Maybe I mussed it but there doesn't seem to be a bug report thread by now.
I'm gonna use this thread to report bugs (and things I consider to be bugs) in the API version 0.7.5.2.
Issue 1)
PlayerHitTerrainEvent
I'd expect this code to return the materialtype of the terrain being hit yet it doesn't work as expected.
e.g. if you hit grassland, gravel or sand terrains it's completely fine, yet if you hit bare soil it does return "water"