Mac OS X 10.12.6 Java: 1.8.0_121 x86_64 0.8.2.4_36 -H:3072 -D:3072 (Steam)
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Error converting byte[] to ClientInventory/Chest
java.lang.reflect.InvocationTargetException
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstructorAccessorImpl.java:62)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:45)
at java.lang.reflect.Constructor.newInstance(Constructor.java:423)
at content.util.ClientUtils$ConversionUtils.fillItemsIntoSlots(SourceFile:831)
at content.util.ClientUtils$ConversionUtils.byteArrayToInventory(SourceFile:799)
at aw.u.a(SourceFile:502)
at commons.JIWApplication.update(SourceFile:284)
at com.jme3.system.lwjgl.LwjglAbstractDisplay.runLoop(LwjglAbstractDisplay.java:151)
at com.jme3.system.lwjgl.LwjglDisplay.runLoop(LwjglDisplay.java:197)
at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:232)
at java.lang.Thread.run(Thread.java:745)
Caused by: java.lang.NullPointerException
at Q.l.<init>(SourceFile:22)
... 12 more
java.lang.NullPointerException
at Q.l.<init>(SourceFile:22)
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstructorAccessorImpl.java:62)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:45)
at java.lang.reflect.Constructor.newInstance(Constructor.java:423)
at content.util.ClientUtils$ConversionUtils.fillItemsIntoSlots(SourceFile:831)
at content.util.ClientUtils$ConversionUtils.byteArrayToInventory(SourceFile:799)
at aw.u.a(SourceFile:502)
at commons.JIWApplication.update(SourceFile:284)
at com.jme3.system.lwjgl.LwjglAbstractDisplay.runLoop(LwjglAbstractDisplay.java:151)
at com.jme3.system.lwjgl.LwjglDisplay.runLoop(LwjglDisplay.java:197)
at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:232)
at java.lang.Thread.run(Thread.java:745)

Game crashed, won't let me back in...
- Palacost1
- Closed
- Thread is marked as Resolved.
-
-
this means that your inventory contains an item that you are not supposed to have thus corrupting it and preventing you from connecting. You have two options (there are more but then things start getting compicated):
1) if another admin exists, he has to run the clearinventory command in the console to clear your inventory.
2) you can open the world database and copy the inventory blob of another player and paste it to replace yours