder.CreateGpuLightDataJob.ConvertDirectionalLightToGPUFormat(UnityEngine.Rendering.HighDefinition.HDGpuLightsBuilder.CreateGpuLightDataJob* this, int outputIndex, int lightIndex, UnityEngine.Rendering.HighDefinition.LightCategory lightCategory, UnityEngine.Rendering.HighDefinition.GPULightType gpuLightType, UnityEngine.Rendering.HighDefinition.LightVolumeType lightVolumeType) -> void_a363203851d9a4c5e33afb3168d46fca from Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null + 2745

    2 lib_burst_generated.bundle 0x122b1f6ae a4c2ec930c204a2778e62382b0ccde22_x64_sse2 + 126

    3 lib_burst_generated.bundle 0x122b2cd8a a4c2ec930c204a2778e62382b0ccde22 + 10

    4 UnityPlayer.dylib 0x10ce57908 0x10c9ba000 + 4839688

    5 UnityPlayer.dylib 0x10ce57cd9 0x10c9ba000 + 4840665

    6 UnityPlayer.dylib 0x10ce53f11 0x10c9ba000 + 4824849

    7 UnityPlayer.dylib 0x10ce53a84 0x10c9ba000 + 4823684

    8 UnityPlayer.dylib 0x10ce505c3 0x10c9ba000 + 4810179

    9 UnityPlayer.dylib 0x10c9bfa56 0x10c9ba000 + 23126

    10 GameAssembly.dylib 0x126e489ec 0x123904000 + 55855596

    11 GameAssembly.dylib 0x126cf0a41 0x123904000 + 54446657

    12 GameAssembly.dylib 0x126cf2fa7 0x123904000 + 54456231

    13 GameAssembly.dylib 0x126d30f31 0x123904000 + 54710065

    14 GameAssembly.dylib 0x126d32f37 0x123904000 + 54718263

    15 GameAssembly.dylib 0x1270c92c6 0x123904000 + 58479302

    16 GameAssembly.dylib 0x123ec2484 0x123904000 + 6022276

    17 GameAssembly.dylib 0x123ec23de 0x123904000 + 6022110

    18 UnityPlayer.dylib 0x10d06d5cc 0x10c9ba000 + 7026124

    19 UnityPlayer.dylib 0x10d074e60 0x10c9ba000 + 7056992

    20 UnityPlayer.dylib 0x10ce29d4d 0x10c9ba000 + 4652365

    21 UnityPlayer.dylib 0x10cca1656 0x10c9ba000 + 3044950

    22 UnityPlayer.dylib 0x10cca1cc9 0x10c9ba000 + 3046601

    23 UnityPlayer.dylib 0x10ce9d2d2 0x10c9ba000 + 5124818

    24 UnityPlayer.dylib 0x10ce95435 0x10c9ba000 + 5092405

    25 UnityPlayer.dylib 0x10ce95493 0x10c9ba000 + 5092499

    26 UnityPlayer.dylib 0x10ce9572f 0x10c9ba000 + 5093167

    27 UnityPlayer.dylib 0x10da00425 0x10c9ba000 + 17064997

    28 Foundation 0x7ff804f26837 __NSFireTimer + 67

    29 CoreFoundation 0x7ff80416eb4d __CFRUNLOOP_IS_CALLING_OUT_TO_A_TIMER_CALLBACK_FUNCTION__ + 20

    30 CoreFoundation 0x7ff80416e6b7 __CFRunLoopDoTimer + 820

    31 CoreFoundation 0x7ff80416e2d1 __CFRunLoopDoTimers + 285

    32 CoreFoundation 0x7ff804154d77 __CFRunLoopRun + 2142

    33 CoreFoundation 0x7ff804153e9f CFRunLoopRunSpecific + 560

    34 HIToolbox 0x7ff80df7bbd6 RunCurrentEventLoopInMode + 292

    35 HIToolbox 0x7ff80df7b9e6 ReceiveNextEventCommon + 679

    36 HIToolbox 0x7ff80df7b723 _BlockUntilNextEventMatchingListInModeWithFilter + 70

    37 AppKit 0x7ff8071b1b37 _DPSNextEvent + 909

    38 AppKit 0x7ff8071b09b8 -[NSApplication(NSEvent) _nextEventMatchingEventMask:untilDate:inMode:dequeue:] + 1219

    39 gameoverlayrenderer.dylib 0x10ad2c52d 0x10ad0d000 + 128301

    40 AppKit 0x7ff8071a2ff3 -[NSApplication run] + 586

    41 AppKit 0x7ff807177058 NSApplicationMain + 817

    42 UnityPlayer.dylib 0x10d9fff4c PlayerMain(int, char const**) + 1052

    43 dyld 0x20295f310 start + 2432


    Thread 1:: com.apple.rosetta.exceptionserver

    0 runtime 0x7ff7ffd14750 0x7ff7ffd10000 + 18256

    1 runtime 0x7ff7ffd2066c 0x7ff7ffd10000 + 67180

    2 runtime 0x7ff7ffd2206c 0x7ff7ffd10000 + 73836


    Thread 2:

    0 runtime 0x7ff7ffd3287c 0x7ff7ffd10000 + 141436


    Thread 3:

    0 runtime 0x7ff7ffd3287c 0x7ff7ffd10000 + 141436


    Thread 4:: AssetGarbageCollectorHelper

    0 ??? 0x7ff8933029a8 ???

