Game Crash

  • Windows 10 (x64) 10.0 Java: 1.8.0_131 amd64 0.9.2.1_37 -H:4096 -D:3072 (Steam)
    Intel(R) Core(TM) i5-6400 CPU @ 2.70GHz, Z170X-Gaming 7, 16335 MB (4260 MB Heap)
    NVIDIA GeForce GTX 750 Ti 20171205000000.000000-000 23.21.13.8859
    ______________________________________________________________________
    Error occurred during application-update (25)
    java.lang.IllegalStateException: RefreshFlags invalid for spatial Gui Node: 2
    RF_LIGHTLIST: false
    RF_CHILD_LIGHTLIST: false
    RF_TRANSFORM: false
    RF_BOUND: true
    RF_MATPARAM_OVERRIDE: false
    at com.jme3.scene.Spatial.checkCulling(Spatial.java:360)
    at commons.c.a(SourceFile:538)
    at commons.c.renderScene(SourceFile:533)
    at commons.c.renderViewPort(SourceFile:644)
    at commons.c.a(SourceFile:704)
    at commons.c.render(SourceFile:685)
    at commons.JIWApplication.update(SourceFile:343)
    at com.jme3.system.lwjgl.LwjglAbstractDisplay.runLoop(LwjglAbstractDisplay.java:151)
    at com.jme3.system.lwjgl.LwjglDisplay.runLoop(LwjglDisplay.java:198)
    at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:232)
    at java.lang.Thread.run(Unknown Source)

  • Habe genau das gleiche Problem:


    Windows 10 (x64)10.0 Java: 1.8.0_161 amd64 0.9.2.1_37
    Intel(R) Core(TM)i7-6700 CPU @ 3.40GHz, G11CB, 16313 MB (1037 MB Heap)
    NVIDIA GeForce GTX960 20170821000000.000000-000 22.21.13.8541
    ______________________________________________________________________
    Error occurredduring application-update (25)
    java.lang.IllegalStateException:RefreshFlags invalid for spatial Gui Node: 2
    RF_LIGHTLIST: false
    RF_CHILD_LIGHTLIST:false
    RF_TRANSFORM: false
    RF_BOUND: true
    RF_MATPARAM_OVERRIDE:false
    atcom.jme3.scene.Spatial.checkCulling(Spatial.java:357)
    atcommons.c.a(SourceFile:538)
    atcommons.c.renderScene(SourceFile:533)
    atcommons.c.renderViewPort(SourceFile:644)
    atcommons.c.a(SourceFile:704)
    atcommons.c.render(SourceFile:685)
    atcommons.JIWApplication.update(SourceFile:343)
    atcom.jme3.system.lwjgl.LwjglAbstractDisplay.runLoop(LwjglAbstractDisplay.java:151)
    atcom.jme3.system.lwjgl.LwjglDisplay.runLoop(LwjglDisplay.java:198)
    atcom.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:232)
    atjava.lang.Thread.run(Unknown Source)


    Jetzt im Offline-Mode bin ich am First-Spawn-Ever rausgekommen und habe zwar wieder zurückgefunden, allerdings ist mein komplettes Inventar weg... X(


    Nachtrag:
    Die Fehlermeldung kommt jetzt immer beim Schließen des Programmes.


    Offline-Spielen wird nach 10 Minuten unmöglich - 1 fps

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