Property name | Example | Description |
admins | 76561197970685866 | Specifies the admins on the server (put SteamID64 there) |
contact | help@awesome-server.com | A contact address (homepage or mail), just to provide a way for players to contact you (optional) |
database_mysql_connections | 10 | Max. amount of simultaneous database connections (only when using MySQL) |
database_mysql_database | mydatabase | Name of the MySQL database (only when using MySQL) |
database_mysql_password | 12345 | MySQL password (only when using MySQL) |
database_mysql_server_ip | 127.0.0.1 | MySQL server IP (only when using MySQL) |
database_mysql_server_port | 3306 | MySQL server port (only when using MySQL) |
database_mysql_user | root | MySQL database username (only when using MySQL) |
database_type | sqlite | Defines if the world should be stored via SQLite (default) or MySQL |
plugins_enabled | true | Defines if plugins should be enabled or not |
plugins_error_threshold | 10 | Sets the max amount of tolerable plugin errors. If the threshold is exceeded, the server will be terminated |
plugins_jdk_path | C\:\\\\Program Files\\Java\\jdk1.8.0_91 | Path to the JDK, only needed if you want to compile a project/plugin on the fly. Make sure to escape colons and backslashes |
rcon_enabled | true | Defines if RCON should be enabled |
rcon_password | 12345 | RCON password |
rcon_port | 4253 | RCON port |
server_custom_logo | myLogo.png | Sets an optional custom server logo for the loading screen (people will see this logo when connecting to the server). Just put the according image (jpg, png, gif) into the server folder and provide the image name here |
server_http_ip | 175.234.46.23 | Only set this if your server listens on a different ip than the outgoing ip. In most cases you can leave this field blank |
server_ip | 175.234.46.23 | Server ip. In case of doubt leave this field blank, especially when running the server on your local machine |
server_list_visible | true | Defines if the server should be visible in the server list |
server_memory | 1024 | Sets the amount of memory the server is supposed to allocate (only when using one of the start scripts) |
server_name | My Awesome Server | Server name |
server_password | 12345 | Server password. When leaving the field blank, no password is used |
server_port | 4255 | Server port |
server_screen_title | rw-server | Name for "screen" (Linux only!) |
server_world_disabled_dungeons | underground,underwater,surface | Disables certain dungeons types when generating a new world. Leave blank if you don't want to disable any dungeons |
server_world_disabled_npcs | bear,tiger | Disables certain animals. Leave blank if you don't want to disable any animals |
server_world_disabled_watersources | underground,underwater,surface | Disables certain water types when generating a new world. Leaves blank if you don't want to disable any water sources |
server_world_generatecaves | true | Defines if new worlds should generate caves |
server_world_generatevegetations | true | Defines if new worlds should generate vegetations |
server_world_name | New World | The name of the world (if no such world is available, a new one will be created) |
server_world_oreamount | 3 | Amount of ores in the world, 0 - 4 (only used when creating a new world) |
server_world_seed | abcd1234 | Defines the seed that will be used when generating a new world |
server_world_startbiome | Optional start biome. Keep blank for default setting. Valid biomes: defaultbiome, drybiome, coldbiome, oceanbiome | |
server_world_type | Normal | Defines the worldtype when generating a new world (valid names: Default, Superflat, Surreal) |
settings_admins_all_permissions | true | Defines if admins (according to server.properties) should gain full permissions automatically. Ignores the permission file for admins |
settings_blacklisted | false | Defines if the server should use a blacklist (you have to create a "blacklist" file in server directory, 1 uid per line) |
settings_check_version | true | Defines if there should be a version check when starting the server |
settings_chests_drop_items | true | Defines if chests should drop all their content in the world when they're destroyed |
settings_create_serverlog | true | Defines if the server should automatically create a log |
settings_create_worldbackup | true | Defines if a backup of the world should be created when a new update requires a world conversion |
settings_deadnpc_despawntime | 300 | Amount of seconds until dead npc (e.g. animals) despawn |
settings_deadplayers_creategrave | true | Defines if a grave cross should be created when dead player bodies despawn |
settings_deadplayers_despawntime | 1800 | Amount of seconds until dead player bodies despawn |
settings_default_gamemode | survival | Sets the default game mode for new worlds |
settings_default_newplayer_group | guest | Defines the default group for new players. Leave this field blank if new players should not be assigned to a particular group |
settings_delete_old_serverlogs_hours | 168 | Amount of hours until old serverlogs will be deleted |
settings_illegal_state_limit | 50 | Amount of "illegal states" (suspicious client packets the server received, either due to a bug or due to hacks) until a player will be kicked automatically |
settings_item_despawntime | 600 | Amount of seconds until dropped items despawn |
settings_max_npc | -1 | Max num of npcs in the world. -1 means no limit |
settings_max_players | 256 | Max. amount of players that are allowed on the server |
settings_npc_spawnrate_animals | 1.0 | Spawn frequency of animals. 1.0 is default setting, 2.0 means double amount of animals, 0.5 half amount etc. Do not set higher values than 2.0! |
settings_npc_spawnrate_enemies | 1.0 | Spawn frequency of enemies (e.g. bandits). 1.0 is default setting, 2.0 means double amount of enemies, 0.5 half amount etc. |
settings_npc_spawnrate_enemies_dungeon | 1.0 | Spawn frequency of dungeon enemies (skeletons). 1.0 is default setting, 2.0 means double amount of enemies, 0.5 half amount etc. |
settings_npc_bandits_spawn_day | false | Determines if bandits should be allowed to spawn during the day (otherwise they just spawn at night) |
settings_npc_respawn_cooldown | 1800 | Cooldown (in seconds) for npc respawn. If an npc spawns, no more npcs can spawn in the same chunk if the cooldown is still active |
settings_npc_respawn_cooldown | 1800 | Cooldown (in seconds) for npc respawn. If an npc spawns, no more npcs can spawn in the same chunk if the cooldown is still active |
settings_peacefulmode_enabled | false | Defines if the "peaceful mode" should be enabled (animals no longer attack players) |
settings_pvp_enabled | true | Defines if PVP should be enabled (players being able to attack other players) |
settings_reserved_names | false | If true, you can reserve player names for certain uids (create a file "reservednames" in server directory which contains 1 entry per line "name:uid") |
settings_show_luaplugins | true | Defines if the server should provide information (http query) about the Lua scripts that are currently in use |
settings_show_playerplaytime | true | Defines if the server should provide information (http query) about the playtime of particular players |
settings_spawn_protection | 15 | Determines how long (in seconds) newly spawned players will be ignored by npcs (i.e. npcs will not attack this player for this amount of time) |
settings_stamina_enabled | true | Defines stamina is active on this server |
settings_start_weather | overcast | Sets an initial weather type for the server |
settings_time_speed | 1.75 | Defines how many realtime seconds one ingame minute take (e.g. when using a value of 60, one ingame minute takes exactly 60 realtime seconds) |
settings_tnt_spawn_items | true | Defines if tnt explosions should spawn items (ores) that can be picked up |
settings_weather_enabled | true | Defines if weather should be enabled or not |
settings_weather_preset | sunny | Sets a weather preset. Set "sunny" to have mostly good weather and only short bad-weather periods, set "default" to have the default weather behaviour, set "unsettled" to have a unsettled weather (rainy, barely any sun etc) |
settings_whitelisted | false | Defines if the server should use a whitelist (you have to create a "whitelist" file in server directory, 1 uid per line) |
webadmin | Playername | No longer used! |
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