the problem with launching the game

  • Hello everyone, I bought the game on steam , start the game all is well and after 10-15 seconds it just crashes ;(;(

  • :D does not hang and just closes the game))) :D

    Hello everyone, I bought the game on steam , start the game all is well and after 10-15 seconds it just crashes <img src="https://forum.rising-world.net/wcf/images/smilies/crying.png" alt=";(" /> <img src="https://forum.rising-world.net/wcf/images/smilies/crying.png" alt=";(" />

  • I buy the game and after 15 seconds ( when load the any world), he stop!
    Se below:


    /////////////////////////////////////////////////////////////////////////////////
    Report of 08.12.2014 by peu
    OS: Windows 7 (x64) Version: 6.1 Java version: 1.8.0_25 JVM architecture: amd64
    CPU cores: 4 Executor poolsize: 8
    Memory used: 149.63 MB reserved: 269.01 MB max: 1038.88 MB


    /////////////////////////////////////////////////////////////////////////////////
    Existing buffers: 4898
    (b: 2321 f: 1849 i: 58 s: 670 d: 0)
    Total heap memory held: 146121kb
    Total direct memory held: 352039kb
    (b: 339868kb f: 10715kb i: 1386kb s: 69kb d: 0kb)


    /////////////////////////////////////////////////////////////////////////////////
    Settings:
    Resolution: 1024x768 (Windowed)
    Frequency: 60 Vsync: off
    DepthBits: 16
    BitsPerPixel: 24
    Samples: 1
    MaxFrames: 200
    Renderer: LWJGL-OpenGL2


    Anisotropic: 0
    DynamicLights: 100 Quality: 2
    ViewDistance: 3 (LOD: 5)


    LS(Q)/LG/ENV/PHD/NM/FOD/FXAA/SPEC/REFR/SSAO: 1(15)/0/0/0/1/0/0/0/00


    /////////////////////////////////////////////////////////////////////////////////
    Graphics: ATI Radeon HD 4250 Vendor: ATI Technologies Inc. OpenGL version: 3.2.9606 Compatibility Profile Context
    Accelerated Memory: Indeterminate
    GLMaxTextureSize: 8192
    GLMaxTextureImageUnits: 16
    GLMaxArrayTextureLayers: 35071
    GLMaxVertexTextureImageUnits: 16
    GLMaxVertexUniforms: 1024
    GLMaxFragmentUniforms: 1024
    GLMaxVaryingFloats: 64
    GLMaxVertexAttribs: 16


    Capabilities: [FrameBuffer, FrameBufferMRT, FrameBufferMultisample, TextureMultisample, OpenGL20, OpenGL21, OpenGL30, OpenGL31, OpenGL32, ARBprogram, GLSL100, GLSL110, GLSL120, GLSL130, GLSL140, GLSL150, VertexTextureFetch, TextureArray, TextureBuffer, FloatTexture, FloatColorBuffer, FloatDepthBuffer, PackedFloatTexture, SharedExponentTexture, PackedFloatColorBuffer, TextureCompressionLATC, NonPowerOfTwoTextures, MeshInstancing, VertexBufferArray, Multisample, PackedDepthStencilBuffer]


    /////////////////////////////////////////////////////////////////////////////////
    Camera location: (256.0, 113.125, 256.0) Camera rotation: (0.0, 0.0, 0.0, 1.0)
    Total running time: 21.846376


