[Question] Scale map in height

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Latest hotfix: 0.7.5.2 (2024-09-10)
  • Hi there!
    I have a question about the world generation, especially about the default level of the seas (around Y=64). There is a way to lower the general surface of the map (around Y=0 for example) to gain more height in the sky and build heigtest constructions? Not for a flat world, but for a default natural world in survival.


    Thanks :)

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