Posts by Saromas

    Hab das auch mal gemacht....



    Routenverfolgung zu rs210454.rs.hosteurope.de [176.28.54.206] über maximal 30 Ab
    schnitte:


    1 11 ms 11 ms 12 ms de-str01a-rt5-ve20.str.unity-media.net [95.208.2
    10.95]
    2 11 ms 16 ms 17 ms 84.116.190.6
    3 13 ms 15 ms 15 ms 213.46.179.62.aorta.net [213.46.179.62]
    4 13 ms 15 ms 15 ms ffm-bb1-link.telia.net [62.115.138.72]
    5 16 ms 90 ms 16 ms koln-b1-link.telia.net [80.91.247.247]
    6 17 ms 19 ms 20 ms host-ic-301144-koln-b1.c.telia.net [213.155.141.
    46]
    7 21 ms 40 ms 17 ms xe-1-0-0.cr-merak.fra2.he-core.de [80.237.129.17
    0]
    8 18 ms 19 ms 19 ms xe-0-1-0.cr-polaris.fra1.he-core.de [80.237.129.
    81]
    9 25 ms 31 ms 23 ms xe-0-0-3.dr-slave.fal1.he-core.de [91.250.127.13
    8]
    10 25 ms 24 ms 21 ms rsn1642.rs1.hosteurope.de [91.250.88.180]
    11 24 ms 31 ms 22 ms rs210454.rs.hosteurope.de [176.28.54.206]


    Ablaufverfolgung beendet.


    C:\Users\User>

    Habe auch bei keinem anderen Online-Spiel irgendwelche Abruch Probleme !!
    Sei es Lotro, das Möchtegern Rising World .. Minecraft :) oder sonstiges.


    Grüsse vom Bodensee

    so..habe mich eingeloggt bin aber nicht auf einen Server.Nachdem HIVE OnDisconnect erschienen ist hab ich versucht auf einen Server zu kommen,natürlich dann ohne Erfolg



