Posts by Dave Mo

A new update is now available, introducing seasons and more!
Latest hotfix: 0.8.0.2 (2024-12-30)

    this screen comes up when i try to start but cannot copy it



    rising world launcher
    steam auth= 1.31 SDK
    launcher version: 0.5
    succesfull start via steam
    setting breakpad minidump appID = 324080
    steam_setminidumpsteamID : caching steam ID 76561198044082956 (API loaded no)
    steam client initialized!
    steam id recieved
    auth ticet requested.
    ticket: 5
    continue with setting memory ...
    set the standarized memory
    new memory got set
    and the n a verrrrrrrrry loooooong number


    hope you can do something with this

    some things i would like to see in the future
    is when you want to place a poster is to take a blank(or choose color) poster
    and then with a texteditor or sommeting you can write a text to make labels to label chests
    and it would be nice to stick them on chests or barrels


    or otherwise if you press f on a chest the option to give it a name( the first time you place it)
    and afterwarts when chest is open you can rename it or sommeting like that


    and when you walk by and go with cursor over chest it displays the name


    and for the barrels i want to lay them down so i can put them on chelves like a winechelve
    that's it for now
    thanks
    :thumbsup:

    if i look at used memory (f3) i start at -+400mb
    when i stick around where i build it max go to 700-800
    but when i fly away start at x2044 z-950 to x2901 z1686 (coordinates)
    the memory is at max 2112 mb
    and the game freezes open taskmanager to quit game
    there is some topic about this but can't find it sorry
    but i think there is a way in command to delete world parts or chunks or sommething like that
    does anyone know
    i can only fly about 5-10 min
    and with the upcomming biomes d'like to explore for days not minutes
    or is there a way to lift up the max memory


    and here is a errorlog



    /////////////////////////////////////////////////////////////////////////////////
    Report of 05.10.2015 by xdeft Version: 0.6.1_21
    OS: Windows 7 (x64) Version: 6.1 Java version: 1.8.0_25 JVM architecture: amd64
    CPU: [GenuineIntel, Intel(R) Core(TM) i5-2500 CPU @ 3.30GHz, 4, 4] Executor poolsize: 8
    Memory used: 1343.95 MB reserved: 2112.62 MB max: 2112.62 MB


    /////////////////////////////////////////////////////////////////////////////////
    Existing buffers: 80017
    (b: 25487 f: 30756 i: 809 s: 22965 d: 0)
    Total heap memory held: 1312453kb
    Total direct memory held: 2097058kb
    (b: 479137kb f: 1185615kb i: 31878kb s: 400427kb d: 0kb)


    /////////////////////////////////////////////////////////////////////////////////
    Settings:
    Resolution: 1920x1080 (Fullscreen)
    Frequency: 60 Vsync: off
    DepthBits: 24
    BitsPerPixel: 32
    Samples: 1
    MaxFrames: 200
    Renderer: LWJGL-OpenGL2


    Anisotropic: 1
    DynamicLights: 100 Quality: 2
    ViewDistance: 15 (LOD: 25)


    LS(Q)/LG/ENV/PHD/NM/FOD/FXAA/SPEC/REFR/SSAO: 1(110)/1/1/1/1/1/0/0/1/1/


    /////////////////////////////////////////////////////////////////////////////////
    Graphics: AMD Radeon HD 6900 Series Vendor: ATI Technologies Inc. OpenGL version: 4.5.13399 Compatibility Profile Context 15.200.1062.0
    Accelerated Memory: 1,862,270,976b
    GLMaxTextureSize: 16384
    GLMaxTextureImageUnits: 18
    GLMaxArrayTextureLayers: 35071
    GLMaxVertexTextureImageUnits: 18
    GLMaxVertexUniforms: 16384
    GLMaxFragmentUniforms: 16384
    GLMaxVaryingFloats: 128
    GLMaxVertexAttribs: 29