    1 libsystem_kernel.dylib 0x7ff80403c61e semaphore_wait_trap + 10

    2 libdispatch.dylib 0x7ff803efbefb _dispatch_sema4_wait + 16

    3 libdispatch.dylib 0x7ff803efc3d7 _dispatch_semaphore_wait_slow + 98

    4 UnityPlayer.dylib 0x10db95ed8 0x10c9ba000 + 18726616

    5 UnityPlayer.dylib 0x10ce91c30 0x10c9ba000 + 5078064

    6 UnityPlayer.dylib 0x10ce96e59 0x10c9ba000 + 5099097

    7 UnityPlayer.dylib 0x10cf96379 0x10c9ba000 + 6144889

    8 libsystem_pthread.dylib 0x7ff80407b259 _pthread_start + 125

    9 libsystem_pthread.dylib 0x7ff804076c7b thread_start + 15


    Thread 5:: AssetGarbageCollectorHelper

    0 ??? 0x7ff8933029a8 ???

    1 libsystem_kernel.dylib 0x7ff80403c61e semaphore_wait_trap + 10

    2 libdispatch.dylib 0x7ff803efbefb _dispatch_sema4_wait + 16

    3 libdispatch.dylib 0x7ff803efc3d7 _dispatch_semaphore_wait_slow + 98

    4 UnityPlayer.dylib 0x10db95ed8 0x10c9ba000 + 18726616

    5 UnityPlayer.dylib 0x10ce91c30 0x10c9ba000 + 5078064

    6 UnityPlayer.dylib 0x10ce96e59 0x10c9ba000 + 5099097

    7 UnityPlayer.dylib 0x10cf96379 0x10c9ba000 + 6144889

    8 libsystem_pthread.dylib 0x7ff80407b259 _pthread_start + 125

    9 libsystem_pthread.dylib 0x7ff804076c7b thread_start + 15


    Thread 6:: AssetGarbageCollectorHelper

    0 ??? 0x7ff8933029a8 ???

    1 libsystem_kernel.dylib 0x7ff80403c61e semaphore_wait_trap + 10

    2 libdispatch.dylib 0x7ff803efbefb _dispatch_sema4_wait + 16

    3 libdispatch.dylib 0x7ff803efc3d7 _dispatch_semaphore_wait_slow + 98

    4 UnityPlayer.dylib 0x10db95ed8 0x10c9ba000 + 18726616

    5 UnityPlayer.dylib 0x10ce91c30 0x10c9ba000 + 5078064

    6 UnityPlayer.dylib 0x10ce96e59 0x10c9ba000 + 5099097

    7 UnityPlayer.dylib 0x10cf96379 0x10c9ba000 + 6144889

    8 libsystem_pthread.dylib 0x7ff80407b259 _pthread_start + 125

    9 libsystem_pthread.dylib 0x7ff804076c7b thread_start + 15


    Thread 7:: AssetGarbageCollectorHelper

    0 ??? 0x7ff8933029a8 ???

    1 libsystem_kernel.dylib 0x7ff80403c61e semaphore_wait_trap + 10

    2 libdispatch.dylib 0x7ff803efbefb _dispatch_sema4_wait + 16

    3 libdispatch.dylib 0x7ff803efc3d7 _dispatch_semaphore_wait_slow + 98

    4 UnityPlayer.dylib 0x10db95ed8 0x10c9ba000 + 18726616

    5 UnityPlayer.dylib 0x10ce91c30 0x10c9ba000 + 5078064

    6 UnityPlayer.dylib 0x10ce96e59 0x10c9ba000 + 5099097

    7 UnityPlayer.dylib 0x10cf96379 0x10c9ba000 + 6144889

    8 libsystem_pthread.dylib 0x7ff80407b259 _pthread_start + 125

    9 libsystem_pthread.dylib 0x7ff804076c7b thread_start + 15


    Thread 8:: AssetGarbageCollectorHelper

    0 ??? 0x7ff8933029a8 ???

    1 libsystem_kernel.dylib 0x7ff80403c61e semaphore_wait_trap + 10

    2 libdispatch.dylib 0x7ff803efbefb _dispatch_sema4_wait + 16

    3 libdispatch.dylib 0x7ff803efc3d7 _dispatch_semaphore_wait_slow + 98

    4 UnityPlayer.dylib 0x10db95ed8 0x10c9ba000 + 18726616

    5 UnityPlayer.dylib 0x10ce91c30 0x10c9ba000 + 5078064

    6 UnityPlayer.dylib 0x10ce96e59 0x10c9ba000 + 5099097

    7 UnityPlayer.dylib 0x10cf96379 0x10c9ba000 + 6144889

    8 libsystem_pthread.dylib 0x7ff80407b259 _pthread_start + 125

    9 libsystem_pthread.dylib 0x7ff804076c7b thread_start + 15


    Thread 9:: AssetGarbageCollectorHelper

    0 ??? 0x7ff8933029a8 ???

    1 libsystem_kernel.dylib 0x7ff80403c61e semaphore_wait_trap + 10

    2 libdispatch.dylib 0x7ff803efbefb _dispatch_sema4_wait + 16

    3 libdispatch.dylib 0x7ff803efc3d7 _dispatch_semaphore_wait_slow + 98

    4 UnityPlayer.dylib 0x10db95ed8 0x10c9ba000 + 18726616

    5 UnityPlayer.dylib 0x10ce91c30 0x10c9ba000 + 5078064

    6 UnityPlayer.dylib 0x10ce96e59 0x10c9ba000 + 5099097

    7 UnityPlayer.dylib 0x10cf96379 0x10c9ba000 + 6144889

    8 libsystem_pthread.dylib 0x7ff80407b259 _pthread_start + 125

    9 libsystem_pthread.dylib 0x7ff804076c7b thread_start + 15


    Thread 10:: AssetGarbageCollectorHelper