    Initialize Default Options...
    INFO: Java: 1.7.0_75 Arch: amd64
    INFO: OS: Windows 7 (x64)
    Initialize Materials...
    INFO: Starting initialization...
    Initialize Static Classes...
    Collision Shapes initialized!
    Constructions initialized!
    Items initialized!
    Objects initialized!
    Plants initialized!
    Picking initialized!
    Food-Definitions initialized!
    NPCs initialized!
    INFO: VOXELMATERIAL loaded
    Crafting-Definitions initialized!
    WARNING: Localized name or description not found for Construction: imageposter
    Initialize RenderingSettings...
    Initialize Bulletphysics...
    WARNING: Localized name or description not found for Construction: woodplank
    WARNING: Localized name or description not found for Construction: woodbeam
    WARNING: Localized name or description not found for Construction: glasspane
    WARNING: Localized name or description not found for Construction: window1
    WARNING: Localized name or description not found for Construction: window2
    WARNING: Localized name or description not found for Construction: window3
    WARNING: Localized name or description not found for Construction: window4
    WARNING: Localized name or description not found for Construction: woodplanktriangle
    Initialize IngameContext...
    INFO: LODMATERIAL loaded
    Initialize SerializerRegistrations...
    INFO: Register BuildDestroyPermission: object.plank
    INFO: Register BuildDestroyPermission: ores.copper
    INFO: Register BuildDestroyPermission: world.dirt
    INFO: Initialize InputMappings...
    Register BuildDestroyPermission: world.stone
    INFO: Register MainPermission: permission.changespawn
    Initialize LocalPlayer...
    WARNING: Attempted to add mapping "SelectorModular" twice to trigger.
    INFO: OREMATERIAL loaded
    Initialize AppStates...
    INFO: GRASSMATERIAL loaded
    Initialize GUI...
    INFO: CONSTRUCTIONMATERIAL loaded
    INFO: GLASSMATERIAL loaded
    INFO: SKYMATERIAL loaded
    INFO: PLAYERMATERIAL loaded
    INFO: VEHICLEMATERIAL loaded
    Initialize PostProcessFilters...
    Initialize Sounds...
    INFO: ITEMMATERIAL loaded
    INFO: MAPMATERIAL loaded
    INFO: OREITEMMATERIAL loaded
    INFO: OBJECTMATERIAL loaded
    INFO: VEGETATIONMATERIAL loaded
    INFO: CHOPPEDTREEMATERIAL loaded
    SET ANISOTROPIC FILTER TO 1
    INFO: FIREMATERIAL loaded
    INFO: FLAREFIREMATERIAL loaded
    INFO: DEBRISMATERIAL loaded
    INFO: HELLLAVAMATERIAL loaded
    INFO: INSECTMATERIAL loaded
    INFO: SELECTORMATERIALS loaded
    INFO: OCCLUSIONMATERIAL loaded
    INFO: UNSHADEDMATERIALS loaded
    GrassOccludeProcessor initialized!
    Loadingtime: 7,52 seconds
    HIVE OnDisconnect
    SSL SOCKET
    HIVE OnReconnect
    java.lang.NullPointerException
    at de.jiw.bytenetwork.message.ByteMessageProtocol.getMessageId(ByteMessageProtocol.java:124)
    at de.jiw.bytenetwork.message.ByteMessageProtocol.createMessage(ByteMessageProtocol.java:36)
    at de.jiw.bytenetwork.client.ByteNetworkClient.write(ByteNetworkClient.java:106)
    at an.at.onReconnect(SourceFile:290)
    at de.jiw.bytenetwork.client.ByteNetworkClient.run(ByteNetworkClient.java:191)
    at java.lang.Thread.run(Unknown Source)
    https://api.rising-world.net/s…version=0.5.6.5&hive=true
    load servers: 42
    128.73.220.214:4255: XML is null
    load servers: 1
    Connect to 176.28.54.206:26350 - Playername: Saromas
    CLIENT: Connect to address 176.28.54.206
    CLIENT: Connect done!
    *************** NEW THREAD LOCAL ALLOCATION ***************
    UDP /176.28.54.206 26350
    [3, 26351, 5, 26352, 6, 26353]
    SEND ClientRegisterChannelMessage
    *************** NEW THREAD LOCAL ALLOCATION ***************
    SEND ClientRegisterChannelMessage
    onConnectorConnect: TCP Port: 26351
    onConnectorConnect channels.size: 2 channelCount: 0
    onConnectorConnect: TCP Port: 26352
    SEND ClientRegisterChannelMessage
    onConnectorConnect channels.size: 3 channelCount: 0
    UDP /176.28.54.206 26351
    UDP /176.28.54.206 26352
    onConnectorConnect: TCP Port: 26353
    onConnectorConnect channels.size: 4 channelCount: 0
    Client TCP Connect Completed
    *************** NEW THREAD LOCAL ALLOCATION ***************
    *************** NEW THREAD LOCAL ALLOCATION ***************
    ConnectorAdapter ID: 6 TCP 26353
    ConnectorAdapter ID: 5 TCP 26352
    ConnectorAdapter ID: 0 TCP 26350
    ConnectorAdapter ID: 2 UDP 26351
    ConnectorAdapter ID: 1 UDP 26350
    ConnectorAdapter ID: 3 TCP 26351
    ConnectorAdapter ID: 4 UDP 26352
    CONNECT TO SERVER
    *************** NEW THREAD LOCAL ALLOCATION ***************
    *************** NEW THREAD LOCAL ALLOCATION ***************
    CLOSE
    R E S E T G A M E C O N T E X T
    Initialize Bulletphysics...
    inventory cleared!
    Client send: Client not connected!
    R E S E T G A M E C O N T E X T
    Initialize Bulletphysics...
    inventory cleared!
    Client send: Client not connected!

    Nach ca. 10 Min. werd ich aus dem Spiel ins Hauptmenü geschmissen :cursing:


    Verbindungsfehler-Verbindung verloren Timeout


    Es ist keine mp_error Datei vorhanden