cant get into game it loads and then closes after creating world >>>>>

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  • Native frames: (J=compiled Java code, j=interpreted, Vv=VM code, C=native code)
    VÂ [jvm.dll+0x1aa78b]
    VÂ [jvm.dll+0x1a2fd8]
    VÂ [jvm.dll+0x5ed84]
    VÂ [jvm.dll+0x5fa08]
    VÂ [jvm.dll+0x68641]
    VÂ [jvm.dll+0x2bbc56]
    VÂ [jvm.dll+0x2bbd24]
    v ~RuntimeStub::handle_exception_from_callee Runtime1 stub
    J 1401 C1 com.jme3.util.ReflectionAllocator.allocate(I)Ljava/nio/ByteBuffer; (5 bytes)
    J 2342 C1 com.jme3.util.BufferUtils.ensureLargeEnough(Ljava/nio/FloatBuffer;I)Ljava/nio/FloatBuffer; (70 bytes)
    J 4017 C1 com.jme3.font.BitmapTextPage.assemble(Lcom/jme3/font/Letters;)V (489 bytes)
    J 2343 C1 com.jme3.font.BitmapText.assemble()V (43 bytes)
    J 3390 C1 com.jme3.font.BitmapText.getLineWidth()F (46 bytes)
    J 3475 C1 de.jiw.gui.elements.Label.updateTextSize()V (340 bytes)
    J 3532 C1 de.jiw.gui.elements.Label.refresh()V (9 bytes)
    J 3463 C1 de.jiw.gui.core.Element.setSize(FFZ)V (97 bytes)
    J 4286 C1 de.jiw.gui.elements.ElementSet.revalidate()V (724 bytes)
    j de.jiw.gui.elements.ElementSet.insert(ILde/jiw/gui/core/Element;)V+59
    j de.jiw.gui.elements.ElementSet.insert(Lde/jiw/gui/core/Element;)V+3
    j L.H.updateTickEvent(F)V+158
    J 2630 C1 de.jiw.gui.core.Element.transferUpdateTick(F)V (72 bytes)
    J 3015 C1 de.jiw.gui.core.Screen.update(F)V (215 bytes)
    J 2494 C1 com.jme3.scene.Spatial.runControlUpdate(F)V (55 bytes)
    J 2477 C1 com.jme3.scene.Node.updateLogicalState(F)V (55 bytes)
    J 2477 C1 com.jme3.scene.Node.updateLogicalState(F)V (55 bytes)
    j commons.JIWApplication.update()V+188
    j com.jme3.system.lwjgl.LwjglAbstractDisplay.runLoop()V+22
    j com.jme3.system.lwjgl.LwjglDisplay.runLoop()V+104
    j com.jme3.system.lwjgl.LwjglAbstractDisplay.run()V+136
    j java.lang.Thread.run()V+11
    v ~StubRoutines::call_stub
    VÂ [jvm.dll+0x15af45]
    VÂ [jvm.dll+0x2213ae]
    VÂ [jvm.dll+0x15afde]
    VÂ [jvm.dll+0x15b166]
    VÂ [jvm.dll+0x15b1d7]
    VÂ [jvm.dll+0xff36f]
    VÂ [jvm.dll+0x17dc30]
    VÂ [jvm.dll+0x17e4aa]
    VÂ [jvm.dll+0x1c2ec6]
    CÂ [msvcr100.dll+0x5c556]
    CÂ [msvcr100.dll+0x5c600]
    CÂ [kernel32.dll+0x4ef8c]
    CÂ [ntdll.dll+0x6367a]
    CÂ [ntdll.dll+0x6364d]
    CÂ 0x00000000


    Java frames: (J=compiled Java code, j=interpreted, Vv=VM code)
    v ~RuntimeStub::handle_exception_from_callee Runtime1 stub
    J 1401 C1 com.jme3.util.ReflectionAllocator.allocate(I)Ljava/nio/ByteBuffer; (5 bytes)
    J 2342 C1 com.jme3.util.BufferUtils.ensureLargeEnough(Ljava/nio/FloatBuffer;I)Ljava/nio/FloatBuffer; (70 bytes)
    J 4017 C1 com.jme3.font.BitmapTextPage.assemble(Lcom/jme3/font/Letters;)V (489 bytes)
    J 2343 C1 com.jme3.font.BitmapText.assemble()V (43 bytes)
    J 3390 C1 com.jme3.font.BitmapText.getLineWidth()F (46 bytes)
    J 3475 C1 de.jiw.gui.elements.Label.updateTextSize()V (340 bytes)
    J 3532 C1 de.jiw.gui.elements.Label.refresh()V (9 bytes)
    J 3463 C1 de.jiw.gui.core.Element.setSize(FFZ)V (97 bytes)
    J 4286 C1 de.jiw.gui.elements.ElementSet.revalidate()V (724 bytes)
    j de.jiw.gui.elements.ElementSet.insert(ILde/jiw/gui/core/Element;)V+59
    j de.jiw.gui.elements.ElementSet.insert(Lde/jiw/gui/core/Element;)V+3
    j L.H.updateTickEvent(F)V+158
    J 2630 C1 de.jiw.gui.core.Element.transferUpdateTick(F)V (72 bytes)
    J 3015 C1 de.jiw.gui.core.Screen.update(F)V (215 bytes)
    J 2494 C1 com.jme3.scene.Spatial.runControlUpdate(F)V (55 bytes)
    J 2477 C1 com.jme3.scene.Node.updateLogicalState(F)V (55 bytes)
    J 2477 C1 com.jme3.scene.Node.updateLogicalState(F)V (55 bytes)
    j commons.JIWApplication.update()V+188
    j com.jme3.system.lwjgl.LwjglAbstractDisplay.runLoop()V+22
    j com.jme3.system.lwjgl.LwjglDisplay.runLoop()V+104
    j com.jme3.system.lwjgl.LwjglAbstractDisplay.run()V+136
    j java.lang.Thread.run()V+11
    v ~StubRoutines::call_stub



    i hope this helps

  • Can you maybe post the full hs_err_pid file here? Or alternatively send it via PM to me? ;)


    It looks like an OutOfMemory-Error, but to find out what's going on exactly, the full log would be helpful^^

  • I need to download some human memory!!!!!!!!!!!!!!!!!!!!


    I spent about 4 hours fighting with the computer re loading the stupid thing and
    trying to find problems where there was zip...


    I forgot to put in the memory chips when i took them out to look for computer problems. ?(?(?(?(?(:cursing:

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