I am looking into definitions.db to better understand planting seasons and times, found the relevant fields
I might have found a nextgrowthstage descrepancy which makes no sense to me - corn, chili and cotton are never assigned to their 2nd stage, as the 1st stage jumps to 3rd stage
Also what time units (s? m? h?) are used for the growthtime, are they game or real time - what is the interaction with settings day (or daylight?) time scaling. I presume the harvest duration settings variable multiplies these number, but is growthtime time for that growth stage or time since planting to change growth stage
I want to check if gardening is a realistic fraction of the season but set trees to take a very very long time to force making more trails to new logging grounds rather than a tree farm regrowing as if it was just bigger bit slower hempfarm.
Not sure how to go about making a persistent edits that are not wiped with updates - is there a SQL programming interface to use instead?