    Capabilities: [FrameBuffer, FrameBufferMRT, FrameBufferMultisample, TextureMultisample, OpenGL20, OpenGL21, OpenGL30, OpenGL31, OpenGL32, OpenGL33, OpenGL40, GLSL100, GLSL110, GLSL120, GLSL130, GLSL140, GLSL150, GLSL330, GLSL400, VertexTextureFetch, GeometryShader, TesselationShader, TextureArray, TextureBuffer, FloatTexture, FloatColorBuffer, FloatDepthBuffer, PackedFloatTexture, SharedExponentTexture, PackedFloatColorBuffer, NonPowerOfTwoTextures, MeshInstancing, VertexBufferArray, Multisample, PackedDepthStencilBuffer, Srgb, FrameBufferBlit, TextureCompressionS3TC, TextureFilterAnisotropic, TextureCompressionETC1, TextureCompressionETC2, DepthTexture, IntegerIndexBuffer, SeamlessCubemap, BinaryShader]


    /////////////////////////////////////////////////////////////////////////////////
    Camera location: (2901.953, 183.0319, 1686.4669) Camera rotation: (0.31192723, 0.41754937, -0.15519987, 0.83920616)
    Total running time: 418.73526


    /////////////////////////////////////////////////////////////////////////////////
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/risingworld.jar (9e2bb8d1707dff2109646a2c5a9fcec9)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jbullet.jar (6c76c153d9e916fe2ccca3c22d404129)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jinput.jar (a0be2ae778b2f5d70d554c27d381dbcb)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jinput-natives-linux.jar (0fae8f38711ae22308aaa47624b03691)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jinput-natives-osx.jar (d56527074b3cb6f5f37eed6feaf42414)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jinput-natives-windows.jar (ad8ac871336d6c386f131cf3ac99ddc8)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jme3-core.jar (f372b84ef8978cb3cf3006509861e79e)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jme3-desktop.jar (ae7e7d39b4d986a183cfcc55ac8293f6)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jme3-effects.jar (1b6120bb1384e0b7e9a3616dec063340)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jme3-jbullet.jar (f004ecc970d1be60197115b062e3b01f)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jme3-lwjgl.jar (b810837411ce9676b7f7987bb9cc4052)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jutils.jar (6b3285be8cbfdd0e8db706c6c994c0b9)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/lwjgl.jar (f8bf8c598432b3be2252b50b975155cb)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/lwjgl-natives-linux.jar (f829980d5628a32be0c3883205a817c3)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/lwjgl-natives-osx.jar (fbdf0fe173b29523aafacb7a6e0633c6)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/lwjgl-natives-windows.jar (8a2ad7ae35b81621979435716368be8f)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/stack-alloc.jar (13242768bfac6e72b5f08201d605ff39)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/vecmath.jar (abb54a743934f7177748d360a7b77fc4)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/server.jar (faf10f25b84dd159f193264588540272)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/commons.jar (b06d184c6feaf79a1d3427db2f905df5)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/jiw/java-fmod.jar (09be87949d64687e89c8d8583b45f0d4)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/jiw/java-fmod-natives.jar (7660dadca5729d7b7297b77823b93357)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/jiw/jiw-gui.jar (66e602c3299675a4e85d1e225c69a899)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/jiw/jiw-network.jar (2845b17cad2a64bdae8a97bf65ca1f0c)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/jiw/jiw-bytenetwork.jar (07de1b5eef6b57f484fbfb6d0f640dc4)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/jiw/rcon.jar (d3dd05ccb35fe1c57637aef2fd7589bb)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/lib/sqlite-jdbc.jar (5fa420d75512d78ba9b08143ddca61b7)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/lib/luaj.jar (35b99210e527b306ca52158f1479894d)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/assets/interface.jar (c5b7bbbba729e3b1476e08df2d6381d8)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/assets/materials.jar (9d21194736910715bf0f71c5bd0661f4)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/assets/models.jar (9549e1a1a78a4aa24c8d7b829d3faf1e)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/assets/textures.jar (f25fa05c3a7857c5fa95177c626a949a)


