API Changelog 0.9

A new update is now available, introducing "Points of interest" and many more changes!
Latest hotfix: 0.9 (2025-11-05)
  • Plugin API 0.9 (2025-10-31):

    • [New] Corpse object representing dead bodies
    • [New] NpcDeathEvent.getCorpse()
    • [New] NpcDeathEvent.getStorageID()
    • [New] World.resetChunk() to delete/reset a chunk
    • [New] Internals.overwriteUIText()
    • [New] Internals.addUIStyleSheet() and removeUIStyleSheet() (see https://docs.unity3d.com/6000.…Manual/UIE-about-uss.html)
    • [New] Internals.addToUIClassList() and removeFromUIClassList() (see https://docs.unity3d.com/6000.…ement.AddToClassList.html)
    • [New] Player.showRadialMenu() now supports icon colors, selection colors and tooltips
    • [New] Prefab.setVFXParameter() overload to change texture parameters
    • [New] ObjectElement.setStatus() now accepts optional "instant" parameter (to set the new status instantly)
    • [Change] Player.showRadialMenu() now correctly supports up to 15 entries
    • [Change] ObjectElement.setStatus() now also works for chests/doors if they're locked
    • [Bugfix] Fixed crash on server/game shutdown if an asset was disposed manually



    This version uses Unity 6000.0.60f1. This is relevant if you want to build asset bundles containing custom shaders or VFX effects

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