Will you Eventually make an option to add structure integrity? Like support beam requirements for structures and such? This would be a great option for realistic construction!
Currently we have no plans for that unfortunately. We've implemented some basic physics/gravity for objects and plants recently, but this doesn't affect construction elements. There are a few reasons for this - biggest issue would be the impact on performance, considering that there are lots of buildings out there consisting of thousands or even hundreds of thousands of construction elements
Apart from that, there would be quite some users who would disable such a feature anyway (since SI would introduce some limitations when it comes to building) - so I'd rather prefer to put that feature on the back burner for now. It's still something we would take into consideration in the long run
And as for hell, will there be caves in hell?
Unfortunately I can't say much about that yet, since we haven't started working on hell yet
Also do you plan to add more ores, such as diamond, emerald, etc.?
Yes, that's planned
I was thinking on the precious image about painting a door in the new version and that is awesome, and my question is, when you blueprint, what colors are going to remain on the re-painted objects?
The color of objects will be stored in blueprints (same applies to construction elements), so placing a painted object via blueprint would create a correctly colored object instance