Posts by Petrel76
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I believe we will have all these features in the Unity version. And, of course, something that will make desert islands worth visiting - pyramids with undergeound treasure chambers!
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Very nice!
Thank you. The lamp is also available as a blueprint, I uploaded it earlier. I needed to scale it down a bit for this desk.
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Hello.
I was long hesitating before I decided to upload this. That was because of an annoying bug, that prevents to place the complete stove at once. As some of you may know, the fireplace is unable to scale, unless you use a simple trick with blueprint. So did I, to fit it to the stove. But there is a bug - everytime I place that stove, the cooking grate doesn't spawn. The only solution is to make a grate in a workbench and place it manually, it will adjust to the size of the fireplace.
The stove may look nice inside a wooden house or cabin or a "Wooden guardhouse", one of my earlier blueprints, especially at night. I did not add the vertical part of the chimney, because I wanted players to decide how long they want it, depending on where the roof is. It's made of metal, material 702, painted black.
The forestry tower is good to place in a spruce forest, it's higher than trees. I found it especially useful on the arctic island, but I didn't want to copy the tower from The Long Dark. There is a stove and bed inside, and if you stuck on the stairs, just use the "jump" key. The tower can make a perfect location to admire the "Aurora Borealis" over the arctic island.
I know one of pillars is longer, I had to do it, since I built it on an uneven terrain.
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Just a smaller version of the desk I uploaded prviously. Needs less room.
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Finally finished. Those railngs took a lot more time than stairs, I had to use 1 degree angle resolution

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Thank you. It's actually based on a structure that I once built in Minecraft. Not any particular architectural style, only my imagination. First seven floors are made of bricks, then four wooden levels, a large viewing platform and on the top something like a gazebo. Here are some pictures in daylight:
And my palace as seen from the top:
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I guess in this thread we can share our screenshots? I built a tower on the hill, and I think it would look nice with the moon or the sun at the top
Also, I saw one of my houses at sunset, and it looked quite nice. -
Well, I bet introducing trains in Rising World is a very challenging task. The terrain on most islands is not very flat, there are lots of mountains, hills and valleys. We will have to build bridges and dig tunnels, because a locomotive climbing up the 60 degrees steep slope will look ridiculous. So the max slope angle for tracks should be defined. As I saw on the roadmap, cars are also planned, I hope for something of "buggy" type for rough terrain.
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I can find all ores on the starter island, but only Iron on the surface, but I still play on the same map since 2022.
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I believe that someday we will be able to build bigger boats, if not small ships, to transport horses. For now, I built a small outposts every one day of marching and covered entire arctic island.
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You are right. I want the plant pots to be added to the Unity version. For now, all I can do, is to temporary switch to creative mode with "gm 1", create a plantpot with available stone and earth blocks, put some flowers inside, save as blueprint, and then switch back to survival mode. This is only a workaround, I would rather like to create it in workbenches.
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Hello,
I know we have a table in Rising World, but for my house I wanted something more antique looking. This table is a bit larger than the stanard one. Sometimes I connect two or more such tables.
Putting a candelabra on the table creates some romantic atmosphere, but unfortunately candles generate too little amount of light. More precisely, they are too dim and I think it should be fixed.
I also found a problem with blueprints. I placed some candelabras but in just one case, a small wooden box appeared instead of a candle. Thankfully, the box contained a missing candle and I replaced it. Is it a known issue or something is wrong with my blueprint? Or is it simply my PC that can not work with too many objects?
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Hello,
First, I would like to wish everyone all the best in the New Year!
I made this piece of decoration because I wanted to have something special over the entrance to my palace. But I think it will look nice also on the wall of a chamber of a castle, or as a part of bigger composition.
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Hello
Since the desk has not yet been moved from Java to Unity version, I decided to create one myself. I made it looking more suitable to my brick house. The lamp visible on screens is uploaded in one of my previous posts in the Blueprints section.
Unfortunately, the drawers are only for decoration, you can't put anything inside.
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Hello,
I am building a spiral staircase in my palace. I put a central pole (cylinder) and then a triangular slope elements, each next rotated by 45 degrees. It's not finished yet, I am planning to make it more retro looking.
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Hello,
I built this guardhouse in Java version, and upgraded to Unity version. It has a small observation tower and some survival items (like mattress and workshop). Good as a base for deep forest exploration. Also, you can take out bandits from the roof. Funny thing, it's inspired by the Hunter's Hut from Settlers 4.
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Hello,
If you build a palace or a victorian style house, you can consider installing this chandelier with 8 electric light sources. Good for living rooms.
Unfortunately, it can't be turned on and off without removing glass lampshades. But if there's an electricity update in the future, which allows to virtually connect each lamp to the common wall switch, I will upload an update to this blueprint.