Plugin API 0.9 (2025-10-31):
- [New] Corpse object representing dead bodies
- [New] NpcDeathEvent.getCorpse()
- [New] NpcDeathEvent.getStorageID()
- [New] World.resetChunk() to delete/reset a chunk
- [New] Internals.overwriteUIText()
- [New] Internals.addUIStyleSheet() and removeUIStyleSheet() (see https://docs.unity3d.com/6000.…Manual/UIE-about-uss.html)
- [New] Internals.addToUIClassList() and removeFromUIClassList() (see https://docs.unity3d.com/6000.…ement.AddToClassList.html)
- [New] Player.showRadialMenu() now supports icon colors, selection colors and tooltips
- [New] Prefab.setVFXParameter() overload to change texture parameters
- [New] ObjectElement.setStatus() now accepts optional "instant" parameter (to set the new status instantly)
- [Change] Player.showRadialMenu() now correctly supports up to 15 entries
- [Change] ObjectElement.setStatus() now also works for chests/doors if they're locked
- [Bugfix] Fixed crash on server/game shutdown if an asset was disposed manually
This version uses Unity 6000.0.60f1. This is relevant if you want to build asset bundles containing custom shaders or VFX effects