Well, I bet introducing trains in Rising World is a very challenging task. The terrain on most islands is not very flat, there are lots of mountains, hills and valleys. We will have to build bridges and dig tunnels, because a locomotive climbing up the 60 degrees steep slope will look ridiculous. So the max slope angle for tracks should be defined. As I saw on the roadmap, cars are also planned, I hope for something of "buggy" type for rough terrain.
Posts by Petrel76
A small new update is available now!
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I can find all ores on the starter island, but only Iron on the surface, but I still play on the same map since 2022.
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I believe that someday we will be able to build bigger boats, if not small ships, to transport horses. For now, I built a small outposts every one day of marching and covered entire arctic island.
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You are right. I want the plant pots to be added to the Unity version. For now, all I can do, is to temporary switch to creative mode with "gm 1", create a plantpot with available stone and earth blocks, put some flowers inside, save as blueprint, and then switch back to survival mode. This is only a workaround, I would rather like to create it in workbenches.
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Hello,
I know we have a table in Rising World, but for my house I wanted something more antique looking. This table is a bit larger than the stanard one. Sometimes I connect two or more such tables.
Putting a candelabra on the table creates some romantic atmosphere, but unfortunately candles generate too little amount of light. More precisely, they are too dim and I think it should be fixed.
I also found a problem with blueprints. I placed some candelabras but in just one case, a small wooden box appeared instead of a candle. Thankfully, the box contained a missing candle and I replaced it. Is it a known issue or something is wrong with my blueprint? Or is it simply my PC that can not work with too many objects?
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Hello,
First, I would like to wish everyone all the best in the New Year!
I made this piece of decoration because I wanted to have something special over the entrance to my palace. But I think it will look nice also on the wall of a chamber of a castle, or as a part of bigger composition.
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Hello
Since the desk has not yet been moved from Java to Unity version, I decided to create one myself. I made it looking more suitable to my brick house. The lamp visible on screens is uploaded in one of my previous posts in the Blueprints section.
Unfortunately, the drawers are only for decoration, you can't put anything inside.
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Hello,
I am building a spiral staircase in my palace. I put a central pole (cylinder) and then a triangular slope elements, each next rotated by 45 degrees. It's not finished yet, I am planning to make it more retro looking.
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Hello,
I built this guardhouse in Java version, and upgraded to Unity version. It has a small observation tower and some survival items (like mattress and workshop). Good as a base for deep forest exploration. Also, you can take out bandits from the roof. Funny thing, it's inspired by the Hunter's Hut from Settlers 4.
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Hello,
If you build a palace or a victorian style house, you can consider installing this chandelier with 8 electric light sources. Good for living rooms.
Unfortunately, it can't be turned on and off without removing glass lampshades. But if there's an electricity update in the future, which allows to virtually connect each lamp to the common wall switch, I will upload an update to this blueprint.
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Hello,
This is my blueprint of a vintage desk lamp, using a bulkhead lamp as the light source. Can be switched on and off. I migrated some blueprints of my buildings from Java to Unity version, and now I fill the missing elements. I am working on a blueprint of desk itself.
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Hello,
I am a Rising World fan from Poland and this is my welcome post. First, I would like to thank all developers for making this great game. I am mostly a flight-sim fan, but Rising World is one of only few my favourite games, that is not a flight sim. But I call it a settler sim. I have a realistic approach and fight bandits and wild animals rather than monsters. So I set high spawnrate of bandits, but zero monsters, and Hell is a natural underground magma chamber for me

The last small update is a good move. The new moonlight looks amazing and now I can sail from one island to another during nights. But I have a little suggestion: when the moon is in the "new moon" phase, it would be better if it wasn't visible. I looks like a black hole that is about to swallow my entire island
