Ingame benchmark

The next update will be available on Wednesday, December 18, in the early evening (GMT+1).

This update will not yet replace the Java version, instead it is the actual content update. We'll provide more information about the transition together with the update.
  • Is it possible to create some sort of sripted ingame benchmark where the character is walking/running/riding between different 'zones' with more buildings comming up ingame? This would be nice to see wath fps u get on ure system, or determine if ure GPU or CPU is to slow for some "zone" (eg a zone with lots of building blocks).
    I think this wouls also be nice to find some bugs/memory leaks/performance optimalizations down the road if more stuff gets added (eg, more zones added to benchmark), also its a nice demomovie to promote the game ;)

Participate now!

Don’t have an account yet? Create a new account now and be part of our community!