    /////////////////////////////////////////////////////////////////////////////////
    /D:/Saved Games/Steam/SteamApps/common/RisingWorld/risingworld.jar Checksum: N/A
    /D:/Saved Games/Steam/steamapps/common/RisingWorld/core/jME3-core.jar Checksum: N/A
    /D:/Saved Games/Steam/steamapps/common/RisingWorld/core/jME3-desktop.jar Checksum: N/A
    /D:/Saved Games/Steam/steamapps/common/RisingWorld/core/jME3-effects.jar Checksum: N/A
    /D:/Saved Games/Steam/steamapps/common/RisingWorld/core/jME3-jbullet.jar Checksum: N/A
    /D:/Saved Games/Steam/steamapps/common/RisingWorld/core/jinput.jar Checksum: N/A
    /D:/Saved Games/Steam/steamapps/common/RisingWorld/core/jbullet.jar Checksum: N/A
    /D:/Saved Games/Steam/steamapps/common/RisingWorld/core/jME3-jogg.jar Checksum: N/A
    /D:/Saved Games/Steam/steamapps/common/RisingWorld/core/jME3-lwjgl.jar Checksum: N/A
    /D:/Saved Games/Steam/steamapps/common/RisingWorld/core/jME3-lwjgl-natives.jar Checksum: N/A
    /D:/Saved Games/Steam/steamapps/common/RisingWorld/core/jME3-networking.jar Checksum: N/A
    /D:/Saved Games/Steam/steamapps/common/RisingWorld/core/jME3-plugins.jar Checksum: N/A
    /D:/Saved Games/Steam/steamapps/common/RisingWorld/core/jME3-terrain.jar Checksum: N/A
    /D:/Saved Games/Steam/steamapps/common/RisingWorld/core/j-ogg-oggd.jar Checksum: N/A
    /D:/Saved Games/Steam/steamapps/common/RisingWorld/core/j-ogg-vorbisd.jar Checksum: N/A
    /D:/Saved Games/Steam/steamapps/common/RisingWorld/core/lwjgl.jar Checksum: N/A
    /D:/Saved Games/Steam/steamapps/common/RisingWorld/core/stack-alloc.jar Checksum: N/A
    /D:/Saved Games/Steam/steamapps/common/RisingWorld/core/vecmath.jar Checksum: N/A
    /D:/Saved Games/Steam/steamapps/common/RisingWorld/data/jiw/jiw-gui.jar Checksum: N/A
    /D:/Saved Games/Steam/steamapps/common/RisingWorld/data/jiw/jiw-bytenetwork.jar Checksum: N/A
    /D:/Saved Games/Steam/steamapps/common/RisingWorld/data/server.jar Checksum: N/A
    /D:/Saved Games/Steam/steamapps/common/RisingWorld/data/commons.jar Checksum: N/A
    /D:/Saved Games/Steam/steamapps/common/RisingWorld/lib/sqlite-jdbc.jar Checksum: N/A
    /D:/Saved Games/Steam/steamapps/common/RisingWorld/lib/luaj.jar Checksum: N/A
    /D:/Saved Games/Steam/steamapps/common/RisingWorld/data/assets/interface.jar Checksum: N/A
    /D:/Saved Games/Steam/steamapps/common/RisingWorld/data/assets/materials.jar Checksum: N/A
    /D:/Saved Games/Steam/steamapps/common/RisingWorld/data/assets/models.jar Checksum: N/A
    /D:/Saved Games/Steam/steamapps/common/RisingWorld/data/assets/music.jar Checksum: N/A
    /D:/Saved Games/Steam/steamapps/common/RisingWorld/data/assets/sounds.jar Checksum: N/A
    /D:/Saved Games/Steam/steamapps/common/RisingWorld/data/assets/textures.jar Checksum: N/A


    /////////////////////////////////////////////////////////////////////////////////
    Error details:
    com.jme3.renderer.RendererException: Shader link failure, shader:Shader[numSources=2, numUniforms=23, shaderSources=[ShaderSource[name=Shaders/LODTerrain/LODTerrain.vert, defines, type=Vertex, language=GLSL100], ShaderSource[name=Shaders/LODTerrain/LODTerrain.frag, defines, type=Fragment, language=GLSL100]]] info:Fragment shader(s) failed to link, vertex shader(s) failed to link.
    ERROR: error(#277) Symbol 'blending' usage doesn't match between two stages
    ERROR: error(#277) Symbol 'blending' usage doesn't match between two stages

    com.jme3.renderer.lwjgl.LwjglRenderer.updateShaderData(LwjglRenderer.java:1099)
    com.jme3.renderer.lwjgl.LwjglRenderer.setShader(LwjglRenderer.java:1111)
    com.jme3.material.Material.render(Material.java:1116)
    com.jme3.renderer.RenderManager.renderGeometry(RenderManager.java:523)
    com.jme3.renderer.queue.RenderQueue.renderGeometryList(RenderQueue.java:322)
    com.jme3.renderer.queue.RenderQueue.renderQueue(RenderQueue.java:374)
    com.jme3.renderer.RenderManager.renderViewPortQueues(RenderManager.java:763)
    com.jme3.renderer.RenderManager.flushQueue(RenderManager.java:719)
    com.jme3.renderer.RenderManager.renderViewPort(RenderManager.java:983)
    com.jme3.renderer.RenderManager.render(RenderManager.java:1029)
    commons.JIWApplication.update(SourceFile:81)
    com.jme3.system.lwjgl.LwjglAbstractDisplay.runLoop(LwjglAbstractDisplay.java:151)
    com.jme3.system.lwjgl.LwjglDisplay.runLoop(LwjglDisplay.java:185)
    com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:228)
    java.lang.Thread.run(Unknown Source)

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