the create change texture was the menu was thinking of, no idea right click cleared it i guess the trick is to reselect the same texture? My experience was that the color change persists regardless, and I had to get the roller out to erase the colors.
Yes, if you don't change or select the color by clicking on the small color knob (in the lower left corner of the texture preview), the game will keep existing color(s). But if you modify the color, it will overwrite the color.
Right-clicking on the color knob resets the color selection (considered a "modification"), so the game will reset the color of all elements accordingly
Unfortunately the game provides no feedback about that, so it's not very obvious...
I think sazhm means something different. I think he means that, for example, if you built a flower box out of 120 components, you accidentally or intentionally used different colors, and if you now want to reset all the colors to zero, it won't work.
Yes, that's also what I thought he meant
Setting the color to zero isn't explicitly an option in the edit tools atm, but using the color option in the texture selection menu can be used as a workaround ![]()
Example:
1. We have a wall consisting of two different materials. All blocks are painted, but we want to remove the color
2. Enable the F8-2 tool and select all blocks
3. Open the building menu and select "Change Texture" (1st option)
4. (OPTIONAL) If you only want to change the color of a particular texture, select a filter texture on the left side. In our case, we only want to change the left texture (id 239)
5. Now the relevant part: Right-click on the small color knob in the lower left corner of the right texture preview. Unfortunately the game provides no feedback about that, you will only hear a "click"
6. Hit "Ok" to perform the changes. The color should now be gone. If you want to change the color of ALL elements in your selection, just ignore step 4 (i.e make sure "<All Textures>" is selected on the left side)