How to make water more transparent?

We've posted a status update with some first screenshots of the new terrain generation. There is also a new update available for the Java version!

  • If you want smooth edges, like on the screenshot, you have to make sure that graphic_water_post_processing is set to true in your file (before starting the game). If you don't want to use the post processing effect (or if it's not supported by the graphics card), you can increase the transparency of water by changing the graphic_water_transparency value (although this increases the overall water transparency)