    /////////////////////////////////////////////////////////////////////////////////
    Error details:
    Uncaught exception thrown in Thread[jME3 Main,5,main]
    java.lang.OutOfMemoryError: Direct buffer memory
    at java.nio.Bits.reserveMemory(Unknown Source)
    at java.nio.DirectByteBuffer.<init>(Unknown Source)
    at java.nio.ByteBuffer.allocateDirect(Unknown Source)
    at com.jme3.util.BufferUtils.createByteBuffer(BufferUtils.java:978)
    at com.jme3.export.binary.BinaryInputCapsule.readFloatBuffer(BinaryInputCapsule.java:1273)
    at com.jme3.export.binary.BinaryInputCapsule.setContent(BinaryInputCapsule.java:142)
    at com.jme3.export.binary.BinaryImporter.readObject(BinaryImporter.java:337)
    at com.jme3.export.binary.BinaryInputCapsule.resolveIDs(BinaryInputCapsule.java:483)
    at com.jme3.export.binary.BinaryInputCapsule.readIntSavableMap(BinaryInputCapsule.java:684)
    at com.jme3.scene.Mesh.read(Mesh.java:1450)
    at com.jme3.export.binary.BinaryImporter.readObject(BinaryImporter.java:342)
    at com.jme3.export.binary.BinaryInputCapsule.readSavable(BinaryInputCapsule.java:457)
    at com.jme3.scene.Geometry.read(Geometry.java:558)
    at com.jme3.export.binary.BinaryImporter.readObject(BinaryImporter.java:342)
    at com.jme3.export.binary.BinaryInputCapsule.resolveIDs(BinaryInputCapsule.java:483)
    at com.jme3.export.binary.BinaryInputCapsule.readSavableArray(BinaryInputCapsule.java:471)
    at com.jme3.export.binary.BinaryInputCapsule.readSavableArrayList(BinaryInputCapsule.java:587)
    at com.jme3.scene.Node.read(Node.java:688)
    at com.jme3.export.binary.BinaryImporter.readObject(BinaryImporter.java:342)
    at com.jme3.export.binary.BinaryImporter.load(BinaryImporter.java:242)
    at com.jme3.export.binary.BinaryImporter.load(BinaryImporter.java:125)
    at com.jme3.export.binary.BinaryImporter.load(BinaryImporter.java:109)
    at com.jme3.asset.DesktopAssetManager.loadLocatedAsset(DesktopAssetManager.java:262)
    at com.jme3.asset.DesktopAssetManager.loadAsset(DesktopAssetManager.java:376)
    at com.jme3.asset.DesktopAssetManager.loadModel(DesktopAssetManager.java:419)
    at com.jme3.asset.DesktopAssetManager.loadModel(DesktopAssetManager.java:423)
    at Q.x.a(SourceFile:301)
    at Q.x.b(SourceFile:170)
    at Q.x.a(SourceFile:291)
    at q.f.update(SourceFile:224)
    at com.jme3.app.state.AppStateManager.update(AppStateManager.java:287)
    at commons.JIWApplication.update(SourceFile:106)
    at com.jme3.system.lwjgl.LwjglAbstractDisplay.runLoop(LwjglAbstractDisplay.java:152)
    at com.jme3.system.lwjgl.LwjglDisplay.runLoop(LwjglDisplay.java:192)
    at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:233)
    at java.lang.Thread.run(Unknown Source)

    It also happened with the doors as well. You open the door to find another right behind it. Just destroy them and restart . Problem solved. Im sure it will get fixed in another update.


    same thing for furnace you can put in on but not off keeps on burning
    destroy and restart solved
    same for grill (that little round bbq )
    chests and barrels and all workbenches work fine so for
    and again loving the details of new update verry nice
    have all plants(food) tested nice :thumbsup:
    those lemon taste sweet